Rust Player Count
37,558 playing now

Online147.93.162.142:28415checked 10m ago

[EU/NL] DeathBattalion testserver X2|Slightly Modded|Events

2x monthly wipes vanillamoddedoxide
Players now 0/ 50 0% full
7-day average 0 peak 2
Rank #5,644 top 25%
Last wipe 3d ago monthly schedule
Next wipe 22d 11h Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
00.250.50.75108:0017:0002:0012:0021:0006:00

Hourly average and peak, UTC.

Server performance

02040608008:0017:0002:0012:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k9 Oct10 Oct11 Oct12 Oct13 Oct14 Oct

Top 25% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 22d 11h. The force wipe · high confidence

Usual gap 0.7 days between real wipes
Wipe-day peak 2 players, last three wipes

Coming wipes

22d 11hThu 5 Nov, 19:00 UTC FW

The first 48 hours of its last wipes

Sat 10 OctFri 9 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 6 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 12:35 UTC3d ago 2 – running 1
Fri 9 Oct, 20:14 UTC4d ago 2 – 0.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Atlas - EU 2X Monthly | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 643 on average 228/ 250
Vital Rust - EU Monthly | 2x | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 419 on average 112/ 100
MIRAGE RUST | MONTHLY 2x | VANILLA+ | Wipe 01.10EU · groups of 300+ · 2x · monthly · 301 on average 145/ 500
Magic Rust #27 — Vanilla 2x (Monthly) | PyccкийEU · groups of 150+ · 2x · monthly · 255 on average 111/ 300
EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob FrEU · groups of 50+ · 2x · monthly · 244 on average 60/ 150
EU Limitless 2x Monthly Main | No BP Wipes | x2EU · groups of 12+ · 2x · monthly · 213 on average 69/ 200

Quick answers

from the figures on this page

Rules and settings

Which rules govern [EU/NL] DeathBattalion testserver X2|Slightly Modded|Events?

The gather rate on [EU/NL] DeathBattalion testserver X2|Slightly Modded|Events is 2x, per its name. Groups are capped at 8 players, the default in the game. The server runs survival, gather, build, raid: the standard game. You can fight and raid other players. The server browser lists it as Modded, with plugins or settings that alter the game. Oxide plugins are running on it. Vanilla is its own description: unmodified Rust: no changed rates, no kits, no extra rules. Anti-cheat VAC from Valve is on.

What map is used on [EU/NL] DeathBattalion testserver X2|Slightly Modded|Events?

The game generates a procedural map of size 3,500 with seed 295700 for [EU/NL] DeathBattalion testserver X2|Slightly Modded|Events. You can see it on RustMaps from this page, because the same size and seed give the same map.

Server tags

Where can [EU/NL] DeathBattalion testserver X2|Slightly Modded|Events be found in Rust Player Count lists and filters?

These Rust Player Count lists include [EU/NL] DeathBattalion testserver X2|Slightly Modded|Events: Rust servers with a 2x gather rate, EU Rust servers and Modded Rust servers. You can find it on the server list using these filters: Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week; Gather rate: 2x.

What is the meaning of the tags on [EU/NL] DeathBattalion testserver X2|Slightly Modded|Events?

For the game's server browser, [EU/NL] DeathBattalion testserver X2|Slightly Modded|Events publishes: gmvanilla (Game mode): Unmodified survival gameplay; mp50 (Max players): The server has 50 slots; ts8 (Group limit): 8 per team, which is what the game sets by default; v2634 (Protocol): Joining requires the same protocol: 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): The region code field is empty; ^m (Monthly): Expect one wipe per month, alongside the forced wipe from Facepunch; ^v (Vanilla): Unmodified Rust: no changed rates, no kits, no extra rules; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): This server is Modded; plugins or settings affect how it plays. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.

Player count

How many players does [EU/NL] DeathBattalion testserver X2|Slightly Modded|Events have?

0 of 50 slots are filled on [EU/NL] DeathBattalion testserver X2|Slightly Modded|Events right now. With a peak of 2, the average over seven days is 0 players. The busiest time in the last 48 hours was 19:00 UTC, with an average of 1 players.

Where does [EU/NL] DeathBattalion testserver X2|Slightly Modded|Events sit in the rankings?

For player hours in the last seven days, [EU/NL] DeathBattalion testserver X2|Slightly Modded|Events ranks #5,644 and is in the top 25% of all ranked servers.

Server details

How reliable is [EU/NL] DeathBattalion testserver X2|Slightly Modded|Events, and is it online?

Right now, [EU/NL] DeathBattalion testserver X2|Slightly Modded|Events is up. The uptime it gives suggests it restarted about 8 hours ago. In the last 4 full days, it was up for 96 of 96 hours, which is 100% uptime. Rust Player Count recorded it for the first time on 9 October 2026.

What Rust version is used on [EU/NL] DeathBattalion testserver X2|Slightly Modded|Events?

Windows hosts [EU/NL] DeathBattalion testserver X2|Slightly Modded|Events, which runs Rust network protocol 2634 and build 167781. Joining requires the same protocol on your game; Steam updates it for you.

Where can you find [EU/NL] DeathBattalion testserver X2|Slightly Modded|Events?

No region tag is published by [EU/NL] DeathBattalion testserver X2|Slightly Modded|Events, but its name points to Europe. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. It is located at 147.93.162.142:28415.

What is the performance like on [EU/NL] DeathBattalion testserver X2|Slightly Modded|Events?

The server ran at an average of 60 fps over the last 48 hours, never falling below 59. The maximum number of entities it carried was 68,791, which includes buildings, deployables and everything else. Peak memory use was 2,247 MB. What players perceive as lag comes from low fps and a rising entity count.

Wipe information

What should you expect on [EU/NL] DeathBattalion testserver X2|Slightly Modded|Events during a wipe?

Recent wipes saw an average peak of 2 players. 6 hours after the latest wipe, the crowd hit its peak.

When does [EU/NL] DeathBattalion testserver X2|Slightly Modded|Events wipe?

The only wipes for [EU/NL] DeathBattalion testserver X2|Slightly Modded|Events are monthly, tied to the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives as its next wipe, wiping all Rust servers. The present world dates from 3 days 19 hours ago. Its tags declare wipes on a monthly schedule.

Connect to the server

What steps are needed to join [EU/NL] DeathBattalion testserver X2|Slightly Modded|Events?

To get in, press F1 in Rust and enter client.connect 147.93.162.142:28415. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^m,^v,gmvanilla,cs167781,ts8,^o^z

Game

gmvanilla
Game mode Unmodified survival gameplay.
mp50
Max players The server has 50 slots.
ts8
Group limit 8 per team, which is what the game sets by default.
v2634
Protocol Joining requires the same protocol: 2634.
cs167781
Build The game build is 167781.
ptrak
Networking RakNet is the game's usual network protocol, and this server uses it.
$r?
Region code The region code field is empty.

Wipe schedule

^m
Monthly Expect one wipe per month, alongside the forced wipe from Facepunch.

Difficulty

^v
Vanilla Unmodified Rust: no changed rates, no kits, no extra rules.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded This server is Modded; plugins or settings affect how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.