Rust Player Count
68,443 playing now

OnlineNA15.204.248.35:28010checked 10m ago

Rusty Moose |Testing|

official weekly wipes vanillapremium
Players now 0/ ?
7-day average 0 peak 1
Rank #9,474 top 43% · #1275 in NA
Last wipe 4d ago weekly schedule
Next wipe 2d 3h Sat 17 Oct, 00:29 UTC

Players

AveragePeak
0123421:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC.

Server performance

01020304021:0006:0015:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 43% of all ranked servers, top 69% in NA. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Saturday 17 October, 00:29 UTC, in 2d 3h. Its weekly schedule tag · low confidence

Usual gap 4.2 days between real wipes
On rhythm 0% of its recent wipes
Wipe-day peak 1 players, last three wipes
Crowd held 50% else halves by day 1

Coming wipes

2d 3hSat 17 Oct, 00:29 UTC
9d 3hSat 24 Oct, 00:29 UTC
16d 3hSat 31 Oct, 00:29 UTC
21d 22hThu 5 Nov, 19:00 UTC FW
23d 3hSat 7 Nov, 00:29 UTC
30d 3hSat 14 Nov, 00:29 UTC
37d 3hSat 21 Nov, 00:29 UTC
44d 3hSat 28 Nov, 00:29 UTC

The first 48 hours of its last wipes

Sat 10 OctSat 3 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 00:29 UTC4d ago 1 – running 0
Sat 3 Oct, 22:38 UTC10d ago 1 halved by day 1 6.1 days 0
Thu 1 Oct, 17:01 UTC FW13d ago 1 held half 2.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - US MainNA · groups of 16+ · weekly · 222 on average 35/ 250
Rustafied.com - US FridayNA · groups of 16+ · weekly · 156 on average 12/ 100
Rustoria.co - US MondaysNA · groups of 12+ · weekly · 136 on average 219/ 225
Rustafied.com - US MainNA · groups of 16+ · weekly · 100 on average 15/ 100
Reddit.com/r/PlayRust - US FridayNA · groups of 16+ · weekly · 94 on average 16/ 200
Rustopia.gg - US Main PremiumNA · groups of 16+ · weekly · 92 on average 12/ 200

Quick answers

from the figures on this page

Settings and map

What are the server rules for Rusty Moose |Testing|?

No gather rate appears in the name of Rusty Moose |Testing|. Groups are capped at 8 players, the default in the game. The server runs survival, gather, build, raid: the standard game. Fighting and raiding between players is allowed. Rust's Official tab includes it. Its own label is vanilla: no altered rates, kits or rules: this is the game exactly as Facepunch ships it. Entry requires Rust's premium status. VAC is on, Valve's anti-cheat.

Which map is running on Rusty Moose |Testing|?

A procedural map of size 4,000 is what Rusty Moose |Testing| runs, generated by the game with seed 1337. You can see it on RustMaps from this page, because the same size and seed give the same map. The name of its map is: Moose Maps.

Tags and filters

Who manages Rusty Moose |Testing|?

A moose.gg hostname is published by Rusty Moose |Testing| and 24 other servers we track, so the same operator probably runs them.

Where can Rusty Moose |Testing| be found in Rust Player Count lists and filters?

These Rust Player Count lists include Rusty Moose |Testing|: Official Rust servers, North American Rust servers and Vanilla Rust servers. These filters bring it up on the server list: Region: North America; Type: Vanilla and No plugins at all; Game mode: Premium; Server tag: Weekly ^w, Vanilla ^v and Premium ^q; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Boxes: Official only.

What is the meaning of the tags on Rusty Moose |Testing|?

For the game's server browser, Rusty Moose |Testing| publishes: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): The usual Rust survival experience; mp0 (Max players): 0 slots are available; ts8 (Group limit): 8 per team, which is what the game sets by default; v2634 (Protocol): Joining requires the same protocol: 2634; cs167398 (Build): The game build is 167398; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): No region code is set; ^w (Weekly): Wipes are weekly; ^v (Vanilla): No altered rates, kits or rules: this is the game exactly as Facepunch ships it; ^q (Premium): Entry requires Rust's premium status; NA (North America): The server browser lists this one under North America. The tags also include its current players, its queue and when its world was made, shown at the top of this page.

Player numbers

How full is Rusty Moose |Testing|?

Rusty Moose |Testing| currently has 0 players. With a peak of 1, the average over seven days is 0 players.

Where does Rusty Moose |Testing| sit in the rankings?

For player hours in the last seven days, Rusty Moose |Testing| is #9,474 overall, #1,275 in North America, and in the top 43% of all ranked servers.

Server details

What is the uptime and reliability of Rusty Moose |Testing|?

You can find Rusty Moose |Testing| online at the moment. It reports an uptime that puts the last restart at roughly 4 days 13 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. 13 September 2026 is when Rust Player Count first saw it.

What Rust version is used on Rusty Moose |Testing|?

Rust network protocol 2634 and build 167398 on Linux is what Rusty Moose |Testing| uses. Joining requires the same protocol on your game; Steam updates it for you.

What is the location of Rusty Moose |Testing|?

Its NA tag shows Rusty Moose |Testing| lists itself in North America. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. You can reach it at 15.204.248.35:28010.

How well does Rusty Moose |Testing| perform?

In the last 48 hours, it averaged 30 server fps, with a low of 29. The maximum number of entities it carried was 92,121, which includes buildings, deployables and everything else. Memory usage reached up to 3,354 MB. A climbing entity count and low fps are felt as lag by players.

Wipe information

What should you expect on Rusty Moose |Testing| during a wipe?

Recent wipes saw an average peak of 1 players. 0 hours after the latest wipe, the crowd hit its peak. The crowd stayed above half that peak until the next wipe in 50% of its recent wipes. Otherwise, it dropped below half by day 1.

What wipe pattern does Rusty Moose |Testing| follow?

With too few of Rusty Moose |Testing|'s wipes on record to verify the schedule, the tag guides the prediction. Saturday 17 October at 00:29 UTC is when the next wipe is due. The present world dates from 4 days 20 hours ago. According to its tags, wipes are scheduled weekly.

How to join

What is the process to join Rusty Moose |Testing|?

Joining is done by opening the console (F1) and running client.connect 15.204.248.35:28010. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in. Entry requires Rust's premium status. You can find its website at https://moose.gg.

Server tags

what each one means

Published as mp0,ptrak,$r?,v2634,^w,^v,NA,gmrust,cs167398,^q,ts8

On Rust Player Count

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode The usual Rust survival experience.
mp0
Max players 0 slots are available.
ts8
Group limit 8 per team, which is what the game sets by default.
v2634
Protocol Joining requires the same protocol: 2634.
cs167398
Build The game build is 167398.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code No region code is set.

Wipe schedule

^w
Weekly Wipes are weekly.

Difficulty

^v
Vanilla No altered rates, kits or rules: this is the game exactly as Facepunch ships it.

Mods and access

^q
Premium Entry requires Rust's premium status.

Region

NA
North America The server browser lists this one under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.