Rust Player Count
96,760 playing now

Offline15.204.47.27:28035checked 12d ago

Fractured Eden Test

biweekly wipes moddedoxide
Players now 0/ 10 0% full
7-day average 0 peak –
Rank #14,353 top 63%
Last wipe 12d ago biweekly schedule
Next wipe 22h Fri 16 Oct, 15:10 UTC

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep25 Sep28 Sep2 Oct5 Oct9 Oct

Top 63% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Friday 16 October, 15:10 UTC, in 22h. Its biweekly schedule tag · low confidence

Usual gap 1.1 days between real wipes
On rhythm 33% of its recent wipes
Wipe-day peak 2 players, last three wipes
Crowd held 0% else halves by day 1

Coming wipes

22hFri 16 Oct, 15:10 UTC
14d 22hFri 30 Oct, 15:10 UTC
21d 2hThu 5 Nov, 19:00 UTC FW
28d 22hFri 13 Nov, 15:10 UTC
42d 22hFri 27 Nov, 15:10 UTC

The first 48 hours of its last wipes

Fri 2 OctThu 1 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 3 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 15:10 UTC13d ago 2 – running 0
Thu 1 Oct, 13:58 UTC14d ago 2 – 1.1 days 0
Thu 1 Oct, 00:30 UTC14d ago 2 – 0.6 days 0
Thu 24 Sep, 02:06 UTC21d ago 2 halved by day 1 6.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Friendly Seattle: No KOS | Chill | Noob FriendlyNA · groups of 8+ · biweekly · 16 on average 6/ 100
СЛАБЫЕ РЫЦАРИ X1|Vanilla+|NoBPWipe|02.10EU · groups of 50+ · 1x · biweekly · 6 on average 1/ 200
RUST ACADEMY #2 - Modded / РЕЙДЫ ПО СОГЛАСИЮEU · groups of 8+ · biweekly · 5 on average 5/ 200
35+ВЗРОСЛЫЙ RUSTx2 MAINEU · groups of 8+ · biweekly · 5 on average 3/ 125
[JP]初心者PVPサーバー|RaidTime・ EventsEA · groups of 10+ · biweekly · 4 on average 1/ 100
Lumber BoyzNA · groups of 8+ · biweekly · 4 on average 0/ 50

Quick answers

from the figures on this page

Rules and settings

What are the server rules for Fractured Eden Test?

The name of Fractured Eden Test does not state a gather rate. Up to 8 players per group, which is the game's default. survival is the game mode, gather, build, raid: the standard game. Fighting and raiding between players is allowed. The server browser lists it under Modded, because plugins or settings alter the game. Plugins: Oxide. Anti-cheat VAC from Valve is on.

Tags, lists and filters

Where can Fractured Eden Test be found in Rust Player Count lists and filters?

The Rust Player Count lists that Fractured Eden Test fits are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

What information do the tags on Fractured Eden Test convey?

The game's server browser reads these tags from Fractured Eden Test: gmvanilla (Game mode): Survival in its vanilla form; mp10 (Max players): The server has 10 slots; ts8 (Group limit): 8 per team, which is what the game sets by default; v2634 (Protocol): Joining requires the same protocol: 2634; cs166586 (Build): The game build is 166586; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): The region code field is empty; ^b (Biweekly): The server wipes on a two-week cycle; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): This server is Modded; plugins or settings affect how it plays. At the top of this page, its tags show its current players, queue and world creation time as well.

Population

How full is Fractured Eden Test?

The server Fractured Eden Test is offline at present, with its last appearance 12 days 21 hours ago.

Where does Fractured Eden Test sit in the rankings?

Over the last seven days, Fractured Eden Test is #14,353 for player hours, placing it in the top 63% of ranked servers.

Server information

How reliable is Fractured Eden Test, and is it online?

Currently offline, Fractured Eden Test was last seen 12 days 21 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. Rust Player Count recorded it for the first time on 21 September 2026.

What is the Rust version for Fractured Eden Test?

On Windows, Fractured Eden Test runs Rust network protocol 2634 and build 166586. Joining requires the same protocol on your game; Steam updates it for you.

Where can you find Fractured Eden Test?

A region is not published by Fractured Eden Test. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. It is located at 15.204.47.27:28035.

Wipe days

What changes on Fractured Eden Test on wipe day?

Recent wipes saw an average peak of 2 players. The latest wipe saw its biggest crowd 3 hours in. Half that peak was maintained until the next wipe in 0% of recent wipes. If not, the crowd went below half by day 1.

When does Fractured Eden Test wipe?

With too few of Fractured Eden Test's wipes on record to verify the schedule, the tag guides the prediction. On Friday 16 October at 15:10 UTC the next wipe is expected. The present world dates from 12 days 22 hours ago. A biweekly wipe schedule appears in its tags.

How to join

How can I connect to Fractured Eden Test?

To get in, press F1 in Rust and enter client.connect 15.204.47.27:28035. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,^b,gmvanilla,cs166586,ts8,^o^z

Game

gmvanilla
Game mode Survival in its vanilla form.
mp10
Max players The server has 10 slots.
ts8
Group limit 8 per team, which is what the game sets by default.
v2634
Protocol Joining requires the same protocol: 2634.
cs166586
Build The game build is 166586.
ptrak
Networking RakNet is the game's usual network protocol, and this server uses it.
$r?
Region code The region code field is empty.

Wipe schedule

^b
Biweekly The server wipes on a two-week cycle.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded This server is Modded; plugins or settings affect how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.