Offline15.204.83.240:20999checked 1d ago
typical test
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules, map and settings
What configuration does typical test use?
No gather rate appears in the name of typical test. Groups are capped at 8 players, the default in the game. survival is the game mode, gather, build, raid: the standard game. PvP and raiding are enabled. The server browser lists it under Modded, because plugins or settings alter the game. Plugins: Oxide. VAC is on, Valve's anti-cheat.
What map is used on typical test?
The game generates a procedural map of size 1,000 with seed 6738 for typical test. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page.
Server tags
Where can typical test be found in Rust Player Count lists and filters?
These Rust Player Count lists include typical test: Modded Rust servers. You can find it on the server list using these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
How should you interpret the tags on typical test?
These are the tags typical test publishes for the game's server browser: gmrust (Game mode): Survival as standard in Rust; mp100 (Max players): 100 slots are available; ts8 (Group limit): 8 per team, which is what the game sets by default; v2634 (Protocol): To join, your game must match protocol 2634; cs167398 (Build): Build number: 167398; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): A region code is not present; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The Modded category: plugins or configuration change gameplay. The tags also include its current players, its queue and when its world was made, shown at the top of this page.
Population
How full is typical test?
The server typical test is offline at present, with its last appearance 29 hours ago. For the past week, the average number of players was 0.
Where does typical test sit in the rankings?
typical test is in the top 72% of all ranked servers with a rank of #15,907 for player hours over the past seven days.
About the server
What is the online status and reliability of typical test?
Currently offline, typical test was last seen 29 hours ago. Based on the uptime it reports, the last restart was about 2 days 1 hours ago. For the last 3 full days, it was online for 45 of 72 hours, a 62% uptime. 11 October 2026 is when Rust Player Count first saw it.
What is the Rust version for typical test?
Rust network protocol 2634 and build 167398 on Linux is what typical test uses. Joining requires the same protocol on your game; Steam updates it for you.
What region does typical test serve?
There is no region published by typical test. Rust Player Count displays the location a server claims, not the physical location of the machine. It is located at 15.204.83.240:20999.
What is the performance like on typical test?
The server ran at an average of 240 fps over the last 48 hours, never falling below 240. Up to 3,771 entities were present, including buildings, deployables and other world objects. At its highest, it used 736 MB of memory. What players perceive as lag comes from low fps and a rising entity count.
Wipe days
When does typical test wipe?
Too few wipes are recorded for typical test to reveal its pattern. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe applies to all Rust servers. It has been running its current world for 3 days 8 hours.
Connect to the server
What steps are needed to join typical test?
To get in, press F1 in Rust and enter client.connect 15.204.83.240:20999. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server.
Server tags
what each one meansPublished as mp100,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z
Game
gmrust
mp100
ts8
v2634
cs167398
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.