Rust Player Count
52,532 playing now

OnlineNA15.204.143.189:28015checked 10m ago

Rust: City of Tarkov [MAIN]

monthly wipes moddedoxide
Players now 1/ 50 2% full
7-day average 1 peak 3
Rank #3,472 top 16% · #619 in NA
Last wipe 13d ago monthly schedule
Next wipe 21d 20h Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
0123423:0008:0017:0003:0012:0021:00

Hourly average and peak, UTC.

Server performance

02040608023:0008:0017:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 16% of all ranked servers, top 34% in NA. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 21d 20h. The force wipe · high confidence

Wipe-day peak 3 players, last three wipes

Coming wipes

21d 20hThu 5 Nov, 19:00 UTC FW

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:49 UTC FW13d ago 3 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustafied.com - US Low PopNA · groups of 6 · monthly · 103 on average 132/ 150
Rustoria.co - US Low PopNA · groups of 6 · monthly · 92 on average 85/ 100
Dusk till Dawn | 2x | Offline Protect | 5% Upkeep | No BP WipeNA · groups of 6 · 2x · monthly · 3 on average 5/ 100
RaidLands - NA Monthly | 2x | No BP Wipe & Shared BP | Just WipNA · groups of 6 · 2x · monthly · 2 on average 0/ 175
[NA] Willjum's Casual Solo/Duo MonthlyNA · groups of 8+ · monthly · 50 on average 50/ 175
Rusty Moose |US Mini|NA · groups of 5 · weekly · 49 on average 5/ 150

Quick answers

from the figures on this page

Rules, map and settings

Which rules govern Rust: City of Tarkov [MAIN]?

The name of Rust: City of Tarkov [MAIN] does not state a gather rate. A maximum of 5 players per group. The server runs survival, gather, build, raid: the standard game. You can fight and raid other players. The server browser lists it under Modded, because plugins or settings alter the game. Plugins: Oxide. Anti-cheat VAC from Valve is on.

What map is used on Rust: City of Tarkov [MAIN]?

A procedural map of size 6,000 is what Rust: City of Tarkov [MAIN] runs, generated by the game with seed 1337. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page. Its map is called: Tarkov City.

Server tags

Where can Rust: City of Tarkov [MAIN] be found in Rust Player Count lists and filters?

These Rust Player Count lists include Rust: City of Tarkov [MAIN]: Modded Rust servers and North American Rust servers. You can find it on the server list using these filters: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

What is the meaning of the tags on Rust: City of Tarkov [MAIN]?

The game's server browser reads these tags from Rust: City of Tarkov [MAIN]: gmrust (Game mode): The usual Rust survival experience; mp50 (Max players): The server has 50 slots; ts5 (Group limit): Teams are capped at 5 players; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): A region code is not present; ^m (Monthly): Monthly wipes, timed with Facepunch's force wipe; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The Modded category: plugins or configuration change gameplay; NA (North America): The server browser lists this one under North America. The tags also include its current players, its queue and when its world was made, shown at the top of this page.

Player numbers

What is the player count on Rust: City of Tarkov [MAIN]?

1 of 50 slots are filled on Rust: City of Tarkov [MAIN] right now. The average player count for the last seven days is 1, and the highest point was 3. In the past 48 hours, the peak activity occurred at 18:00 UTC, averaging 3 players.

What position does Rust: City of Tarkov [MAIN] hold among Rust servers?

Rust: City of Tarkov [MAIN] ranks #3,472 for player hours over the past seven days, #619 in North America, and is in the top 16% of all ranked servers.

About the server

What is the online status and reliability of Rust: City of Tarkov [MAIN]?

Rust: City of Tarkov [MAIN] is currently online. The uptime it gives suggests it restarted about 15 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. Its first appearance in Rust Player Count was on 13 September 2026.

What Rust version is used on Rust: City of Tarkov [MAIN]?

On Linux, Rust: City of Tarkov [MAIN] runs Rust network protocol 2634 and build 167781. Joining requires the same protocol on your game; Steam updates it for you.

Where can you find Rust: City of Tarkov [MAIN]?

In North America, Rust: City of Tarkov [MAIN] lists itself with its NA tag. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. It is located at 15.204.143.189:28015.

How well does Rust: City of Tarkov [MAIN] perform?

In the last 48 hours, it averaged 58 server fps, with a low of 23. Up to 247,628 entities were present, including buildings, deployables and other world objects. Memory usage reached up to 4,475 MB. Lag, as players experience it, is caused by low fps and increasing entities.

Wipe days

What changes on Rust: City of Tarkov [MAIN] on wipe day?

The average busiest point in recent wipes reached 3 players. The latest wipe saw its biggest crowd 1 hours in.

How often does Rust: City of Tarkov [MAIN] wipe?

Wipes happen once a month on Rust: City of Tarkov [MAIN], along with the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives as its next wipe, wiping all Rust servers. The world in play was created 13 days 4 hours ago. The tags show a wipe schedule set to monthly.

How to join

What is the process to join Rust: City of Tarkov [MAIN]?

Open the Rust console with F1, then type client.connect 15.204.143.189:28015. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you. https://store.rustarkov.com/ is its website.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^m,NA,gmrust,cs167781,ts5,^o^z

Game

gmrust
Game mode The usual Rust survival experience.
mp50
Max players The server has 50 slots.
ts5
Group limit Teams are capped at 5 players.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build The game build is 167781.
ptrak
Networking RakNet is the game's usual network protocol, and this server uses it.
$r?
Region code A region code is not present.

Wipe schedule

^m
Monthly Monthly wipes, timed with Facepunch's force wipe.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded The Modded category: plugins or configuration change gameplay.

Region

NA
North America The server browser lists this one under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.