Online147.93.160.205:28515checked 11m ago
DinDin
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 21d 14h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 6 Oct, 11:59 UTC8d ago | 2 | – | running | 1 |
| Mon 28 Sep, 16:52 UTC16d ago | 1 | – | 7.8 days | 1 |
| Sun 27 Sep, 14:15 UTC17d ago | 1 | – | 1.1 days | 0 |
| Sun 27 Sep, 05:55 UTC17d ago | 1 | – | 0.3 days | 0 |
| Sat 26 Sep, 13:03 UTC18d ago | 1 | – | 0.7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules, map and settings
Which rules govern DinDin?
No gather rate appears in the name of DinDin. Up to 8 players per group, which is the game's default. survival is the game mode, gather, build, raid: the standard game. Fighting and raiding between players is allowed. Under Community in the server browser, it is a community server. Its own label is vanilla: the standard Facepunch version, without modifications to rates, kits or rules. Entry requires Rust's premium status. VAC is on, Valve's anti-cheat.
What is the map on DinDin?
A procedural map of size 3,700 is what DinDin runs, generated by the game with seed 2082846974. You can see it on RustMaps from this page, because the same size and seed give the same map.
Tags, lists and filters
Where can DinDin be found in Rust Player Count lists and filters?
The Rust Player Count lists that DinDin fits are: Best Rust PvE servers and Vanilla Rust servers. You can find it on the server list using these filters: Type: Vanilla, Community (not modded, not official) and No plugins at all; Game mode: Premium; Server tag: Monthly ^m, Vanilla ^v and Premium ^q; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
How should you interpret the tags on DinDin?
The game's server browser reads these tags from DinDin: gmvanilla (Game mode): Survival in its vanilla form; mp50 (Max players): The server has 50 slots; ts8 (Group limit): This uses the default team cap: 8 players; v2634 (Protocol): Your game version needs to be on protocol 2634 to connect; cs167781 (Build): Build number: 167781; ptrak (Networking): It uses RakNet, the game's default networking; $r? (Region code): No region code is set; ^m (Monthly): Monthly wipes, timed with Facepunch's force wipe; ^v (Vanilla): The standard Facepunch version, without modifications to rates, kits or rules; ^q (Premium): Entry requires Rust's premium status. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.
Population
What is the player count on DinDin?
Right now, 0 players are on DinDin, which has 50 slots. The average player count for the past seven days is 0.
How does DinDin compare in server rankings?
Over the last seven days, DinDin is #15,907 for player hours, placing it in the top 72% of ranked servers.
Server information
How reliable is DinDin, and is it online?
DinDin is currently online. It reports an uptime that puts the last restart at roughly 41 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. Rust Player Count recorded it for the first time on 26 September 2026.
What Rust version is used on DinDin?
Rust network protocol 2634 and build 167781 on Windows is what DinDin uses. The protocol has to match for you to join, but Steam updates it without any action from you.
Where can you find DinDin?
A region is not published by DinDin. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. You can reach it at 147.93.160.205:28515.
Is DinDin lag-free?
The server ran at an average of 56 fps over the last 48 hours, never falling below 16. The maximum number of entities it carried was 79,501, which includes buildings, deployables and everything else. Memory usage reached up to 2,357 MB. Lag, as players experience it, is caused by low fps and increasing entities.
Wipe information
What happens on DinDin when a wipe occurs?
Recent wipes saw an average peak of 1 players. The latest wipe saw its biggest crowd 2 hours in.
What wipe pattern does DinDin follow?
Wipes happen once a month on DinDin, along with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and it affects all Rust servers. It has been running its current world for 8 days 12 hours. Its tags declare wipes on a monthly schedule.
Join the server
How can I connect to DinDin?
Open the Rust console with F1, then type client.connect 147.93.160.205:28515. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you. Entry requires Rust's premium status.
Server tags
what each one meansPublished as mp50,ptrak,$r?,v2634,^m,^v,gmvanilla,cs167781,^q,ts8
Game
gmvanilla
mp50
ts8
v2634
cs167781
ptrak
$r?
Wipe schedule
^m
Difficulty
^v
Mods and access
^q
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
