Rust Player Count
52,532 playing now

Online15.204.68.177:25193checked 10m ago

A Shockbyte Rust Server

Players now 0/ 4 0% full
7-day average 0 peak –
Rank #15,912 top 72%
Last wipe 22d ago no schedule published
Next wipe – too few wipes seen yet

Players

AveragePeak
0123423:0008:0017:0003:0012:0021:00

Hourly average and peak, UTC.

Server performance

010020030040023:0008:0017:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Sep26 Sep1 Oct5 Oct10 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak 2 players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 22 Sep, 03:19 UTC22d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average 287/ 300
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 337 on average 223/ 250
Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 328 on average 410/ 425
Rustoria.co - EU LongEU · groups of 14+ · monthly · 318 on average 203/ 225
Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average 31/ 250
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 271 on average 209/ 300

Quick answers

from the figures on this page

Rules and settings

What are the server rules for A Shockbyte Rust Server?

No gather rate appears in the name of A Shockbyte Rust Server. Groups are capped at 8 players, the default in the game. survival is the game mode, gather, build, raid: the standard game. PvP and raiding are enabled. It appears in the Community section of the server browser as a community server. Anti-cheat VAC from Valve is on.

What map is used on A Shockbyte Rust Server?

A Shockbyte Rust Server runs a procedural map of size 1,500 with seed 50000, generated by the game. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page.

Tags and filters

Where can A Shockbyte Rust Server be found in Rust Player Count lists and filters?

The Rust Player Count lists that A Shockbyte Rust Server fits are: Best Rust PvE servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What information do the tags on A Shockbyte Rust Server convey?

These are the tags A Shockbyte Rust Server publishes for the game's server browser: gmrust (Game mode): Survival as standard in Rust; mp4 (Max players): The server has 4 slots; ts8 (Group limit): This uses the default team cap: 8 players; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): It runs on game build 165217; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): The region code field is empty. At the top of this page, its tags show its current players, queue and world creation time as well.

Player count

How many players does A Shockbyte Rust Server have?

0 of 4 slots are filled on A Shockbyte Rust Server right now. The average player count for the past seven days is 0.

How does A Shockbyte Rust Server compare in server rankings?

A Shockbyte Rust Server is in the top 72% of all ranked servers with a rank of #15,912 for player hours over the past seven days.

Server details

What is the uptime and reliability of A Shockbyte Rust Server?

A Shockbyte Rust Server is currently online. It reports an uptime that puts the last restart at roughly 15 days 5 hours ago. In the last 7 full days, it was up for 168 of 168 hours, which is 100% uptime. Rust Player Count recorded it for the first time on 22 September 2026.

What is the Rust version for A Shockbyte Rust Server?

On Linux, A Shockbyte Rust Server runs Rust network protocol 2633 and build 165217. The protocol has to match for you to join, but Steam updates it without any action from you.

What region does A Shockbyte Rust Server serve?

No region is published by A Shockbyte Rust Server. Rust Player Count displays the location a server claims, not the physical location of the machine. You can reach it at 15.204.68.177:25193.

How well does A Shockbyte Rust Server perform?

The server ran at an average of 239 fps over the last 48 hours, never falling below 229. The maximum number of entities it carried was 8,246, which includes buildings, deployables and everything else. At its highest, it used 3,347 MB of memory. A climbing entity count and low fps are felt as lag by players.

Wipe information

What happens on A Shockbyte Rust Server when a wipe occurs?

Recent wipes saw an average peak of 2 players. 0 hours after the wipe, the crowd on the latest wipe was at its highest.

How often does A Shockbyte Rust Server wipe?

The rhythm of wipes on A Shockbyte Rust Server cannot be told yet, since too few are on record. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it comes next. The world in play was created 22 days 19 hours ago.

How to join

How can I connect to A Shockbyte Rust Server?

Joining is done by opening the console (F1) and running client.connect 15.204.68.177:25193. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.

Server tags

what each one means

Published as mp4,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival as standard in Rust.
mp4
Max players The server has 4 slots.
ts8
Group limit This uses the default team cap: 8 players.
v2633
Protocol To join, your game must match protocol 2633.
cs165217
Build It runs on game build 165217.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.