Rust Player Count
61,615 playing now

OnlineNA15.204.232.45:28015checked 8m ago

Jack&Swan PVE|No Decay|No Raid|No Kill

monthly wipes carbonpve
Players now 4/ 50 8% full
7-day average 3 peak 12
Rank #2,000 top 9% · #330 in NA
Last wipe 13d ago monthly schedule
Next wipe 21d 21h Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
0246822:0007:0016:0002:0011:0020:00

Hourly average and peak, UTC.

Server performance

02040608022:0007:0016:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 9% of all ranked servers, top 18% in NA. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 21d 21h. The force wipe · high confidence

Wipe-day peak 13 players, last three wipes

Coming wipes

21d 21hThu 5 Nov, 19:00 UTC FW

The first 48 hours of its last wipes

05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 13, 3 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:46 UTC FW13d ago 13 – running 3

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[US] RustEZ Pure PvE | Low Decay | No Killing | No RaidingNA · groups of 8+ · monthly · 51 on average 52/ 200
ABYSS | PvE | US | Vanilla | Noob FriendlyNA · groups of 8+ · monthly · 38 on average 38/ 200
Stillwater Shores PVE | PVPNA · groups of 30+ · monthly · 20 on average 14/ 100
MadRust PVE - Get AchievementsNA · groups of 8+ · monthly · 20 on average 20/ 50
Rusty Spoons PvE | no raiding / stealing / killingNA · groups of 10+ · monthly · 19 on average 17/ 100
[US] PureRust | PvE | No Decay | No Killing | No RaidingNA · groups of 8+ · monthly · 14 on average 23/ 150

Quick answers

from the figures on this page

Settings and map

Which rules govern Jack&Swan PVE|No Decay|No Raid|No Kill?

The name of Jack&Swan PVE|No Decay|No Raid|No Kill does not state a gather rate. The group limit is the game's default of 8 players. pve is the game mode, other players cannot be fought. The server browser lists it under Community, as a community server. Plugins: Carbon. VAC is on, Valve's anti-cheat.

What map is used on Jack&Swan PVE|No Decay|No Raid|No Kill?

The game generates a procedural map of size 5,000 with seed 171130 for Jack&Swan PVE|No Decay|No Raid|No Kill. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page.

Tags and filters

Where can Jack&Swan PVE|No Decay|No Raid|No Kill be found in Rust Player Count lists and filters?

These Rust Player Count lists include Jack&Swan PVE|No Decay|No Raid|No Kill: Best Rust PvE servers, Rust PvE servers and North American Rust servers. You can find it on the server list using these filters: Region: North America; Type: Community (not modded, not official) and Plugins, not modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

What information do the tags on Jack&Swan PVE|No Decay|No Raid|No Kill convey?

The game's server browser reads these tags from Jack&Swan PVE|No Decay|No Raid|No Kill: gmrust (Game mode): The usual Rust survival experience; mp50 (Max players): The server has 50 slots; ts8 (Group limit): This uses the default team cap: 8 players; v2634 (Protocol): Your game version needs to be on protocol 2634 to connect; cs167584 (Build): Build number: 167584; ptrak (Networking): It uses RakNet, the game's default networking; $r? (Region code): A region code is not present; ^m (Monthly): Expect one wipe per month, alongside the forced wipe from Facepunch; ^p (PvE): The danger comes from the world, not from other players; ^y (Carbon): The Carbon plugin framework is running; NA (North America): The server browser lists this one under North America. The tags also include its current players, its queue and when its world was made, shown at the top of this page.

Player numbers

How full is Jack&Swan PVE|No Decay|No Raid|No Kill?

Right now, 4 players are on Jack&Swan PVE|No Decay|No Raid|No Kill, which has 50 slots. The average player count for the last seven days is 3, and the highest point was 12. In the past 48 hours, the peak activity occurred at 19:00 UTC, averaging 6 players.

Where does Jack&Swan PVE|No Decay|No Raid|No Kill sit in the rankings?

In the last seven days, Jack&Swan PVE|No Decay|No Raid|No Kill is #2,000 for player hours, #330 in North America, and within the top 9% of ranked servers.

Server details

What is the online status and reliability of Jack&Swan PVE|No Decay|No Raid|No Kill?

Jack&Swan PVE|No Decay|No Raid|No Kill is currently online. Based on the uptime it reports, the last restart was about 39 hours ago. For the last 7 full days, it was online for 168 of 168 hours, a 100% uptime. Its first appearance in Rust Player Count was on 13 September 2026.

What is the Rust version for Jack&Swan PVE|No Decay|No Raid|No Kill?

Rust network protocol 2634 and build 167584 on Linux is what Jack&Swan PVE|No Decay|No Raid|No Kill uses. The protocol has to match for you to join, but Steam updates it without any action from you.

What region does Jack&Swan PVE|No Decay|No Raid|No Kill serve?

In North America, Jack&Swan PVE|No Decay|No Raid|No Kill lists itself with its NA tag. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. It is located at 15.204.232.45:28015.

How well does Jack&Swan PVE|No Decay|No Raid|No Kill perform?

The server ran at an average of 53 fps over the last 48 hours, never falling below 36. The highest entity count was 181,727, covering buildings, deployables and all other objects. At its highest, it used 6,351 MB of memory. Lag, as players experience it, is caused by low fps and increasing entities.

Wipe schedule

What happens on Jack&Swan PVE|No Decay|No Raid|No Kill when a wipe occurs?

Recent wipes saw an average peak of 13 players. 3 hours after the latest wipe, the crowd hit its peak.

How often does Jack&Swan PVE|No Decay|No Raid|No Kill wipe?

Wipes happen once a month on Jack&Swan PVE|No Decay|No Raid|No Kill, along with the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives as its next wipe, wiping all Rust servers. The present world dates from 13 days 2 hours ago. Its tags declare wipes on a monthly schedule.

Connect to the server

What is the process to join Jack&Swan PVE|No Decay|No Raid|No Kill?

Open the Rust console with F1, then type client.connect 15.204.232.45:28015. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you. https://discord.com/invite/4A4DyP2w is its website.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^y,^m,NA,^p,gmrust,cs167584,ts8

Game

gmrust
Game mode The usual Rust survival experience.
mp50
Max players The server has 50 slots.
ts8
Group limit This uses the default team cap: 8 players.
v2634
Protocol Your game version needs to be on protocol 2634 to connect.
cs167584
Build Build number: 167584.
ptrak
Networking It uses RakNet, the game's default networking.
$r?
Region code A region code is not present.

Wipe schedule

^m
Monthly Expect one wipe per month, alongside the forced wipe from Facepunch.

Gameplay

^p
PvE The danger comes from the world, not from other players.

Mods and access

^y
Carbon The Carbon plugin framework is running.

Region

NA
North America The server browser lists this one under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.