Rust Player Count
52,834 playing now

Offline15.204.83.240:20003checked 2d ago

typical TEST

Players now 0/ 100 0% full
7-day average 0 peak 1
Rank #15,490 top 69%
Last wipe 11d ago no schedule published
Next wipe – no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct6 Oct8 Oct9 Oct11 Oct13 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 409 on average 234/ 275
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 360 on average 216/ 275
Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 344 on average 336/ 350
Rustoria.co - EU LongEU · groups of 14+ · monthly · 336 on average 193/ 250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average 32/ 250
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average 177/ 275

Quick answers

from the figures on this page

Settings and map

What are the server rules for typical TEST?

No gather rate appears in the name of typical TEST. Groups are capped at 8 players, the default in the game. survival is the game mode, gather, build, raid: the standard game. You can fight and raid other players. It appears in the Community section of the server browser as a community server. VAC is on, Valve's anti-cheat.

What map is used on typical TEST?

The game generates a procedural map of size 1,000 with seed 6738 for typical TEST. You can see it on RustMaps from this page, because the same size and seed give the same map.

Server tags

Where can typical TEST be found in Rust Player Count lists and filters?

The Rust Player Count lists that typical TEST fits are: Best Rust PvE servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What information do the tags on typical TEST convey?

For the game's server browser, typical TEST publishes: gmrust (Game mode): The usual Rust survival experience; mp100 (Max players): The server has 100 slots; ts8 (Group limit): Teams max out at 8, the standard game limit; v2634 (Protocol): Joining requires the same protocol: 2634; cs167398 (Build): It runs on game build 167398; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): No region code is set. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.

Player count

How full is typical TEST?

The server typical TEST is offline at present, with its last appearance 2 days 3 hours ago. The seven-day average is 0 players, with a peak of 1.

How does typical TEST compare in server rankings?

typical TEST is in the top 69% of all ranked servers with a rank of #15,490 for player hours over the past seven days.

About the server

How reliable is typical TEST, and is it online?

Currently offline, typical TEST was last seen 2 days 3 hours ago. In the last 7 full days, it was up for 23 of 168 hours, which is 14% uptime. 4 October 2026 is when Rust Player Count first saw it.

What Rust version is used on typical TEST?

Rust network protocol 2634 and build 167398 on Linux is what typical TEST uses. Joining requires the same protocol on your game; Steam updates it for you.

What is the location of typical TEST?

There is no region published by typical TEST. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. It is located at 15.204.83.240:20003.

Wipe days

How often does typical TEST wipe?

Too few wipes are recorded for typical TEST to reveal its pattern. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe applies to all Rust servers. The present world dates from 11 days ago.

How to join

How can I connect to typical TEST?

To get in, press F1 in Rust and enter client.connect 15.204.83.240:20003. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode The usual Rust survival experience.
mp100
Max players The server has 100 slots.
ts8
Group limit Teams max out at 8, the standard game limit.
v2634
Protocol Joining requires the same protocol: 2634.
cs167398
Build It runs on game build 167398.
ptrak
Networking RakNet is the game's usual network protocol, and this server uses it.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.