Rust Player Count
51,552 playing now

OnlineEA15.235.160.24:60404checked 9m ago

[SEA] Rust Manila 2x | Biweekly

2x biweekly wipes moddedoxide
Players now 23/ 150 15% full
7-day average 5 peak 23
Rank #1,512 top 7% · #157 in EA
Last wipe 6h ago biweekly schedule
Next wipe 13d 17h Thu 29 Oct, 04:53 UTC

Players

AveragePeakWipe
01020304012:0021:0006:0015:0000:0009:00Wiped Thu 15 Oct, 04:53 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
05010015020012:0021:0006:0015:0000:0009:00Wiped Thu 15 Oct, 04:53 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 7% of all ranked servers, top 30% in EA. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 04:53 UTC, in 13d 17h. Its biweekly schedule tag · low confidence

Usual gap 10.5 days between real wipes
On rhythm 33% of its recent wipes
Wipe-day peak 2 players, last three wipes
Crowd held 33% else halves by day 1.5

Coming wipes

13d 17hThu 29 Oct, 04:53 UTC
21d 7hThu 5 Nov, 19:00 UTC FW
27d 17hThu 12 Nov, 04:53 UTC
41d 17hThu 26 Nov, 04:53 UTC

The first 48 hours of its last wipes

Thu 1 OctMon 21 SepMon 14 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 33 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 04:53 UTC6h ago – – running 0
Thu 1 Oct, 18:45 UTC FW13d ago 2 – – 0
Mon 21 Sep, 06:00 UTC24d ago 3 halved by day 1 10.5 days 0
Mon 14 Sep, 06:01 UTC31d ago 1 halved by day 2 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[SEA] AseanPanda.net | 2x Vanilla | MAP WIPE 3 | 13/10EA · groups of 8+ · 2x · biweekly · 74 on average 45/ 115
JP 社会人 SOLO Chill 2x NoTeamsEA · groups of 8+ · 2x · biweekly · 2 on average 1/ 20
[ASIA] RustSEA+|Xtra Modded|Pure PVE|2x|No Purge|EXP Leveling|EEA · groups of 8+ · 2x · monthly · 5 on average 5/ 50
[JP]初心者PVPサーバー|RaidTime・ EventsEA · groups of 10+ · biweekly · 5 on average 3/ 100
VandalRust|JP/KR/SEA|2X|Raid Hours|初心者歓迎|金曜日EA · groups of 8+ · 2x · weekly · 4 on average 3/ 100
[IND/SEA] RustNexus | Vanilla+ | 2x Gather | MonthlyEA · groups of 8+ · 2x · monthly · 3 on average 6/ 60

Quick answers

from the figures on this page

Rules, map and settings

What are the server rules for [SEA] Rust Manila 2x | Biweekly?

By name, [SEA] Rust Manila 2x | Biweekly runs at 2x gather. Groups are capped at 8 players, the default in the game. survival is the game mode, gather, build, raid: the standard game. You can fight and raid other players. The server browser lists it as Modded, with plugins or settings that alter the game. Plugins: Oxide. Anti-cheat VAC from Valve is off.

Which map is running on [SEA] Rust Manila 2x | Biweekly?

The game generates a procedural map of size 3,800 with seed 1337 for [SEA] Rust Manila 2x | Biweekly. You can see it on RustMaps from this page, because the same size and seed give the same map. You can see the map name here: Kabisera ng Pilipinas.

Server tags

Where can [SEA] Rust Manila 2x | Biweekly be found in Rust Player Count lists and filters?

These Rust Player Count lists include [SEA] Rust Manila 2x | Biweekly: Rust servers with a 2x gather rate and Modded Rust servers. You can find it on the server list using these filters: Region: Asia; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 24 hours; Gather rate: 2x; Players now: At least 10.

What information do the tags on [SEA] Rust Manila 2x | Biweekly convey?

For the game's server browser, [SEA] Rust Manila 2x | Biweekly publishes: gmrust (Game mode): Survival as standard in Rust; mp150 (Max players): 150 slots are available; ts8 (Group limit): This uses the default team cap: 8 players; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): No region code is set; ^b (Biweekly): The server wipes on a two-week cycle; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): It appears under Modded because plugins or settings modify the game; EA (East Asia): You can find it in the East Asia section of the server browser. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.

Player count

What is the player count on [SEA] Rust Manila 2x | Biweekly?

23 of 150 slots are filled on [SEA] Rust Manila 2x | Biweekly right now. With a peak of 23, the average over seven days is 5 players. The highest average in the last 48 hours was 20 players at 09:00 UTC.

What position does [SEA] Rust Manila 2x | Biweekly hold among Rust servers?

For player hours in the last seven days, [SEA] Rust Manila 2x | Biweekly is #1,512 overall, #157 in Asia, and in the top 7% of all ranked servers.

About the server

How reliable is [SEA] Rust Manila 2x | Biweekly, and is it online?

Right now, [SEA] Rust Manila 2x | Biweekly is up. It reports an uptime that puts the last restart at roughly 4 hours ago. For the last 7 full days, it was online for 168 of 168 hours, a 100% uptime. Its first appearance in Rust Player Count was on 13 September 2026.

What is the Rust version for [SEA] Rust Manila 2x | Biweekly?

Linux hosts [SEA] Rust Manila 2x | Biweekly, which runs Rust network protocol 2634 and build 167781. Joining requires the same protocol on your game; Steam updates it for you.

Where can you find [SEA] Rust Manila 2x | Biweekly?

Its EA tag shows [SEA] Rust Manila 2x | Biweekly lists itself in Asia. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. You can reach it at 15.235.160.24:60404.

What is the performance like on [SEA] Rust Manila 2x | Biweekly?

The server ran at an average of 116 fps over the last 48 hours, never falling below 48. The maximum number of entities it carried was 100,140, which includes buildings, deployables and everything else. Memory usage reached up to 3,623 MB. Lag, as players experience it, is caused by low fps and increasing entities.

Wipe days

What changes on [SEA] Rust Manila 2x | Biweekly on wipe day?

Recent wipes saw an average peak of 2 players. 33 hours after the wipe, the crowd on the latest wipe was at its highest. Half that peak was maintained until the next wipe in 33% of recent wipes. If not, the crowd went below half by day 1.5.

What wipe pattern does [SEA] Rust Manila 2x | Biweekly follow?

With too few of [SEA] Rust Manila 2x | Biweekly's wipes on record to verify the schedule, the tag guides the prediction. A wipe is scheduled for Thursday 29 October at 04:53 UTC. It has been running its current world for 6 hours. A biweekly wipe schedule appears in its tags.

Join the server

What steps are needed to join [SEA] Rust Manila 2x | Biweekly?

Open the Rust console with F1, then type client.connect 15.235.160.24:60404. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you. https://discord.com/invite/kpkga7qKm is its website.

Server tags

what each one means

Published as mp150,ptrak,$r?,v2634,^b,EA,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival as standard in Rust.
mp150
Max players 150 slots are available.
ts8
Group limit This uses the default team cap: 8 players.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build Build number: 167781.
ptrak
Networking RakNet is the game's usual network protocol, and this server uses it.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly The server wipes on a two-week cycle.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded It appears under Modded because plugins or settings modify the game.

Region

EA
East Asia You can find it in the East Asia section of the server browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.