OnlineEA15.235.216.54:29013checked 7m ago
[SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 5% of all ranked servers, top 21% in EA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 21d 12h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 14, 39 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:01 UTC FW13d ago | 14 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules, map and settings
Which rules govern [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing?
The name of [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing does not state a gather rate. Up to 8 players per group, which is the game's default. The server runs pve, no combat against other players. You will find it in the Modded section: the game is changed by plugins or settings. Carbon plugins are running on it. VAC is on, Valve's anti-cheat.
What is the map on [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing?
A procedural map of size 4,500 is what [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing runs, generated by the game with seed 393537180. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page. Its map is called: Custom Map.
Tags, lists and filters
Who is responsible for [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing?
The same operator most likely runs [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing and 13 other servers we track, which all publish a rustez.com hostname.
Where can [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing be found in Rust Player Count lists and filters?
These Rust Player Count lists include [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing: Modded Rust servers, Rust PvE servers and Rust zombie servers, listed live. These filters bring it up on the server list: Region: Asia; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
How should you interpret the tags on [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing?
These are the tags [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing publishes for the game's server browser: gmrust (Game mode): The usual Rust survival experience; mp200 (Max players): Capacity: 200 slots; ts8 (Group limit): This uses the default team cap: 8 players; v2634 (Protocol): To join, your game must match protocol 2634; cs167584 (Build): The game build is 167584; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): No region code is set; ^m (Monthly): Wipes occur monthly, at the same time as the force wipe; ^p (PvE): The danger comes from the world, not from other players; ^z (Modded): It appears under Modded because plugins or settings modify the game; ^y (Carbon): Carbon, a plugin framework, is installed; EA (East Asia): It appears under East Asia when browsing servers. At the top of this page, its tags show its current players, queue and world creation time as well.
Population
How full is [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing?
Right now, 8 players are on [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing, which has 200 slots. The average player count for the last seven days is 9, and the highest point was 19. In the past 48 hours, the peak activity occurred at 15:00 UTC, averaging 16 players.
What position does [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing hold among Rust servers?
In the last seven days, [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing is #1,126 for player hours, #112 in Asia, and within the top 5% of ranked servers.
Server details
How reliable is [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing, and is it online?
Right now, [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing is up. Based on the uptime it reports, the last restart was about 2 days 8 hours ago. For the last 7 full days, it was online for 168 of 168 hours, a 100% uptime. Its first appearance in Rust Player Count was on 13 September 2026.
What Rust version is used on [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing?
Rust network protocol 2634 and build 167584 on Linux is what [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing uses. The protocol has to match for you to join, but Steam updates it without any action from you.
Where can you find [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing?
In Asia, [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing lists itself with its EA tag. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. You can reach it at 15.235.216.54:29013.
What is the performance like on [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing?
In the last 48 hours, it averaged 59 server fps, with a low of 54. The maximum number of entities it carried was 177,315, which includes buildings, deployables and everything else. Memory usage reached up to 6,811 MB. What players perceive as lag comes from low fps and a rising entity count.
Wipe schedule
What should you expect on [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing during a wipe?
The average busiest point in recent wipes reached 14 players. 39 hours after the latest wipe, the crowd hit its peak.
When does [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing wipe?
Wipes happen once a month on [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing, along with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and it affects all Rust servers. The present world dates from 13 days 12 hours ago. A monthly wipe schedule is published in its tags.
Connect to the server
How can I connect to [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing?
To get in, press F1 in Rust and enter client.connect 15.235.216.54:29013. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server. For more, visit its website at https://rustez.com.
Server tags
what each one meansPublished as mp200,ptrak,$r?,v2634,^z,^y,^p,^m,EA,gmrust,cs167584,ts8
Game
gmrust
mp200
ts8
v2634
cs167584
ptrak
$r?
Wipe schedule
^m
Gameplay
^p
Mods and access
^z
^y
Region
EA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
