Rust Player Count
40,115 playing now

Online15.204.68.165:27083checked 10m ago

photo

moddedoxide
Players now 0/ 16 0% full
7-day average 0 peak 2
Rank #12,035 top 54%
Last wipe 12d ago no schedule published
Next wipe – too few wipes seen yet

Players

AveragePeak
00.511.5209:0018:0003:0013:0022:0007:00

Hourly average and peak, UTC.

Server performance

010020030040009:0018:0003:0013:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 54% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak 2 players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 11:53 UTC12d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimitno group limit · 129 on average 65/ 300
МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average 89/ 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 86 on average 12/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 74 on average 1/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 71 on average 18/ 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 67 on average 5/ 200

Quick answers

from the figures on this page

Rules and settings

What configuration does photo use?

The name of photo does not state a gather rate. The group limit is the game's default of 8 players. survival is the game mode, gather, build, raid: the standard game. You can fight and raid other players. The server browser lists it under Modded, because plugins or settings alter the game. Plugins: Oxide. VAC is on, Valve's anti-cheat.

Which map is running on photo?

photo runs a procedural map of size 3,000 with seed 660491287, generated by the game. You can see it on RustMaps from this page, because the same size and seed give the same map.

Tags, lists and filters

Where can photo be found in Rust Player Count lists and filters?

The Rust Player Count lists that photo fits are: Modded Rust servers. You can find it on the server list using these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you interpret the tags on photo?

These are the tags photo publishes for the game's server browser: gmrust (Game mode): Survival as standard in Rust; mp16 (Max players): The server has 16 slots; ts8 (Group limit): This uses the default team cap: 8 players; v2634 (Protocol): To join, your game must match protocol 2634; cs167058 (Build): The game build is 167058; ptrak (Networking): It uses RakNet, the game's default networking; $r? (Region code): The region code field is empty; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): It appears under Modded because plugins or settings modify the game. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.

Population

How full is photo?

0 of 16 slots are filled on photo right now. The average player count for the last seven days is 0, and the highest point was 2. The highest average in the last 48 hours was 0 players at 08:00 UTC.

What position does photo hold among Rust servers?

photo is in the top 54% of all ranked servers with a rank of #12,035 for player hours over the past seven days.

About the server

What is the uptime and reliability of photo?

You can find photo online at the moment. Based on the uptime it reports, the last restart was about 21 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. Rust Player Count recorded it for the first time on 13 September 2026.

What Rust version is used on photo?

Linux hosts photo, which runs Rust network protocol 2634 and build 167058. Joining requires the same protocol on your game; Steam updates it for you.

What is the location of photo?

There is no region published by photo. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. You can reach it at 15.204.68.165:27083.

How well does photo perform?

In the last 48 hours, it averaged 209 server fps, with a low of 149. The maximum number of entities it carried was 46,119, which includes buildings, deployables and everything else. At its highest, it used 4,675 MB of memory. Lag, as players experience it, is caused by low fps and increasing entities.

Wipe information

What changes on photo on wipe day?

Across its recent wipes, the busiest times averaged 2 players. 1 hours after the latest wipe, the crowd hit its peak.

What wipe pattern does photo follow?

The rhythm of wipes on photo cannot be told yet, since too few are on record. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it comes next. It has been running its current world for 12 days 20 hours.

Connect to the server

How can I connect to photo?

Open the Rust console with F1, then type client.connect 15.204.68.165:27083. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you.

Server tags

what each one means

Published as mp16,ptrak,$r?,v2634,gmrust,cs167058,ts8,^o^z

Game

gmrust
Game mode Survival as standard in Rust.
mp16
Max players The server has 16 slots.
ts8
Group limit This uses the default team cap: 8 players.
v2634
Protocol To join, your game must match protocol 2634.
cs167058
Build The game build is 167058.
ptrak
Networking It uses RakNet, the game's default networking.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded It appears under Modded because plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.