Rust Player Count
34,594 playing now

Offline146.59.0.54:25700checked 20d ago

4Netplayers Rust Server

Players now 0/ 10 0% full
7-day average 0 peak –
Rank #15,477 top 71%
Last wipe 36d ago no schedule published
Next wipe – no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 408 on average 182/ 225
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 356 on average 126/ 200
Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 337 on average 238/ 275
Rustoria.co - EU LongEU · groups of 14+ · monthly · 334 on average 103/ 200
Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average 13/ 250
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average 100/ 100

Quick answers

from the figures on this page

Rules and settings

What configuration does 4Netplayers Rust Server use?

A gather rate is absent from the name of 4Netplayers Rust Server. Up to 8 players per group, which is the game's default. survival is the game mode, gather, build, raid: the standard game. Fighting and raiding between players is allowed. Under Community in the server browser, it is a community server. Anti-cheat VAC from Valve is on.

What is the map on 4Netplayers Rust Server?

The game generates a procedural map of size 4,000 with seed 1234567890 for 4Netplayers Rust Server. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page.

Tags, lists and filters

Where can 4Netplayers Rust Server be found in Rust Player Count lists and filters?

The Rust Player Count lists that 4Netplayers Rust Server fits are: Best Rust PvE servers. You can find it on the server list using these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What is the meaning of the tags on 4Netplayers Rust Server?

These are the tags 4Netplayers Rust Server publishes for the game's server browser: gmvanilla (Game mode): Survival in its vanilla form; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): This uses the default team cap: 8 players; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): Build number: 165217; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): No region code is set. At the top of this page, its tags show its current players, queue and world creation time as well.

Player count

What is the player count on 4Netplayers Rust Server?

Currently offline, 4Netplayers Rust Server was last seen 20 days 12 hours ago.

Where does 4Netplayers Rust Server sit in the rankings?

4Netplayers Rust Server is in the top 71% of all ranked servers with a rank of #15,477 for player hours over the past seven days.

About the server

What is the online status and reliability of 4Netplayers Rust Server?

Last seen 20 days 12 hours ago, 4Netplayers Rust Server is offline right now. For the last 7 full days, it was online for 0 of 168 hours, a 0% uptime. 13 September 2026 is when Rust Player Count first saw it.

What is the Rust version for 4Netplayers Rust Server?

Rust network protocol 2633 and build 165217 on Linux is what 4Netplayers Rust Server uses. Joining requires the same protocol on your game; Steam updates it for you.

What region does 4Netplayers Rust Server serve?

No region is published by 4Netplayers Rust Server. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. It is located at 146.59.0.54:25700.

Wipe schedule

How often does 4Netplayers Rust Server wipe?

With so few of 4Netplayers Rust Server's wipes on record, its rhythm remains unclear. On Thursday 5 November at 19:00 UTC the next monthly force wipe arrives, wiping every Rust server. The world in play was created 36 days 9 hours ago.

Join the server

How can I connect to 4Netplayers Rust Server?

Open the Rust console with F1, then type client.connect 146.59.0.54:25700. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmvanilla,cs165217,ts8

Game

gmvanilla
Game mode Survival in its vanilla form.
mp10
Max players Capacity: 10 slots.
ts8
Group limit This uses the default team cap: 8 players.
v2633
Protocol To join, your game must match protocol 2633.
cs165217
Build Build number: 165217.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.