Rust Player Count
73,906 playing now

Offline149.22.84.151:28015checked 30d ago

Local Test Server

Players now 1/ 10 10% full
7-day average 0 peak –
Rank #13,034 no region published
Last wipe 35d ago no schedule published
Next wipe – no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
No rank history yet.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 410 on average 385/ 450
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 362 on average 390/ 475
Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 347 on average 292/ 300
Rustoria.co - EU LongEU · groups of 14+ · monthly · 337 on average 364/ 425
Rustoria.co - EU MainEU · groups of 16+ · weekly · 300 on average 72/ 250
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 283 on average 297/ 425

Quick answers

from the figures on this page

Settings and map

What are the server rules for Local Test Server?

The name of Local Test Server does not state a gather rate. The group limit is the game's default of 8 players. The server runs survival, gather, build, raid: the standard game. You can fight and raid other players. Under Community in the server browser, it is a community server. VAC is off, Valve's anti-cheat.

What map is used on Local Test Server?

A procedural map is what Local Test Server runs, generated by the game.

Server tags

Where can Local Test Server be found in Rust Player Count lists and filters?

The Rust Player Count lists that Local Test Server fits are: Best Rust PvE servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you interpret the tags on Local Test Server?

The game's server browser reads these tags from Local Test Server: gmrust (Game mode): The usual Rust survival experience; mp10 (Max players): 10 slots are available; ts8 (Group limit): 8 per team, which is what the game sets by default; v2633 (Protocol): To join, your game must match protocol 2633; cs163794 (Build): The game build is 163794; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): The region code field is empty. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.

Population

How full is Local Test Server?

The server Local Test Server is offline at present, with its last appearance 30 days 1 hours ago.

Where does Local Test Server sit in the rankings?

For player hours in the last seven days, Local Test Server ranks #13,034 and is in the top – of all ranked servers.

Server details

How reliable is Local Test Server, and is it online?

Last seen 30 days 1 hours ago, Local Test Server is offline right now. In the last 7 full days, it was up for 0 of 168 hours, which is 0% uptime. Rust Player Count recorded it for the first time on 13 September 2026.

What is the Rust version for Local Test Server?

On Windows, Local Test Server runs Rust network protocol 2633 and build 163794. The protocol has to match for you to join, but Steam updates it without any action from you.

Where can you find Local Test Server?

There is no region published by Local Test Server. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. It is located at 149.22.84.151:28015.

Wipe information

How often does Local Test Server wipe?

The rhythm of wipes on Local Test Server cannot be told yet, since too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe arrives, wiping every Rust server. The present world dates from 35 days 19 hours ago.

Connect to the server

What steps are needed to join Local Test Server?

Open the Rust console with F1, then type client.connect 149.22.84.151:28015. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode The usual Rust survival experience.
mp10
Max players 10 slots are available.
ts8
Group limit 8 per team, which is what the game sets by default.
v2633
Protocol To join, your game must match protocol 2633.
cs163794
Build The game build is 163794.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.