Rust Player Count
38,702 playing now

Online15.204.152.38:22533checked 10m ago

OEmt.club

moddedoxide
Players now 1/ 40 2% full
7-day average 0 peak 3
Rank #4,487 top 20%
Last wipe 13d ago no schedule published
Next wipe 21d 10h Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
00.250.50.75109:0018:0003:0013:0022:0007:00

Hourly average and peak, UTC.

Server performance

05010015020009:0018:0003:0013:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 20% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 21d 10h. The force wipe · high confidence

Wipe-day peak 2 players, last three wipes

Coming wipes

21d 10hThu 5 Nov, 19:00 UTC FW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 20:04 UTC FW13d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimitno group limit · 129 on average 61/ 300
МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average 91/ 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 86 on average 11/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 74 on average 1/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 71 on average 17/ 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 67 on average 6/ 200

Quick answers

from the figures on this page

Rules, map and settings

What configuration does OEmt.club use?

A gather rate is absent from the name of OEmt.club. Up to 8 players per group, which is the game's default. The server runs survival, gather, build, raid: the standard game. You can fight and raid other players. The server browser lists it as Modded, with plugins or settings that alter the game. Oxide plugins are running on it. Anti-cheat VAC from Valve is off.

What map is used on OEmt.club?

OEmt.club runs a procedural map of size 4,000 with seed 1906185140, generated by the game. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page.

Tags, lists and filters

Where can OEmt.club be found in Rust Player Count lists and filters?

The Rust Player Count lists that OEmt.club fits are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What information do the tags on OEmt.club convey?

For the game's server browser, OEmt.club publishes: gmrust (Game mode): Survival as standard in Rust; mp40 (Max players): Capacity: 40 slots; ts8 (Group limit): 8 per team, which is what the game sets by default; v2634 (Protocol): Your game version needs to be on protocol 2634 to connect; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): The region code field is empty; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): The Modded category: plugins or configuration change gameplay. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.

Player numbers

How many players does OEmt.club have?

With 40 slots, OEmt.club has 1 players at the moment. The seven-day average is 0 players, with a peak of 3. In the past 48 hours, the peak activity occurred at 17:00 UTC, averaging 1 players.

Where does OEmt.club sit in the rankings?

Over the last seven days, OEmt.club is #4,487 for player hours, placing it in the top 20% of ranked servers.

Server information

What is the uptime and reliability of OEmt.club?

You can find OEmt.club online at the moment. Based on the uptime it reports, the last restart was about 25 hours ago. In the last 7 full days, it was up for 168 of 168 hours, which is 100% uptime. Rust Player Count recorded it for the first time on 13 September 2026.

What Rust version is used on OEmt.club?

Rust network protocol 2634 and build 167781 on Linux is what OEmt.club uses. Joining requires the same protocol on your game; Steam updates it for you.

What is the location of OEmt.club?

No region is published by OEmt.club. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. It is located at 15.204.152.38:22533.

How well does OEmt.club perform?

The server ran at an average of 102 fps over the last 48 hours, never falling below 19. The maximum number of entities it carried was 90,253, which includes buildings, deployables and everything else. Peak memory use was 5,508 MB. A climbing entity count and low fps are felt as lag by players.

Wipe schedule

What should you expect on OEmt.club during a wipe?

The average busiest point in recent wipes reached 2 players. 2 hours after the latest wipe, the crowd hit its peak.

How often does OEmt.club wipe?

Monthly force wipes are the sole wipes on OEmt.club. On Thursday 5 November at 19:00 UTC the force wipe arrives as its next wipe, wiping all Rust servers. The present world dates from 13 days 12 hours ago.

Connect to the server

What is the process to join OEmt.club?

Joining is done by opening the console (F1) and running client.connect 15.204.152.38:22533. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in. https://oemt.club is its website.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival as standard in Rust.
mp40
Max players Capacity: 40 slots.
ts8
Group limit 8 per team, which is what the game sets by default.
v2634
Protocol Your game version needs to be on protocol 2634 to connect.
cs167781
Build The game build is 167781.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded The Modded category: plugins or configuration change gameplay.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.