Rust Player Count
90,078 playing now

Online148.72.141.118:28090checked 12m ago

[TEST] Sanguine Halloween Showcase (closed)

monthly wipes vanillamoddedcarbon
Players now 0/ 20 0% full
7-day average 0 peak 1
Rank #14,395 top 66%
Last wipe 23h ago monthly schedule
Next wipe 12d 7h Thu 5 Nov, 19:00 UTC FW

Players

AveragePeakWipe
00.250.50.75121:0004:0012:0019:0003:0010:00Wiped Thu 22 Oct, 21:00 UTCWIPEWiped Fri 23 Oct, 12:31 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
01020304021:0004:0012:0019:0003:0010:00Wiped Thu 22 Oct, 21:00 UTCWIPEWiped Fri 23 Oct, 12:31 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Oct23 Oct24 Oct

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 12d 7h. The force wipe · high confidence

Coming wipes

12d 7hThu 5 Nov, 19:00 UTC FW
40d 7hThu 3 Dec, 19:00 UTC FW

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 12:31 UTC23h ago – – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 17.10EU · groups of 16+ · monthly · 85 on average 11/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 18.10EU · groups of 16+ · monthly · 77 on average 11/ 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10EU · groups of 16+ · monthly · 69 on average 111/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 21.10EU · groups of 16+ · monthly · 56 on average 57/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 20.10EU · groups of 16+ · monthly · 53 on average 19/ 700
666 RUST /ДЛЯ НОВИЧКОВ /РОССИЙСКИЙ 18.10EU · groups of 16+ · monthly · 49 on average 5/ 650

Quick answers

from the figures on this page

Rules, map and settings

What configuration does [TEST] Sanguine Halloween Showcase (closed) use?

A gather rate is absent from the name of [TEST] Sanguine Halloween Showcase (closed). Up to 8 players per group, which is the game's default. The server runs survival, gather, build, raid: the standard game. PvP and raiding are enabled. You will find it in the Modded section: the game is changed by plugins or settings. Plugins: Carbon. Its own label is vanilla: unmodified Rust: no changed rates, no kits, no extra rules. VAC is on, Valve's anti-cheat.

What is the map on [TEST] Sanguine Halloween Showcase (closed)?

[TEST] Sanguine Halloween Showcase (closed) runs a procedural map of size 5,000 with seed 1337, generated by the game. You can see it on RustMaps from this page, because the same size and seed give the same map. You can see the map name here: Custom Map.

Server tags

Where can [TEST] Sanguine Halloween Showcase (closed) be found in Rust Player Count lists and filters?

The Rust Player Count lists that [TEST] Sanguine Halloween Showcase (closed) fits are: Modded Rust servers. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours.

What information do the tags on [TEST] Sanguine Halloween Showcase (closed) convey?

For the game's server browser, [TEST] Sanguine Halloween Showcase (closed) publishes: gmrust (Game mode): Survival as standard in Rust; mp20 (Max players): The server has 20 slots; ts8 (Group limit): Teams max out at 8, the standard game limit; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): The region code field is empty; ^m (Monthly): Monthly wipes, timed with Facepunch's force wipe; ^v (Vanilla): Unmodified Rust: no changed rates, no kits, no extra rules; ^z (Modded): This server is Modded; plugins or settings affect how it plays; ^y (Carbon): Carbon, a plugin framework, is installed. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.

Player numbers

What is the player count on [TEST] Sanguine Halloween Showcase (closed)?

With 20 slots, [TEST] Sanguine Halloween Showcase (closed) has 0 players at the moment. The seven-day average is 0 players, with a peak of 1. In the past 48 hours, the peak activity occurred at 21:00 UTC, averaging 0 players.

How does [TEST] Sanguine Halloween Showcase (closed) compare in server rankings?

For player hours in the last seven days, [TEST] Sanguine Halloween Showcase (closed) ranks #14,395 and is in the top 66% of all ranked servers.

Server information

How reliable is [TEST] Sanguine Halloween Showcase (closed), and is it online?

Right now, [TEST] Sanguine Halloween Showcase (closed) is up. Based on the uptime it reports, the last restart was about 21 hours ago. For the last 1 full day, it was online for 24 of 24 hours, a 100% uptime. 22 October 2026 is when Rust Player Count first saw it.

What Rust version is used on [TEST] Sanguine Halloween Showcase (closed)?

Linux hosts [TEST] Sanguine Halloween Showcase (closed), which runs Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam updates it for you.

What region does [TEST] Sanguine Halloween Showcase (closed) serve?

There is no region published by [TEST] Sanguine Halloween Showcase (closed). Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. You can reach it at 148.72.141.118:28090.

How well does [TEST] Sanguine Halloween Showcase (closed) perform?

The server ran at an average of 30 fps over the last 48 hours, never falling below 24. The maximum number of entities it carried was 138,663, which includes buildings, deployables and everything else. Peak memory use was 4,704 MB. A climbing entity count and low fps are felt as lag by players.

Wipe information

How often does [TEST] Sanguine Halloween Showcase (closed) wipe?

Wipes happen once a month on [TEST] Sanguine Halloween Showcase (closed), along with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. It has been running its current world for 23 hours. Its tags declare wipes on a monthly schedule.

Connect to the server

How can I connect to [TEST] Sanguine Halloween Showcase (closed)?

Open the Rust console with F1, then type client.connect 148.72.141.118:28090. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2635,^z,^y,^m,^v,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival as standard in Rust.
mp20
Max players The server has 20 slots.
ts8
Group limit Teams max out at 8, the standard game limit.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code The region code field is empty.

Wipe schedule

^m
Monthly Monthly wipes, timed with Facepunch's force wipe.

Difficulty

^v
Vanilla Unmodified Rust: no changed rates, no kits, no extra rules.

Mods and access

^z
Modded This server is Modded; plugins or settings affect how it plays.
^y
Carbon Carbon, a plugin framework, is installed.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.