Rust Player Count
34,158 playing now

Offline148.113.24.106:24051checked 5d ago

NINEOFHEARTS [PVE]

moddedoxide
Players now 0/ 40 0% full
7-day average 0 peak 1
Rank #13,665 top 62%
Last wipe 10d ago no schedule published
Next wipe – too few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak 1 players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 09:44 UTC10d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimitno group limit · 129 on average 52/ 300
МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average 93/ 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 86 on average 6/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 74 on average 0/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 71 on average 14/ 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 67 on average 2/ 200

Quick answers

from the figures on this page

Settings and map

What configuration does NINEOFHEARTS [PVE] use?

The name of NINEOFHEARTS [PVE] does not state a gather rate. The group limit is the game's default of 8 players. survival is the game mode, gather, build, raid: the standard game. Fighting and raiding between players is allowed. You will find it in the Modded section: the game is changed by plugins or settings. Plugins: Oxide. Anti-cheat VAC from Valve is on.

Which map is running on NINEOFHEARTS [PVE]?

A procedural map of size 4,000 is what NINEOFHEARTS [PVE] runs, generated by the game with seed 2026600033. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page.

Server tags

Where can NINEOFHEARTS [PVE] be found in Rust Player Count lists and filters?

The Rust Player Count lists that NINEOFHEARTS [PVE] fits are: Modded Rust servers. You can find it on the server list using these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you interpret the tags on NINEOFHEARTS [PVE]?

The game's server browser reads these tags from NINEOFHEARTS [PVE]: gmrust (Game mode): The usual Rust survival experience; mp40 (Max players): Capacity: 40 slots; ts8 (Group limit): 8 per team, which is what the game sets by default; v2634 (Protocol): Your game version needs to be on protocol 2634 to connect; cs166652 (Build): It runs on game build 166652; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): A region code is not present; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): It appears under Modded because plugins or settings modify the game. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.

Player count

How full is NINEOFHEARTS [PVE]?

Currently offline, NINEOFHEARTS [PVE] was last seen 5 days 1 hours ago. The average player count for the last seven days is 0, and the highest point was 1.

What position does NINEOFHEARTS [PVE] hold among Rust servers?

NINEOFHEARTS [PVE] is in the top 62% of all ranked servers with a rank of #13,665 for player hours over the past seven days.

About the server

What is the uptime and reliability of NINEOFHEARTS [PVE]?

NINEOFHEARTS [PVE] is down at the moment and was last seen 5 days 1 hours ago. For the last 7 full days, it was online for 54 of 168 hours, a 32% uptime. Rust Player Count recorded it for the first time on 13 September 2026.

What Rust version is used on NINEOFHEARTS [PVE]?

Linux hosts NINEOFHEARTS [PVE], which runs Rust network protocol 2634 and build 166652. Joining requires the same protocol on your game; Steam updates it for you.

Where can you find NINEOFHEARTS [PVE]?

No region is published by NINEOFHEARTS [PVE]. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. You can reach it at 148.113.24.106:24051.

Wipe schedule

What happens on NINEOFHEARTS [PVE] when a wipe occurs?

Recent wipes saw an average peak of 1 players. The latest wipe saw its biggest crowd 0 hours in.

What wipe pattern does NINEOFHEARTS [PVE] follow?

Too few wipes are recorded for NINEOFHEARTS [PVE] to reveal its pattern. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe applies to all Rust servers. It has been running its current world for 10 days 20 hours.

Join the server

What steps are needed to join NINEOFHEARTS [PVE]?

Open the Rust console with F1, then type client.connect 148.113.24.106:24051. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode The usual Rust survival experience.
mp40
Max players Capacity: 40 slots.
ts8
Group limit 8 per team, which is what the game sets by default.
v2634
Protocol Your game version needs to be on protocol 2634 to connect.
cs166652
Build It runs on game build 166652.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code A region code is not present.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded It appears under Modded because plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.