Rust Player Count
80,734 playing now

Online15.235.31.107:22339checked 10m ago

A Shockbyte Rust Server

Players now 0/ 3 0% full
7-day average 0 peak 1
Rank #10,892 top 50%
Last wipe 1d ago no schedule published
Next wipe – no wipe seen yet

Players

AveragePeak
00.250.50.75121:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC.

Server performance

010020030040021:0006:0015:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Oct21 Oct22 Oct

Top 50% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU MainEU · groups of 16+ · weekly · 498 on average 989/ 1000
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 425 on average 395/ 500
Rusty Moose |US Biweekly|NA · groups of 12+ · biweekly · 415 on average 99/ 200
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 288 on average 335/ 425
Rustafied.com - EU Medium - LargeEU · groups of 16+ · biweekly · 282 on average 273/ 375
Rusty Moose |EU Biweekly|EU · groups of 12+ · biweekly · 280 on average 56/ 200

Quick answers

from the figures on this page

Rules and settings

What configuration does A Shockbyte Rust Server use?

A gather rate is absent from the name of A Shockbyte Rust Server. Groups are capped at 8 players, the default in the game. survival is the game mode, gather, build, raid: the standard game. Fighting and raiding between players is allowed. The server browser lists it under Community, as a community server. Anti-cheat VAC from Valve is on.

Which map is running on A Shockbyte Rust Server?

A Shockbyte Rust Server runs a procedural map of size 1,500 with seed 50000, generated by the game. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page.

Tags, lists and filters

Where can A Shockbyte Rust Server be found in Rust Player Count lists and filters?

These Rust Player Count lists include A Shockbyte Rust Server: Best Rust PvE servers. You can find it on the server list using these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

How should you interpret the tags on A Shockbyte Rust Server?

These are the tags A Shockbyte Rust Server publishes for the game's server browser: gmrust (Game mode): The usual Rust survival experience; mp3 (Max players): Capacity: 3 slots; ts8 (Group limit): This uses the default team cap: 8 players; v2634 (Protocol): Your game version needs to be on protocol 2634 to connect; cs167781 (Build): Build number: 167781; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): The region code field is empty. At the top of this page, its tags show its current players, queue and world creation time as well.

Player numbers

How full is A Shockbyte Rust Server?

Right now, 0 players are on A Shockbyte Rust Server, which has 3 slots. The seven-day average is 0 players, with a peak of 1. The busiest time in the last 48 hours was 21:00 UTC, with an average of 1 players.

How does A Shockbyte Rust Server compare in server rankings?

A Shockbyte Rust Server is in the top 50% of all ranked servers with a rank of #10,892 for player hours over the past seven days.

About the server

How reliable is A Shockbyte Rust Server, and is it online?

You can find A Shockbyte Rust Server online at the moment. Based on the uptime it reports, the last restart was about 46 hours ago. It was up 100% of the time over the last 1 full day, 24 of 24 hours. 20 October 2026 is when Rust Player Count first saw it.

What Rust version is used on A Shockbyte Rust Server?

Linux hosts A Shockbyte Rust Server, which runs Rust network protocol 2634 and build 167781. The protocol has to match for you to join, but Steam updates it without any action from you.

Where can you find A Shockbyte Rust Server?

A region is not published by A Shockbyte Rust Server. Rust Player Count displays the location a server claims, not the physical location of the machine. You can reach it at 15.235.31.107:22339.

How well does A Shockbyte Rust Server perform?

The server ran at an average of 254 fps over the last 48 hours, never falling below 238. The maximum number of entities it carried was 8,270, which includes buildings, deployables and everything else. Memory usage reached up to 2,791 MB. A climbing entity count and low fps are felt as lag by players.

Wipe information

When does A Shockbyte Rust Server wipe?

With so few of A Shockbyte Rust Server's wipes on record, its rhythm remains unclear. On Thursday 5 November at 19:00 UTC the next monthly force wipe arrives, wiping every Rust server. It has been running its current world for 47 hours.

Join the server

What steps are needed to join A Shockbyte Rust Server?

Open the Rust console with F1, then type client.connect 15.235.31.107:22339. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you.

Server tags

what each one means

Published as mp3,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode The usual Rust survival experience.
mp3
Max players Capacity: 3 slots.
ts8
Group limit This uses the default team cap: 8 players.
v2634
Protocol Your game version needs to be on protocol 2634 to connect.
cs167781
Build Build number: 167781.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.