Rust Player Count
98,529 playing now

Online15.204.152.75:29922checked 10m ago

A Shockbyte Rust Server

moddedoxide
Players now 0/ 2 0% full
7-day average 0 peak 2
Rank #7,597 top 34%
No wipes resets 8 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe – resets, no wipes

Players

AveragePeak
00.250.50.75118:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

Server performance

010020030040018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k6 Oct8 Oct10 Oct11 Oct13 Oct15 Oct

Top 34% of all ranked servers. Ranked on player hours over the last seven days.

World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 20:38 UTC1d ago – – – 0
Tue 13 Oct, 20:24 UTC1d ago – – – 0
Tue 13 Oct, 18:26 UTC1d ago – – – 0
Tue 13 Oct, 18:16 UTC1d ago – – – 0
Fri 9 Oct, 16:54 UTC6d ago – – – 1
Fri 9 Oct, 16:19 UTC6d ago – – – 0
Fri 9 Oct, 15:49 UTC6d ago – – – 0
Fri 9 Oct, 15:26 UTC6d ago 2 halved by day 3 4.1 days 0
Tue 6 Oct, 17:16 UTC9d ago 2 held half 2.9 days 0

Similar servers

the same kind of game, then region, group limit, rate and wipes
Pickle Rust EU MonthlyEU · no group limit · 50 on average 56/ 100
EU Hub 01EU · groups of 1000+ · 15 on average 0/ 3300
Buttered Cat | Wandering Tradergroups of 8+ · 1 on average 2/ 10
RatAttacK: No Honorgroups of 8+ · 1 on average 0/ 50
MTRTESTgroups of 8+ · 1 on average 252/ 280
Mumble Rust — Классика для НовичковEU · groups of 8+ · weekly · 216 on average 182/ 500

Quick answers

from the figures on this page

Rules, map and settings

Which rules govern A Shockbyte Rust Server?

A gather rate is absent from the name of A Shockbyte Rust Server. Groups are capped at 8 players, the default in the game. survival is the game mode, gather, build, raid: the standard game. You can fight and raid other players. You will find it in the Modded section: the game is changed by plugins or settings. Plugins: Oxide. Anti-cheat VAC from Valve is on.

What map is used on A Shockbyte Rust Server?

A procedural map of size 4,250 is what A Shockbyte Rust Server runs, generated by the game with seed 50000. You can see it on RustMaps from this page, because the same size and seed give the same map.

Tags and filters

Where can A Shockbyte Rust Server be found in Rust Player Count lists and filters?

The Rust Player Count lists that A Shockbyte Rust Server fits are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

What information do the tags on A Shockbyte Rust Server convey?

These are the tags A Shockbyte Rust Server publishes for the game's server browser: gmrust (Game mode): The usual Rust survival experience; mp2 (Max players): 2 slots are available; ts8 (Group limit): Teams max out at 8, the standard game limit; v2634 (Protocol): Your game version needs to be on protocol 2634 to connect; cs167781 (Build): It runs on game build 167781; ptrak (Networking): It uses RakNet, the game's default networking; $r? (Region code): The region code field is empty; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): This server is Modded; plugins or settings affect how it plays. At the top of this page, its tags show its current players, queue and world creation time as well.

Player count

How many players does A Shockbyte Rust Server have?

With 2 slots, A Shockbyte Rust Server has 0 players at the moment. The seven-day average is 0 players, with a peak of 2. The busiest time in the last 48 hours was 21:00 UTC, with an average of 0 players.

Where does A Shockbyte Rust Server sit in the rankings?

For player hours in the last seven days, A Shockbyte Rust Server ranks #7,597 and is in the top 34% of all ranked servers.

Server information

What is the uptime and reliability of A Shockbyte Rust Server?

A Shockbyte Rust Server is currently online. Based on the uptime it reports, the last restart was about 5 minutes ago. For the last 7 full days, it was online for 168 of 168 hours, a 100% uptime. Rust Player Count recorded it for the first time on 6 October 2026.

What is the Rust version for A Shockbyte Rust Server?

Linux hosts A Shockbyte Rust Server, which runs Rust network protocol 2634 and build 167781. The protocol has to match for you to join, but Steam updates it without any action from you.

What is the location of A Shockbyte Rust Server?

A region is not published by A Shockbyte Rust Server. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. It is located at 15.204.152.75:29922.

What is the performance like on A Shockbyte Rust Server?

The server ran at an average of 139 fps over the last 48 hours, never falling below 1. Up to 102,952 entities were present, including buildings, deployables and other world objects. Memory usage reached up to 4,069 MB. Lag, as players experience it, is caused by low fps and increasing entities.

Wipe days

What wipe pattern does A Shockbyte Rust Server follow?

A new world appears every few hours on A Shockbyte Rust Server, so no wipe schedule is kept; those resets are not wipes.

Join the server

How can I connect to A Shockbyte Rust Server?

Open the Rust console with F1, then type client.connect 15.204.152.75:29922. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode The usual Rust survival experience.
mp2
Max players 2 slots are available.
ts8
Group limit Teams max out at 8, the standard game limit.
v2634
Protocol Your game version needs to be on protocol 2634 to connect.
cs167781
Build It runs on game build 167781.
ptrak
Networking It uses RakNet, the game's default networking.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded This server is Modded; plugins or settings affect how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.