Rust Player Count
42,245 playing now

Offline15.204.183.170:27050checked 3d ago

In Rust We Lewt Phatly

vanillapve
Players now 0/ 10 0% full
7-day average 0 peak –
Rank #15,929 top 72%
Last wipe 33d ago no schedule published
Next wipe – no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[EU] RustEZ Pure PvE | Low Decay | No Killing | No RaidingEU · groups of 8+ · monthly · 61 on average 27/ 200
[US] RustEZ Pure PvE | Low Decay | No Killing | No RaidingNA · groups of 8+ · monthly · 51 on average 75/ 200
ABYSS | PvE | US | Vanilla | Noob FriendlyNA · groups of 8+ · monthly · 38 on average 66/ 200
JP Infinity Connect PvEEA · groups of 8+ · monthly · 32 on average 11/ 300
【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍EA · groups of 30+ · monthly · 29 on average 9/ 200
MadRust PVE - Get AchievementsNA · groups of 8+ · monthly · 20 on average 17/ 50

Quick answers

from the figures on this page

Settings and map

Which rules govern In Rust We Lewt Phatly?

No gather rate appears in the name of In Rust We Lewt Phatly. The group limit is the game's default of 8 players. pve is the game mode, no player-versus-player fighting. It appears in the Community section of the server browser as a community server. Its own label is vanilla: no altered rates, kits or rules: this is the game exactly as Facepunch ships it. VAC is on, Valve's anti-cheat.

What map is used on In Rust We Lewt Phatly?

A procedural map of size 3,500 is what In Rust We Lewt Phatly runs, generated by the game with seed 125117126. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page.

Tags and filters

Where can In Rust We Lewt Phatly be found in Rust Player Count lists and filters?

The Rust Player Count lists that In Rust We Lewt Phatly fits are: Best Rust PvE servers, Rust PvE servers and Vanilla Rust servers. These filters bring it up on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: Vanilla ^v and PvE ^p; Group limit: 5 or more.

What information do the tags on In Rust We Lewt Phatly convey?

These are the tags In Rust We Lewt Phatly publishes for the game's server browser: gmrust (Game mode): Survival as standard in Rust; mp10 (Max players): The server has 10 slots; ts8 (Group limit): Teams max out at 8, the standard game limit; v2633 (Protocol): Joining requires the same protocol: 2633; cs165217 (Build): It runs on game build 165217; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): The region code field is empty; ^v (Vanilla): No altered rates, kits or rules: this is the game exactly as Facepunch ships it; ^p (PvE): No player-versus-player combat: the environment provides the danger. At the top of this page, its tags show its current players, queue and world creation time as well.

Player numbers

How full is In Rust We Lewt Phatly?

The server In Rust We Lewt Phatly is offline at present, with its last appearance 3 days 21 hours ago. For the past week, the average number of players was 0.

How does In Rust We Lewt Phatly compare in server rankings?

For player hours in the last seven days, In Rust We Lewt Phatly ranks #15,929 and is in the top 72% of all ranked servers.

Server information

What is the online status and reliability of In Rust We Lewt Phatly?

Last seen 3 days 21 hours ago, In Rust We Lewt Phatly is offline right now. It was up 45% of the time over the last 7 full days, 76 of 168 hours. Rust Player Count recorded it for the first time on 13 September 2026.

What Rust version is used on In Rust We Lewt Phatly?

On Linux, In Rust We Lewt Phatly runs Rust network protocol 2633 and build 165217. The protocol has to match for you to join, but Steam updates it without any action from you.

Where can you find In Rust We Lewt Phatly?

No region is published by In Rust We Lewt Phatly. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. You can reach it at 15.204.183.170:27050.

Wipe days

How often does In Rust We Lewt Phatly wipe?

Too few wipes are recorded for In Rust We Lewt Phatly to reveal its pattern. On Thursday 5 November at 19:00 UTC the next monthly force wipe arrives, wiping every Rust server. The present world dates from 33 days ago.

Connect to the server

What is the process to join In Rust We Lewt Phatly?

To get in, press F1 in Rust and enter client.connect 15.204.183.170:27050. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,^v,^p,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival as standard in Rust.
mp10
Max players The server has 10 slots.
ts8
Group limit Teams max out at 8, the standard game limit.
v2633
Protocol Joining requires the same protocol: 2633.
cs165217
Build It runs on game build 165217.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code The region code field is empty.

Difficulty

^v
Vanilla No altered rates, kits or rules: this is the game exactly as Facepunch ships it.

Gameplay

^p
PvE No player-versus-player combat: the environment provides the danger.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.