Online15.204.152.11:23282checked 9m ago
A Shockbyte Rust Server
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
Which rules govern A Shockbyte Rust Server?
The name of A Shockbyte Rust Server does not state a gather rate. Groups are capped at 8 players, the default in the game. survival is the game mode, gather, build, raid: the standard game. Fighting and raiding between players is allowed. The server browser lists it under Modded, because plugins or settings alter the game. Plugins: Oxide. VAC is on, Valve's anti-cheat.
What map is used on A Shockbyte Rust Server?
A Shockbyte Rust Server runs a procedural map of size 1,500 with seed 50000, generated by the game. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page.
Server tags
Where can A Shockbyte Rust Server be found in Rust Player Count lists and filters?
The Rust Player Count lists that A Shockbyte Rust Server fits are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you interpret the tags on A Shockbyte Rust Server?
The game's server browser reads these tags from A Shockbyte Rust Server: gmrust (Game mode): The usual Rust survival experience; mp40 (Max players): Capacity: 40 slots; ts8 (Group limit): This uses the default team cap: 8 players; v2633 (Protocol): To join, your game must match protocol 2633; cs164530 (Build): It runs on game build 164530; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): The region code field is empty; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The Modded category: plugins or configuration change gameplay. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.
Player numbers
How full is A Shockbyte Rust Server?
Right now, 0 players are on A Shockbyte Rust Server, which has 40 slots. The average player count for the past seven days is 0.
What position does A Shockbyte Rust Server hold among Rust servers?
A Shockbyte Rust Server is in the top 72% of all ranked servers with a rank of #15,848 for player hours over the past seven days.
About the server
How reliable is A Shockbyte Rust Server, and is it online?
You can find A Shockbyte Rust Server online at the moment. It reports an uptime that puts the last restart at roughly 16 days 23 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. 20 September 2026 is when Rust Player Count first saw it.
What is the Rust version for A Shockbyte Rust Server?
On Linux, A Shockbyte Rust Server runs Rust network protocol 2633 and build 164530. The protocol has to match for you to join, but Steam updates it without any action from you.
What is the location of A Shockbyte Rust Server?
No region is published by A Shockbyte Rust Server. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. You can reach it at 15.204.152.11:23282.
Is A Shockbyte Rust Server lag-free?
Over the last 48 hours, the average server fps was 238, and it never dropped below 224. The highest entity count was 8,238, covering buildings, deployables and all other objects. Peak memory use was 3,701 MB. Lag, as players experience it, is caused by low fps and increasing entities.
Wipe schedule
What wipe pattern does A Shockbyte Rust Server follow?
The rhythm of wipes on A Shockbyte Rust Server cannot be told yet, since too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe arrives, wiping every Rust server. The present world dates from 25 days 9 hours ago.
Connect to the server
What is the process to join A Shockbyte Rust Server?
Joining is done by opening the console (F1) and running client.connect 15.204.152.11:23282. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.
Server tags
what each one meansPublished as mp40,ptrak,$r?,v2633,gmrust,cs164530,ts8,^o^z
Game
gmrust
mp40
ts8
v2633
cs164530
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.