Rust Player Count
32,650 playing now

OnlineNA15.204.160.36:28115checked 11m ago

RUSTiPAWS ~ PvE

monthly wipes moddedoxidepve
Players now 0/ 50 0% full
7-day average 0 peak 3
Rank #4,550 top 21% · #802 in NA
Last wipe 7d ago monthly schedule
Next wipe 21d 13h Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
00.250.50.75106:0015:0000:0010:0019:0004:00

Hourly average and peak, UTC.

Server performance

05010015020006:0015:0000:0010:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 21% of all ranked servers, top 43% in NA. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 21d 13h. The force wipe · high confidence

Wipe-day peak 2 players, last three wipes

Coming wipes

21d 13hThu 5 Nov, 19:00 UTC FW

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 3 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 7 Oct, 15:02 UTC7d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 64 on average 55/ 200
[US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 59 on average 43/ 200
Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 59 on average 49/ 125
Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | JetNA · no group limit · 1x · monthly · 46 on average 59/ 100
[US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | NA · groups of 20+ · monthly · 41 on average 37/ 150
RustPlay PVE/PVP-Zones TP|Zombies|LVLs|Kits|Quests|Clans|+More!NA · groups of 8+ · monthly · 25 on average 11/ 420

Quick answers

from the figures on this page

Rules, map and settings

Which rules govern RUSTiPAWS ~ PvE?

The name of RUSTiPAWS ~ PvE does not state a gather rate. Groups are capped at 8 players, the default in the game. pve is the game mode, no combat against other players. The server browser lists it under Modded, because plugins or settings alter the game. Plugins: Oxide. VAC is on, Valve's anti-cheat.

What is the map on RUSTiPAWS ~ PvE?

The game generates a procedural map of size 4,000 with seed 973004943 for RUSTiPAWS ~ PvE. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page.

Tags and filters

Where can RUSTiPAWS ~ PvE be found in Rust Player Count lists and filters?

These Rust Player Count lists include RUSTiPAWS ~ PvE: Modded Rust servers, Rust PvE servers and North American Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

How should you interpret the tags on RUSTiPAWS ~ PvE?

These are the tags RUSTiPAWS ~ PvE publishes for the game's server browser: gmrust (Game mode): Survival as standard in Rust; mp50 (Max players): 50 slots are available; ts8 (Group limit): 8 per team, which is what the game sets by default; v2634 (Protocol): To join, your game must match protocol 2634; cs167584 (Build): The game build is 167584; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): No region code is set; ^m (Monthly): Wipes occur monthly, at the same time as the force wipe; ^p (PvE): This is PvE: the world is hostile, but players are not; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): It appears under Modded because plugins or settings modify the game; NA (North America): It appears under North America when browsing servers. The tags also include its current players, its queue and when its world was made, shown at the top of this page.

Player numbers

What is the player count on RUSTiPAWS ~ PvE?

With 50 slots, RUSTiPAWS ~ PvE has 0 players at the moment. The average player count for the last seven days is 0, and the highest point was 3. The busiest time in the last 48 hours was 03:00 UTC, with an average of 1 players.

How does RUSTiPAWS ~ PvE compare in server rankings?

For player hours in the last seven days, RUSTiPAWS ~ PvE is #4,550 overall, #802 in North America, and in the top 21% of all ranked servers.

Server details

How reliable is RUSTiPAWS ~ PvE, and is it online?

Right now, RUSTiPAWS ~ PvE is up. The uptime it gives suggests it restarted about 2 days 18 hours ago. For the last 7 full days, it was online for 168 of 168 hours, a 100% uptime. Its first appearance in Rust Player Count was on 13 September 2026.

What Rust version is used on RUSTiPAWS ~ PvE?

On Windows, RUSTiPAWS ~ PvE runs Rust network protocol 2634 and build 167584. The protocol has to match for you to join, but Steam updates it without any action from you.

What is the location of RUSTiPAWS ~ PvE?

With its NA tag, RUSTiPAWS ~ PvE lists itself in North America. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. You can reach it at 15.204.160.36:28115.

How well does RUSTiPAWS ~ PvE perform?

Over the last 48 hours, the average server fps was 99, and it never dropped below 78. Up to 98,195 entities were present, including buildings, deployables and other world objects. Peak memory use was 4,754 MB. Lag, as players experience it, is caused by low fps and increasing entities.

Wipe days

What happens on RUSTiPAWS ~ PvE when a wipe occurs?

Across its recent wipes, the busiest times averaged 2 players. The latest wipe saw its biggest crowd 3 hours in.

How often does RUSTiPAWS ~ PvE wipe?

Wipes happen once a month on RUSTiPAWS ~ PvE, along with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. It has been running its current world for 7 days 14 hours. The tags show a wipe schedule set to monthly.

Connect to the server

What steps are needed to join RUSTiPAWS ~ PvE?

Open the Rust console with F1, then type client.connect 15.204.160.36:28115. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^m,NA,^p,gmrust,cs167584,ts8,^o^z

Game

gmrust
Game mode Survival as standard in Rust.
mp50
Max players 50 slots are available.
ts8
Group limit 8 per team, which is what the game sets by default.
v2634
Protocol To join, your game must match protocol 2634.
cs167584
Build The game build is 167584.
ptrak
Networking RakNet is the game's usual network protocol, and this server uses it.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Wipes occur monthly, at the same time as the force wipe.

Gameplay

^p
PvE This is PvE: the world is hostile, but players are not.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded It appears under Modded because plugins or settings modify the game.

Region

NA
North America It appears under North America when browsing servers.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.