Rust Player Count
54,318 playing now

Offline149.50.190.135:28015checked 23d ago

Local Benchmark

Players now 1/ 1 100% full
7-day average 0 peak –
Rank #15,010 no region published
Last wipe 24d ago no schedule published
Next wipe – no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep23 Sep24 Sep26 Sep27 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 402 on average 473/ 500
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 351 on average 281/ 300
Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 335 on average 162/ 200
Rustoria.co - EU LongEU · groups of 14+ · monthly · 331 on average 243/ 225
Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average 26/ 250
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 279 on average 245/ 300

Quick answers

from the figures on this page

Rules, map and settings

What are the server rules for Local Benchmark?

The name of Local Benchmark does not state a gather rate. Up to 8 players per group, which is the game's default. survival is the game mode, gather, build, raid: the standard game. Fighting and raiding between players is allowed. Under Community in the server browser, it is a community server. VAC is on, Valve's anti-cheat.

What is the map on Local Benchmark?

A procedural map, generated by the game, runs on Local Benchmark.

Server tags

Where can Local Benchmark be found in Rust Player Count lists and filters?

These Rust Player Count lists include Local Benchmark: Best Rust PvE servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you interpret the tags on Local Benchmark?

The game's server browser reads these tags from Local Benchmark: gmrust (Game mode): The usual Rust survival experience; mp1 (Max players): Capacity: 1 slots; ts8 (Group limit): 8 per team, which is what the game sets by default; v2633 (Protocol): To join, your game must match protocol 2633; cs164530 (Build): The game build is 164530; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): A region code is not present. At the top of this page, its tags show its current players, queue and world creation time as well.

Player count

What is the player count on Local Benchmark?

Local Benchmark is offline at the moment; the last time it was seen was 23 days 23 hours ago.

How does Local Benchmark compare in server rankings?

For player hours in the last seven days, Local Benchmark ranks #15,010 and is in the top – of all ranked servers.

Server information

How reliable is Local Benchmark, and is it online?

Last seen 23 days 23 hours ago, Local Benchmark is offline right now. In the last 7 full days, it was up for 0 of 168 hours, which is 0% uptime. 20 September 2026 is when Rust Player Count first saw it.

What is the Rust version for Local Benchmark?

Windows hosts Local Benchmark, which runs Rust network protocol 2633 and build 164530. The protocol has to match for you to join, but Steam updates it without any action from you.

Where can you find Local Benchmark?

No region is published by Local Benchmark. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. It is located at 149.50.190.135:28015.

Wipe days

How often does Local Benchmark wipe?

Too few wipes are recorded for Local Benchmark to reveal its pattern. On Thursday 5 November at 19:00 UTC the next monthly force wipe arrives, wiping every Rust server. It has been running its current world for 24 days.

How to join

How can I connect to Local Benchmark?

To get in, press F1 in Rust and enter client.connect 149.50.190.135:28015. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode The usual Rust survival experience.
mp1
Max players Capacity: 1 slots.
ts8
Group limit 8 per team, which is what the game sets by default.
v2633
Protocol To join, your game must match protocol 2633.
cs164530
Build The game build is 164530.
ptrak
Networking RakNet is the game's usual network protocol, and this server uses it.
$r?
Region code A region code is not present.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.