Rust Player Count
44,184 playing now

Online15.204.68.159:23609checked 11m ago

A Shockbyte Rust Server

Players now 0/ 2 0% full
7-day average 0 peak 1
Rank #15,609 top 70%
Last wipe 11d ago no schedule published
Next wipe – too few wipes seen yet

Players

AveragePeak
0123401:0010:0019:0005:0014:0023:00

Hourly average and peak, UTC.

Server performance

010020030040001:0010:0019:0005:0014:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct5 Oct7 Oct10 Oct12 Oct14 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak 2 players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 14:55 UTC11d ago 2 – running 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average 199/ 225
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 336 on average 113/ 200
Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 326 on average 438/ 500
Rustoria.co - EU LongEU · groups of 14+ · monthly · 318 on average 112/ 200
Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average 23/ 250
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 271 on average 129/ 175

Quick answers

from the figures on this page

Rules and settings

What configuration does A Shockbyte Rust Server use?

The name of A Shockbyte Rust Server does not state a gather rate. Up to 8 players per group, which is the game's default. The server runs survival, gather, build, raid: the standard game. PvP and raiding are enabled. It appears in the Community section of the server browser as a community server. Anti-cheat VAC from Valve is on.

Which map is running on A Shockbyte Rust Server?

The game generates a procedural map of size 1,500 with seed 50000 for A Shockbyte Rust Server. You can see it on RustMaps from this page, because the same size and seed give the same map.

Tags, lists and filters

Where can A Shockbyte Rust Server be found in Rust Player Count lists and filters?

The Rust Player Count lists that A Shockbyte Rust Server fits are: Best Rust PvE servers. You can find it on the server list using these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What is the meaning of the tags on A Shockbyte Rust Server?

The game's server browser reads these tags from A Shockbyte Rust Server: gmrust (Game mode): The usual Rust survival experience; mp2 (Max players): The server has 2 slots; ts8 (Group limit): Teams max out at 8, the standard game limit; v2634 (Protocol): Joining requires the same protocol: 2634; cs166652 (Build): Build number: 166652; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): The region code field is empty. At the top of this page, its tags show its current players, queue and world creation time as well.

Player numbers

What is the player count on A Shockbyte Rust Server?

0 of 2 slots are filled on A Shockbyte Rust Server right now. The seven-day average is 0 players, with a peak of 1.

Where does A Shockbyte Rust Server sit in the rankings?

A Shockbyte Rust Server is in the top 70% of all ranked servers with a rank of #15,609 for player hours over the past seven days.

Server information

How reliable is A Shockbyte Rust Server, and is it online?

Right now, A Shockbyte Rust Server is up. The uptime it gives suggests it restarted about 11 days 7 hours ago. In the last 7 full days, it was up for 144 of 168 hours, which is 86% uptime. Its first appearance in Rust Player Count was on 3 October 2026.

What Rust version is used on A Shockbyte Rust Server?

Rust network protocol 2634 and build 166652 on Linux is what A Shockbyte Rust Server uses. Joining requires the same protocol on your game; Steam updates it for you.

What is the location of A Shockbyte Rust Server?

A region is not published by A Shockbyte Rust Server. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. You can reach it at 15.204.68.159:23609.

How well does A Shockbyte Rust Server perform?

In the last 48 hours, it averaged 252 server fps, with a low of 234. Up to 8,256 entities were present, including buildings, deployables and other world objects. At its highest, it used 3,043 MB of memory. A climbing entity count and low fps are felt as lag by players.

Wipe information

What changes on A Shockbyte Rust Server on wipe day?

The average busiest point in recent wipes reached 2 players. The latest wipe saw its biggest crowd 0 hours in.

How often does A Shockbyte Rust Server wipe?

Too few wipes are recorded for A Shockbyte Rust Server to reveal its pattern. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe applies to all Rust servers. It has been running its current world for 11 days 9 hours.

Connect to the server

What steps are needed to join A Shockbyte Rust Server?

To get in, press F1 in Rust and enter client.connect 15.204.68.159:23609. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode The usual Rust survival experience.
mp2
Max players The server has 2 slots.
ts8
Group limit Teams max out at 8, the standard game limit.
v2634
Protocol Joining requires the same protocol: 2634.
cs166652
Build Build number: 166652.
ptrak
Networking RakNet is the game's usual network protocol, and this server uses it.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.