Offline149.50.32.175:28015checked 17d ago
Local Test Server
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which rules govern Local Test Server?
A gather rate is absent from the name of Local Test Server. Groups are capped at 8 players, the default in the game. survival is the game mode, gather, build, raid: the standard game. You can fight and raid other players. The server browser lists it as Modded, with plugins or settings that alter the game. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.
Which map is running on Local Test Server?
A procedural map, generated by the game, runs on Local Test Server.
Tags and filters
Where can Local Test Server be found in Rust Player Count lists and filters?
These Rust Player Count lists include Local Test Server: Modded Rust servers. You can find it on the server list using these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What is the meaning of the tags on Local Test Server?
These are the tags Local Test Server publishes for the game's server browser: gmrust (Game mode): The usual Rust survival experience; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams max out at 8, the standard game limit; v2633 (Protocol): Your game version needs to be on protocol 2633 to connect; cs165217 (Build): It runs on game build 165217; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The Modded category: plugins or configuration change gameplay. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.
Player count
How many players does Local Test Server have?
The server Local Test Server is offline at present, with its last appearance 17 days 18 hours ago.
Where does Local Test Server sit in the rankings?
Over the last seven days, Local Test Server is #14,139 for player hours, placing it in the top 61% of ranked servers.
About the server
What is the uptime and reliability of Local Test Server?
Currently offline, Local Test Server was last seen 17 days 18 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. 25 September 2026 is when Rust Player Count first saw it.
What is the Rust version for Local Test Server?
On Windows, Local Test Server runs Rust network protocol 2633 and build 165217. Joining requires the same protocol on your game; Steam updates it for you.
Where can you find Local Test Server?
No region is published by Local Test Server. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. You can reach it at 149.50.32.175:28015.
Wipe schedule
What wipe pattern does Local Test Server follow?
The rhythm of wipes on Local Test Server cannot be told yet, since too few are on record. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it comes next. It has been running its current world for 19 days 21 hours.
Connect to the server
What steps are needed to join Local Test Server?
Joining is done by opening the console (F1) and running client.connect 149.50.32.175:28015. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z
Game
gmrust
mp10
ts8
v2633
cs165217
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.