Rust Player Count
72,805 playing now

Online147.135.31.203:28015checked 11m ago

Rusty Skulls

Players now 0/ 50 0% full
7-day average 0 peak 2
Rank #10,934 top 49%
Last wipe 12d ago no schedule published
Next wipe 22d 4h Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
00.250.50.75115:0000:0009:0018:0003:0012:00

Hourly average and peak, UTC.

Server performance

010020030040015:0000:0009:0018:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 49% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 22d 4h. The force wipe · high confidence

Wipe-day peak 0 players, last three wipes

Coming wipes

22d 4hThu 5 Nov, 19:00 UTC FW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:33 UTC FW12d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average 560/ 600
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 347 on average 376/ 400
Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 335 on average 159/ 200
Rustoria.co - EU LongEU · groups of 14+ · monthly · 327 on average 335/ 375
Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average 47/ 250
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 277 on average 320/ 400

Quick answers

from the figures on this page

Rules, map and settings

What are the server rules for Rusty Skulls?

The name of Rusty Skulls does not state a gather rate. Groups are capped at 8 players, the default in the game. survival is the game mode, gather, build, raid: the standard game. Fighting and raiding between players is allowed. It appears in the Community section of the server browser as a community server. VAC is on, Valve's anti-cheat.

What map is used on Rusty Skulls?

The game generates a procedural map of size 3,000 with seed 169749001 for Rusty Skulls. You can see it on RustMaps from this page, because the same size and seed give the same map.

Tags and filters

Where can Rusty Skulls be found in Rust Player Count lists and filters?

These Rust Player Count lists include Rusty Skulls: Best Rust PvE servers. You can find it on the server list using these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What information do the tags on Rusty Skulls convey?

For the game's server browser, Rusty Skulls publishes: gmvanilla (Game mode): Unmodified survival gameplay; mp50 (Max players): The server has 50 slots; ts8 (Group limit): 8 per team, which is what the game sets by default; v2634 (Protocol): Joining requires the same protocol: 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): A region code is not present. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.

Population

How full is Rusty Skulls?

0 of 50 slots are filled on Rusty Skulls right now. With a peak of 2, the average over seven days is 0 players. The highest average in the last 48 hours was 0 players at 19:00 UTC.

How does Rusty Skulls compare in server rankings?

Rusty Skulls is in the top 49% of all ranked servers with a rank of #10,934 for player hours over the past seven days.

Server information

What is the uptime and reliability of Rusty Skulls?

Right now, Rusty Skulls is up. Based on the uptime it reports, the last restart was about 26 hours ago. In the last 7 full days, it was up for 168 of 168 hours, which is 100% uptime. Its first appearance in Rust Player Count was on 13 September 2026.

What is the Rust version for Rusty Skulls?

On Linux, Rusty Skulls runs Rust network protocol 2634 and build 167781. The protocol has to match for you to join, but Steam updates it without any action from you.

Where can you find Rusty Skulls?

A region is not published by Rusty Skulls. Rust Player Count displays the location a server claims, not the physical location of the machine. You can reach it at 147.135.31.203:28015.

How well does Rusty Skulls perform?

In the last 48 hours, it averaged 218 server fps, with a low of 181. Up to 44,005 entities were present, including buildings, deployables and other world objects. At its highest, it used 1,674 MB of memory. A climbing entity count and low fps are felt as lag by players.

Wipe days

What changes on Rusty Skulls on wipe day?

Recent wipes saw an average peak of 0 players. The latest wipe saw its biggest crowd 0 hours in.

What wipe pattern does Rusty Skulls follow?

The only wipes for Rusty Skulls are monthly, tied to the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and it affects all Rust servers. The present world dates from 12 days 20 hours ago.

How to join

How can I connect to Rusty Skulls?

Joining is done by opening the console (F1) and running client.connect 147.135.31.203:28015. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in. You can find its website at https://rustyskulls.com/.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmvanilla,cs167781,ts8

Game

gmvanilla
Game mode Unmodified survival gameplay.
mp50
Max players The server has 50 slots.
ts8
Group limit 8 per team, which is what the game sets by default.
v2634
Protocol Joining requires the same protocol: 2634.
cs167781
Build Build number: 167781.
ptrak
Networking RakNet is the game's usual network protocol, and this server uses it.
$r?
Region code A region code is not present.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.