Rust Player Count
73,267 playing now

Offline149.202.67.232:29015checked 1d ago

Die Tafelrunde Testserver

vanillamoddedcarbon
Players now 1/ 10 10% full
7-day average 0 peak 1
Rank #12,129 top 54%
Last wipe 2d ago no schedule published
Next wipe 11d 18h Sun 25 Oct, 15:43 UTC

Players

AveragePeak
00.250.50.75121:0018:0019:00

Hourly average and peak, UTC.

Server performance

010020030040021:0018:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep29 Sep1 Oct3 Oct11 Oct13 Oct

Top 54% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

fixed weekdays

Next wipe Sunday 25 October, 15:43 UTC, in 11d 18h. Every other Sunday at 15:43 UTC · low confidence

Usual gap 14 days between real wipes
Wipe-day peak 1 players, last three wipes

Coming wipes

11d 18hSun 25 Oct, 15:43 UTC
22d 22hThu 5 Nov, 19:00 UTC FW
25d 18hSun 8 Nov, 15:43 UTC
39d 18hSun 22 Nov, 15:43 UTC

The first 48 hours of its last wipes

Sun 11 OctSun 27 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 15:43 UTC2d ago 1 – running 0
Sun 27 Sep, 16:37 UTC16d ago 1 – 14 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimitno group limit · 128 on average 71/ 300
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average 110/ 245
МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average 88/ 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 84 on average 57/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average 18/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 74 on average 57/ 700

Quick answers

from the figures on this page

Rules, map and settings

Which rules govern Die Tafelrunde Testserver?

A gather rate is absent from the name of Die Tafelrunde Testserver. The group limit is the game's default of 8 players. The server runs survival, gather, build, raid: the standard game. Fighting and raiding between players is allowed. You will find it in the Modded section: the game is changed by plugins or settings. Plugins: Carbon. Vanilla is its own description: unmodified Rust: no changed rates, no kits, no extra rules. VAC is on, Valve's anti-cheat.

What map is used on Die Tafelrunde Testserver?

The game generates a procedural map of size 3,500 with seed 1337 for Die Tafelrunde Testserver. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page. Its map is called: Custom Map.

Tags and filters

Where can Die Tafelrunde Testserver be found in Rust Player Count lists and filters?

The Rust Player Count lists that Die Tafelrunde Testserver fits are: Modded Rust servers. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.

What information do the tags on Die Tafelrunde Testserver convey?

These are the tags Die Tafelrunde Testserver publishes for the game's server browser: gmvanilla (Game mode): Unmodified survival gameplay; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): Teams max out at 8, the standard game limit; v2634 (Protocol): Your game version needs to be on protocol 2634 to connect; cs167584 (Build): The game build is 167584; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): A region code is not present; ^v (Vanilla): Unmodified Rust: no changed rates, no kits, no extra rules; ^z (Modded): The Modded category: plugins or configuration change gameplay; ^y (Carbon): The Carbon plugin framework is running. The tags also include its current players, its queue and when its world was made, shown at the top of this page.

Player count

How full is Die Tafelrunde Testserver?

Currently offline, Die Tafelrunde Testserver was last seen 25 hours ago. The seven-day average is 0 players, with a peak of 1. In the past 48 hours, the peak activity occurred at 19:00 UTC, averaging 1 players.

How does Die Tafelrunde Testserver compare in server rankings?

For player hours in the last seven days, Die Tafelrunde Testserver ranks #12,129 and is in the top 54% of all ranked servers.

Server details

What is the uptime and reliability of Die Tafelrunde Testserver?

Currently offline, Die Tafelrunde Testserver was last seen 25 hours ago. Based on the uptime it reports, the last restart was about 13 minutes ago. For the last 7 full days, it was online for 5 of 168 hours, a 3% uptime. Its first appearance in Rust Player Count was on 27 September 2026.

What Rust version is used on Die Tafelrunde Testserver?

Rust network protocol 2634 and build 167584 on Linux is what Die Tafelrunde Testserver uses. Joining requires the same protocol on your game; Steam updates it for you.

Where can you find Die Tafelrunde Testserver?

A region is not published by Die Tafelrunde Testserver. Rust Player Count displays the location a server claims, not the physical location of the machine. It is located at 149.202.67.232:29015.

Is Die Tafelrunde Testserver lag-free?

The server ran at an average of 240 fps over the last 48 hours, never falling below 240. Up to 69,746 entities were present, including buildings, deployables and other world objects. Memory usage reached up to 1,947 MB. What players perceive as lag comes from low fps and a rising entity count.

Wipe days

What should you expect on Die Tafelrunde Testserver during a wipe?

The average busiest point in recent wipes reached 1 players. The latest wipe saw its biggest crowd 0 hours in.

When does Die Tafelrunde Testserver wipe?

Wipes on Die Tafelrunde Testserver follow a every other Sunday at 15:43 UTC pattern. Sunday 25 October at 15:43 UTC is when the next wipe is due. The world in play was created 2 days ago.

How to join

What is the process to join Die Tafelrunde Testserver?

Open the Rust console with F1, then type client.connect 149.202.67.232:29015. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you. https://discord.com/invite/2GG4m45EUg is its website.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,^z,^y,^v,gmvanilla,cs167584,ts8

Game

gmvanilla
Game mode Unmodified survival gameplay.
mp10
Max players Capacity: 10 slots.
ts8
Group limit Teams max out at 8, the standard game limit.
v2634
Protocol Your game version needs to be on protocol 2634 to connect.
cs167584
Build The game build is 167584.
ptrak
Networking RakNet is the game's usual network protocol, and this server uses it.
$r?
Region code A region code is not present.

Difficulty

^v
Vanilla Unmodified Rust: no changed rates, no kits, no extra rules.

Mods and access

^z
Modded The Modded category: plugins or configuration change gameplay.
^y
Carbon The Carbon plugin framework is running.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.