Rust Player Count
85,743 playing now

OnlineEU147.93.126.229:28015checked 10m ago

FAR: Chill PvE [EU Biweekly]

biweekly wipes vanillacarbonpve
Players now 1/ 50 2% full
7-day average 2 peak 10
Rank #2,257 top 10% · #846 in EU
Last wipe 12d ago biweekly schedule
Next wipe 1d 0h Thu 15 Oct, 18:14 UTC

Players

AveragePeak
0246819:0004:0013:0022:0007:0016:00

Hourly average and peak, UTC.

Server performance

02040608019:0004:0013:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 10% of all ranked servers, top 30% in EU. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Thursday 15 October, 18:14 UTC, in 1d 0h. Its biweekly schedule tag · low confidence

Usual gap 14 days between real wipes
Wipe-day peak 15 players, last three wipes
Crowd held 0% else halves by day 6

Coming wipes

1d 0hThu 15 Oct, 18:14 UTC
15d 0hThu 29 Oct, 18:14 UTC
22d 0hThu 5 Nov, 19:00 UTC FW
29d 0hThu 12 Nov, 18:14 UTC
43d 0hThu 26 Nov, 18:14 UTC

The first 48 hours of its last wipes

Thu 1 OctThu 17 Sep
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 12, 43 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:14 UTC FW12d ago 12 – running 0
Thu 17 Sep, 18:17 UTC26d ago 18 halved by day 6 14 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
FAR: Serene PvE [EU Biweekly]EU · groups of 5 · biweekly · 1 on average 0/ 25
[EU/UA] GRAND ISLAND PVEEU · groups of 5 · biweekly · 3 on average 1/ 50
ZipClaw Biweekly | PVE | для новичковEU · groups of 5 · biweekly · 1 on average 1/ 100
[EU/GER] Rust Norddeutschland PVEEU · groups of 8+ · biweekly · 10 on average 8/ 100
[EU/GER] Der Aussenposten PvE | Vanilla | Beginners WelcomeEU · groups of 8+ · biweekly · 5 on average 2/ 75
LATIA FUN PVE |Custom Items,Raidable Bases,Boss,Events|EU · groups of 5 · monthly · 2 on average 2/ 100

Quick answers

from the figures on this page

Rules and settings

Which rules govern FAR: Chill PvE [EU Biweekly]?

The name of FAR: Chill PvE [EU Biweekly] does not state a gather rate. Group size is limited to 5 players. pve is the game mode, no player-versus-player fighting. Under Community in the server browser, it is a community server. Carbon plugins are running on it. Its own label is vanilla: the standard Facepunch version, without modifications to rates, kits or rules. VAC is on, Valve's anti-cheat.

What map is used on FAR: Chill PvE [EU Biweekly]?

The game generates a procedural map of size 4,250 with seed 781573423 for FAR: Chill PvE [EU Biweekly]. You can see it on RustMaps from this page, because the same size and seed give the same map.

Server tags

Where can FAR: Chill PvE [EU Biweekly] be found in Rust Player Count lists and filters?

These Rust Player Count lists include FAR: Chill PvE [EU Biweekly]: EU Rust servers, Best Rust PvE servers, Rust PvE servers and Vanilla Rust servers. These filters bring it up on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: PvE; Server tag: Biweekly ^b, Vanilla ^v, PvE ^p and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

What information do the tags on FAR: Chill PvE [EU Biweekly] convey?

The game's server browser reads these tags from FAR: Chill PvE [EU Biweekly]: gmrust (Game mode): Survival as standard in Rust; mp50 (Max players): Capacity: 50 slots; ts5 (Group limit): You can have up to 5 players per team; v2634 (Protocol): Your game version needs to be on protocol 2634 to connect; cs167781 (Build): It runs on game build 167781; ptrak (Networking): It uses RakNet, the game's default networking; $r? (Region code): The region code field is empty; ^b (Biweekly): Wipes happen once every fortnight; ^v (Vanilla): The standard Facepunch version, without modifications to rates, kits or rules; ^p (PvE): This is PvE: the world is hostile, but players are not; ^y (Carbon): The Carbon plugin framework is running; EU (Europe): It appears under Europe when browsing servers. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.

Population

How full is FAR: Chill PvE [EU Biweekly]?

1 of 50 slots are filled on FAR: Chill PvE [EU Biweekly] right now. The seven-day average is 2 players, with a peak of 10. The busiest time in the last 48 hours was 18:00 UTC, with an average of 4 players.

What position does FAR: Chill PvE [EU Biweekly] hold among Rust servers?

In the last seven days, FAR: Chill PvE [EU Biweekly] is #2,257 for player hours, #846 in Europe, and within the top 10% of ranked servers.

Server details

What is the online status and reliability of FAR: Chill PvE [EU Biweekly]?

Right now, FAR: Chill PvE [EU Biweekly] is up. The uptime it gives suggests it restarted about 16 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. Its first appearance in Rust Player Count was on 13 September 2026.

What is the Rust version for FAR: Chill PvE [EU Biweekly]?

On Linux, FAR: Chill PvE [EU Biweekly] runs Rust network protocol 2634 and build 167781. The protocol has to match for you to join, but Steam updates it without any action from you.

What is the location of FAR: Chill PvE [EU Biweekly]?

Its EU tag shows FAR: Chill PvE [EU Biweekly] lists itself in Europe. Rust Player Count displays the location a server claims, not the physical location of the machine. You can reach it at 147.93.126.229:28015.

What is the performance like on FAR: Chill PvE [EU Biweekly]?

The server ran at an average of 48 fps over the last 48 hours, never falling below 14. Up to 122,682 entities were present, including buildings, deployables and other world objects. Peak memory use was 4,668 MB. Lag, as players experience it, is caused by low fps and increasing entities.

Wipe schedule

What happens on FAR: Chill PvE [EU Biweekly] when a wipe occurs?

The average busiest point in recent wipes reached 15 players. The latest wipe saw its biggest crowd 43 hours in. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. If not, the crowd went below half by day 6.

How often does FAR: Chill PvE [EU Biweekly] wipe?

The prediction follows its tag because too few of FAR: Chill PvE [EU Biweekly]'s wipes are recorded to confirm the schedule. On Thursday 15 October at 18:14 UTC the next wipe is expected. It has been running its current world for 12 days 23 hours. Its tags list a wipe schedule of every two weeks.

Join the server

How can I connect to FAR: Chill PvE [EU Biweekly]?

Joining is done by opening the console (F1) and running client.connect 147.93.126.229:28015. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in. https://discord.com/invite/ZTSQ43gcGV is its website.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^y,^b,^v,EU,^p,gmrust,cs167781,ts5

Game

gmrust
Game mode Survival as standard in Rust.
mp50
Max players Capacity: 50 slots.
ts5
Group limit You can have up to 5 players per team.
v2634
Protocol Your game version needs to be on protocol 2634 to connect.
cs167781
Build It runs on game build 167781.
ptrak
Networking It uses RakNet, the game's default networking.
$r?
Region code The region code field is empty.

Wipe schedule

^b
Biweekly Wipes happen once every fortnight.

Difficulty

^v
Vanilla The standard Facepunch version, without modifications to rates, kits or rules.

Gameplay

^p
PvE This is PvE: the world is hostile, but players are not.

Mods and access

^y
Carbon The Carbon plugin framework is running.

Region

EU
Europe It appears under Europe when browsing servers.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.