Rust Player Count
53,868 playing now

Offline146.115.131.73:28025checked 4d ago

Solar Local Test

Players now 0/ 1 0% full
7-day average 0 peak 1
Rank #13,686 top 61%
Last wipe 5d ago no schedule published
Next wipe – too few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k8 Oct9 Oct10 Oct11 Oct12 Oct13 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak 1 players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 22:52 UTC5d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 409 on average 240/ 275
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 360 on average 228/ 275
Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 344 on average 343/ 350
Rustoria.co - EU LongEU · groups of 14+ · monthly · 336 on average 205/ 250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average 39/ 250
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average 186/ 275

Quick answers

from the figures on this page

Settings and map

Which rules govern Solar Local Test?

No gather rate appears in the name of Solar Local Test. The group limit is the game's default of 8 players. survival is the game mode, gather, build, raid: the standard game. Fighting and raiding between players is allowed. It appears in the Community section of the server browser as a community server. Anti-cheat VAC from Valve is off.

Which map is running on Solar Local Test?

A procedural map is what Solar Local Test runs, generated by the game.

Tags and filters

Where can Solar Local Test be found in Rust Player Count lists and filters?

These Rust Player Count lists include Solar Local Test: Best Rust PvE servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

What information do the tags on Solar Local Test convey?

These are the tags Solar Local Test publishes for the game's server browser: gmrust (Game mode): Survival as standard in Rust; mp1 (Max players): 1 slots are available; ts8 (Group limit): Teams max out at 8, the standard game limit; v2634 (Protocol): Joining requires the same protocol: 2634; cs167231 (Build): Build number: 167231; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): No region code is set. The tags also include its current players, its queue and when its world was made, shown at the top of this page.

Player numbers

What is the player count on Solar Local Test?

Solar Local Test is offline at the moment; the last time it was seen was 4 days 20 hours ago. With a peak of 1, the average over seven days is 0 players.

How does Solar Local Test compare in server rankings?

Solar Local Test is in the top 61% of all ranked servers with a rank of #13,686 for player hours over the past seven days.

Server information

What is the uptime and reliability of Solar Local Test?

Last seen 4 days 20 hours ago, Solar Local Test is offline right now. In the last 4 full days, it was up for 3 of 96 hours, which is 3% uptime. Its first appearance in Rust Player Count was on 8 October 2026.

What is the Rust version for Solar Local Test?

Rust network protocol 2634 and build 167231 on Windows is what Solar Local Test uses. Joining requires the same protocol on your game; Steam updates it for you.

What is the location of Solar Local Test?

No region is published by Solar Local Test. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. You can reach it at 146.115.131.73:28025.

Wipe information

What happens on Solar Local Test when a wipe occurs?

Recent wipes saw an average peak of 1 players. 1 hours after the wipe, the crowd on the latest wipe was at its highest.

How often does Solar Local Test wipe?

With so few of Solar Local Test's wipes on record, its rhythm remains unclear. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe applies to all Rust servers. The present world dates from 5 days ago.

Connect to the server

What steps are needed to join Solar Local Test?

Joining is done by opening the console (F1) and running client.connect 146.115.131.73:28025. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs167231,ts8

Game

gmrust
Game mode Survival as standard in Rust.
mp1
Max players 1 slots are available.
ts8
Group limit Teams max out at 8, the standard game limit.
v2634
Protocol Joining requires the same protocol: 2634.
cs167231
Build Build number: 167231.
ptrak
Networking RakNet is the game's usual network protocol, and this server uses it.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.