Rust Player Count
51,552 playing now

Offline15.204.68.231:22028checked 10d ago

A Shockbyte Rust Server

moddedoxide
Players now 0/ 40 0% full
7-day average 0 peak –
Rank #16,001 top 71%
Last wipe 23d ago no schedule published
Next wipe – too few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep3 Oct7 Oct11 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Usual gap 1.9 days between real wipes
Wipe-day peak 1 players, last three wipes

The first 48 hours of its last wipes

Mon 21 SepSun 20 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 21 Sep, 23:06 UTC23d ago 1 – running 0
Sun 20 Sep, 01:46 UTC25d ago 1 – 1.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimitno group limit · 128 on average 109/ 300
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average 70/ 225
МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average 90/ 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 86 on average 19/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 74 on average 2/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 71 on average 28/ 700

Quick answers

from the figures on this page

Rules and settings

Which rules govern A Shockbyte Rust Server?

The name of A Shockbyte Rust Server does not state a gather rate. Up to 8 players per group, which is the game's default. The server runs survival, gather, build, raid: the standard game. You can fight and raid other players. You will find it in the Modded section: the game is changed by plugins or settings. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.

What map is used on A Shockbyte Rust Server?

The game generates a procedural map of size 3,500 with seed 75000 for A Shockbyte Rust Server. You can see it on RustMaps from this page, because the same size and seed give the same map.

Server tags

Where can A Shockbyte Rust Server be found in Rust Player Count lists and filters?

These Rust Player Count lists include A Shockbyte Rust Server: Modded Rust servers. You can find it on the server list using these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What is the meaning of the tags on A Shockbyte Rust Server?

These are the tags A Shockbyte Rust Server publishes for the game's server browser: gmrust (Game mode): Survival as standard in Rust; mp40 (Max players): The server has 40 slots; ts8 (Group limit): 8 per team, which is what the game sets by default; v2633 (Protocol): Joining requires the same protocol: 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): The region code field is empty; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The Modded category: plugins or configuration change gameplay. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.

Population

How full is A Shockbyte Rust Server?

The server A Shockbyte Rust Server is offline at present, with its last appearance 10 days 19 hours ago.

Where does A Shockbyte Rust Server sit in the rankings?

For player hours in the last seven days, A Shockbyte Rust Server ranks #16,001 and is in the top 71% of all ranked servers.

Server details

What is the online status and reliability of A Shockbyte Rust Server?

A Shockbyte Rust Server is down at the moment and was last seen 10 days 19 hours ago. For the last 7 full days, it was online for 0 of 168 hours, a 0% uptime. Rust Player Count recorded it for the first time on 13 September 2026.

What is the Rust version for A Shockbyte Rust Server?

On Linux, A Shockbyte Rust Server runs Rust network protocol 2633 and build 165217. The protocol has to match for you to join, but Steam updates it without any action from you.

Where can you find A Shockbyte Rust Server?

No region is published by A Shockbyte Rust Server. Rust Player Count displays the location a server claims, not the physical location of the machine. You can reach it at 15.204.68.231:22028.

Wipe information

What should you expect on A Shockbyte Rust Server during a wipe?

Across its recent wipes, the busiest times averaged 1 players. 1 hours after the wipe, the crowd on the latest wipe was at its highest.

How often does A Shockbyte Rust Server wipe?

Too few wipes are recorded for A Shockbyte Rust Server to reveal its pattern. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe applies to all Rust servers. The present world dates from 23 days 12 hours ago.

Connect to the server

How can I connect to A Shockbyte Rust Server?

To get in, press F1 in Rust and enter client.connect 15.204.68.231:22028. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode Survival as standard in Rust.
mp40
Max players The server has 40 slots.
ts8
Group limit 8 per team, which is what the game sets by default.
v2633
Protocol Joining requires the same protocol: 2633.
cs165217
Build The game build is 165217.
ptrak
Networking RakNet is the game's usual network protocol, and this server uses it.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The Modded category: plugins or configuration change gameplay.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.