Rust Player Count
61,017 playing now

Online147.135.8.148:28017checked 17m ago

My Rust server | Powered by AMP

Players now 0/ 100 0% full
7-day average 0 peak –
Rank #15,955 top 72%
Last wipe 6d ago no schedule published
Next wipe – too few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep27 Sep30 Sep8 Oct11 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Usual gap 14.1 days between real wipes
Wipe-day peak 0 players, last three wipes

The first 48 hours of its last wipes

Thu 8 OctThu 24 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 11:38 UTC6d ago 0 – running 0
Thu 24 Sep, 10:01 UTC20d ago 0 – 14.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 401 on average 503/ 525
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 350 on average 319/ 350
Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 335 on average 156/ 200
Rustoria.co - EU LongEU · groups of 14+ · monthly · 330 on average 282/ 275
Rustoria.co - EU MainEU · groups of 16+ · weekly · 298 on average 40/ 250
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 278 on average 275/ 325

Quick answers

from the figures on this page

Rules and settings

What configuration does My Rust server | Powered by AMP use?

A gather rate is absent from the name of My Rust server | Powered by AMP. The group limit is the game's default of 8 players. survival is the game mode, gather, build, raid: the standard game. Fighting and raiding between players is allowed. Under Community in the server browser, it is a community server. Anti-cheat VAC from Valve is on.

Which map is running on My Rust server | Powered by AMP?

My Rust server | Powered by AMP runs a procedural map of size 4,500 with seed 6738, generated by the game. You can see it on RustMaps from this page, because the same size and seed give the same map.

Tags and filters

Where can My Rust server | Powered by AMP be found in Rust Player Count lists and filters?

The Rust Player Count lists that My Rust server | Powered by AMP fits are: Best Rust PvE servers. You can find it on the server list using these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

What information do the tags on My Rust server | Powered by AMP convey?

For the game's server browser, My Rust server | Powered by AMP publishes: gmrust (Game mode): The usual Rust survival experience; mp100 (Max players): Capacity: 100 slots; ts8 (Group limit): This uses the default team cap: 8 players; v2634 (Protocol): Joining requires the same protocol: 2634; cs167231 (Build): The game build is 167231; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): The region code field is empty. At the top of this page, its tags show its current players, queue and world creation time as well.

Player numbers

What is the player count on My Rust server | Powered by AMP?

0 of 100 slots are filled on My Rust server | Powered by AMP right now. The average player count for the past seven days is 0.

What position does My Rust server | Powered by AMP hold among Rust servers?

Over the last seven days, My Rust server | Powered by AMP is #15,955 for player hours, placing it in the top 72% of ranked servers.

About the server

How reliable is My Rust server | Powered by AMP, and is it online?

My Rust server | Powered by AMP is currently online. For the last 7 full days, it was online for 7 of 168 hours, a 4% uptime. Rust Player Count recorded it for the first time on 24 September 2026.

What Rust version is used on My Rust server | Powered by AMP?

Rust network protocol 2634 and build 167231 on Linux is what My Rust server | Powered by AMP uses. Joining requires the same protocol on your game; Steam updates it for you.

What is the location of My Rust server | Powered by AMP?

There is no region published by My Rust server | Powered by AMP. Rust Player Count displays the location a server claims, not the physical location of the machine. You can reach it at 147.135.8.148:28017.

Wipe schedule

What happens on My Rust server | Powered by AMP when a wipe occurs?

Recent wipes saw an average peak of 0 players. 0 hours after the wipe, the crowd on the latest wipe was at its highest.

What wipe pattern does My Rust server | Powered by AMP follow?

With so few of My Rust server | Powered by AMP's wipes on record, its rhythm remains unclear. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe applies to all Rust servers. The present world dates from 6 days ago.

Connect to the server

What steps are needed to join My Rust server | Powered by AMP?

Joining is done by opening the console (F1) and running client.connect 147.135.8.148:28017. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs167231,ts8

Game

gmrust
Game mode The usual Rust survival experience.
mp100
Max players Capacity: 100 slots.
ts8
Group limit This uses the default team cap: 8 players.
v2634
Protocol Joining requires the same protocol: 2634.
cs167231
Build The game build is 167231.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.