Rust Player Count
37,207 playing now

Offline147.92.98.181:28015checked 30d ago

Local Test Server

Players now 1/ 10 10% full
7-day average 0 peak –
Rank #14,550 no region published
Last wipe 36d ago no schedule published
Next wipe – no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
No rank history yet.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 407 on average 253/ 250
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 355 on average 149/ 200
Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 337 on average 215/ 250
Rustoria.co - EU LongEU · groups of 14+ · monthly · 333 on average 142/ 200
Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average 21/ 250
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average 117/ 150

Quick answers

from the figures on this page

Settings and map

Which rules govern Local Test Server?

A gather rate is absent from the name of Local Test Server. Up to 8 players per group, which is the game's default. The server runs survival, gather, build, raid: the standard game. PvP and raiding are enabled. Under Community in the server browser, it is a community server. VAC is off, Valve's anti-cheat.

What is the map on Local Test Server?

A procedural map is what Local Test Server runs, generated by the game.

Tags and filters

Where can Local Test Server be found in Rust Player Count lists and filters?

These Rust Player Count lists include Local Test Server: Best Rust PvE servers. You can find it on the server list using these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you interpret the tags on Local Test Server?

The game's server browser reads these tags from Local Test Server: gmrust (Game mode): Survival as standard in Rust; mp10 (Max players): 10 slots are available; ts8 (Group limit): 8 per team, which is what the game sets by default; v2633 (Protocol): Your game version needs to be on protocol 2633 to connect; cs163794 (Build): Build number: 163794; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): The region code field is empty. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.

Player count

How full is Local Test Server?

The server Local Test Server is offline at present, with its last appearance 30 days 14 hours ago.

How does Local Test Server compare in server rankings?

Local Test Server is in the top – of all ranked servers with a rank of #14,550 for player hours over the past seven days.

Server information

How reliable is Local Test Server, and is it online?

Currently offline, Local Test Server was last seen 30 days 14 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. 13 September 2026 is when Rust Player Count first saw it.

What Rust version is used on Local Test Server?

Windows hosts Local Test Server, which runs Rust network protocol 2633 and build 163794. Joining requires the same protocol on your game; Steam updates it for you.

Where can you find Local Test Server?

A region is not published by Local Test Server. Rust Player Count displays the location a server claims, not the physical location of the machine. You can reach it at 147.92.98.181:28015.

Wipe information

When does Local Test Server wipe?

With so few of Local Test Server's wipes on record, its rhythm remains unclear. On Thursday 5 November at 19:00 UTC the next monthly force wipe arrives, wiping every Rust server. The world in play was created 36 days 6 hours ago.

Connect to the server

How can I connect to Local Test Server?

To get in, press F1 in Rust and enter client.connect 147.92.98.181:28015. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Survival as standard in Rust.
mp10
Max players 10 slots are available.
ts8
Group limit 8 per team, which is what the game sets by default.
v2633
Protocol Your game version needs to be on protocol 2633 to connect.
cs163794
Build Build number: 163794.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.