Offline15.204.83.240:28015checked 2d ago
typical testsss
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 11 Oct, 03:08 UTC3d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which rules govern typical testsss?
The name of typical testsss does not state a gather rate. Up to 8 players per group, which is the game's default. survival is the game mode, gather, build, raid: the standard game. Fighting and raiding between players is allowed. The server browser lists it under Community, as a community server. Anti-cheat VAC from Valve is on.
Which map is running on typical testsss?
A procedural map of size 1,000 is what typical testsss runs, generated by the game with seed 6738. You can see it on RustMaps from this page, because the same size and seed give the same map.
Tags and filters
Where can typical testsss be found in Rust Player Count lists and filters?
The Rust Player Count lists that typical testsss fits are: Best Rust PvE servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
How should you interpret the tags on typical testsss?
These are the tags typical testsss publishes for the game's server browser: gmrust (Game mode): The usual Rust survival experience; mp100 (Max players): 100 slots are available; ts8 (Group limit): 8 per team, which is what the game sets by default; v2634 (Protocol): Joining requires the same protocol: 2634; cs167398 (Build): It runs on game build 167398; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): No region code is set. The tags also include its current players, its queue and when its world was made, shown at the top of this page.
Population
What is the player count on typical testsss?
Currently offline, typical testsss was last seen 2 days 18 hours ago. The average player count for the past seven days is 0.
Where does typical testsss sit in the rankings?
Over the last seven days, typical testsss is #15,915 for player hours, placing it in the top 72% of ranked servers.
Server information
How reliable is typical testsss, and is it online?
Currently offline, typical testsss was last seen 2 days 18 hours ago. In the last 7 full days, it was up for 8 of 168 hours, which is 5% uptime. 4 October 2026 is when Rust Player Count first saw it.
What is the Rust version for typical testsss?
Rust network protocol 2634 and build 167398 on Linux is what typical testsss uses. Joining requires the same protocol on your game; Steam updates it for you.
Where can you find typical testsss?
A region is not published by typical testsss. Rust Player Count displays the location a server claims, not the physical location of the machine. You can reach it at 15.204.83.240:28015.
Wipe schedule
What should you expect on typical testsss during a wipe?
The average busiest point in recent wipes reached 0 players. 0 hours after the latest wipe, the crowd hit its peak.
When does typical testsss wipe?
The rhythm of wipes on typical testsss cannot be told yet, since too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe arrives, wiping every Rust server. The world in play was created 3 days 11 hours ago.
Join the server
How can I connect to typical testsss?
Joining is done by opening the console (F1) and running client.connect 15.204.83.240:28015. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.
Server tags
what each one meansPublished as mp100,ptrak,$r?,v2634,gmrust,cs167398,ts8
Game
gmrust
mp100
ts8
v2634
cs167398
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.