Rust Player Count
47,778 playing now

Online15.235.23.53:28500checked 14m ago

A Shockbyte Rust Server

Players now 0/ 10 0% full
7-day average 0 peak 4
Rank #7,489 top 34%
Last wipe 1d ago no schedule published
Next wipe – too few wipes seen yet

Players

AveragePeakWipe
0123423:0005:0010:0016:0021:0003:00Wiped Thu 22 Oct, 23:28 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
010020030040023:0005:0010:0016:0021:0003:00Wiped Thu 22 Oct, 23:28 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k23 Oct24 Oct

Top 34% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 23:53 UTC1d ago – – running 3

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU MainEU · groups of 16+ · weekly · 622 on average 209/ 250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 460 on average 151/ 250
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 375 on average 125/ 200
Rusty Moose |US Biweekly|NA · groups of 12+ · biweekly · 294 on average 127/ 200
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 292 on average 147/ 200
Rustafied.com - EU Medium - LargeEU · groups of 16+ · biweekly · 250 on average 62/ 100

Quick answers

from the figures on this page

Settings and map

What configuration does A Shockbyte Rust Server use?

No gather rate appears in the name of A Shockbyte Rust Server. The group limit is the game's default of 8 players. survival is the game mode, gather, build, raid: the standard game. PvP and raiding are enabled. It appears in the Community section of the server browser as a community server. VAC is on, Valve's anti-cheat.

What is the map on A Shockbyte Rust Server?

A procedural map of size 3,000 is what A Shockbyte Rust Server runs, generated by the game with seed 1393169208. You can see it on RustMaps from this page, because the same size and seed give the same map.

Server tags

Where can A Shockbyte Rust Server be found in Rust Player Count lists and filters?

The Rust Player Count lists that A Shockbyte Rust Server fits are: Best Rust PvE servers. You can find it on the server list using these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

How should you interpret the tags on A Shockbyte Rust Server?

The game's server browser reads these tags from A Shockbyte Rust Server: gmrust (Game mode): Survival as standard in Rust; mp10 (Max players): The server has 10 slots; ts8 (Group limit): Teams max out at 8, the standard game limit; v2635 (Protocol): Joining requires the same protocol: 2635; cs168909 (Build): It runs on game build 168909; ptrak (Networking): It uses RakNet, the game's default networking; $r? (Region code): The region code field is empty. The tags also include its current players, its queue and when its world was made, shown at the top of this page.

Player count

How full is A Shockbyte Rust Server?

Right now, 0 players are on A Shockbyte Rust Server, which has 10 slots. The average player count for the last seven days is 0, and the highest point was 4. In the past 48 hours, the peak activity occurred at 00:00 UTC, averaging 4 players.

How does A Shockbyte Rust Server compare in server rankings?

For player hours in the last seven days, A Shockbyte Rust Server ranks #7,489 and is in the top 34% of all ranked servers.

Server details

What is the uptime and reliability of A Shockbyte Rust Server?

You can find A Shockbyte Rust Server online at the moment. The uptime it gives suggests it restarted about 17 hours ago. For the last 1 full day, it was online for 24 of 24 hours, a 100% uptime. 22 October 2026 is when Rust Player Count first saw it.

What is the Rust version for A Shockbyte Rust Server?

Linux hosts A Shockbyte Rust Server, which runs Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam updates it for you.

What is the location of A Shockbyte Rust Server?

A region is not published by A Shockbyte Rust Server. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. You can reach it at 15.235.23.53:28500.

Is A Shockbyte Rust Server lag-free?

The server ran at an average of 222 fps over the last 48 hours, never falling below 203. The maximum number of entities it carried was 48,784, which includes buildings, deployables and everything else. Memory usage reached up to 2,927 MB. Lag, as players experience it, is caused by low fps and increasing entities.

Wipe information

What wipe pattern does A Shockbyte Rust Server follow?

With so few of A Shockbyte Rust Server's wipes on record, its rhythm remains unclear. On Thursday 5 November at 19:00 UTC the next monthly force wipe arrives, wiping every Rust server. It has been running its current world for 28 hours.

How to join

How can I connect to A Shockbyte Rust Server?

To get in, press F1 in Rust and enter client.connect 15.235.23.53:28500. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival as standard in Rust.
mp10
Max players The server has 10 slots.
ts8
Group limit Teams max out at 8, the standard game limit.
v2635
Protocol Joining requires the same protocol: 2635.
cs168909
Build It runs on game build 168909.
ptrak
Networking It uses RakNet, the game's default networking.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.