Rust Player Count
52,863 playing now

Offline150.228.104.161:28015checked 29d ago

TroubleChute

moddedoxide
Players now 0/ 10 0% full
7-day average 0 peak –
Rank #15,025 no region published
Last wipe 29d ago no schedule published
Next wipe – no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimitno group limit · 127 on average 129/ 300
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 107 on average 140/ 225
МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average 88/ 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 86 on average 37/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average 11/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 73 on average 38/ 700

Quick answers

from the figures on this page

Rules and settings

What are the server rules for TroubleChute?

No gather rate appears in the name of TroubleChute. The group limit is the game's default of 8 players. survival is the game mode, gather, build, raid: the standard game. PvP and raiding are enabled. You will find it in the Modded section: the game is changed by plugins or settings. Oxide plugins are running on it. Anti-cheat VAC from Valve is on.

Which map is running on TroubleChute?

A procedural map, generated by the game, runs on TroubleChute.

Server tags

Where can TroubleChute be found in Rust Player Count lists and filters?

These Rust Player Count lists include TroubleChute: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you interpret the tags on TroubleChute?

For the game's server browser, TroubleChute publishes: gmrust (Game mode): Survival as standard in Rust; mp10 (Max players): 10 slots are available; ts8 (Group limit): 8 per team, which is what the game sets by default; v2633 (Protocol): Joining requires the same protocol: 2633; cs163794 (Build): It runs on game build 163794; ptrak (Networking): It uses RakNet, the game's default networking; $r? (Region code): A region code is not present; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): It appears under Modded because plugins or settings modify the game. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.

Player count

How full is TroubleChute?

The server TroubleChute is offline at present, with its last appearance 29 days 19 hours ago.

What position does TroubleChute hold among Rust servers?

Over the last seven days, TroubleChute is #15,025 for player hours, placing it in the top – of ranked servers.

About the server

How reliable is TroubleChute, and is it online?

Currently offline, TroubleChute was last seen 29 days 19 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. Its first appearance in Rust Player Count was on 14 September 2026.

What Rust version is used on TroubleChute?

Rust network protocol 2633 and build 163794 on Windows is what TroubleChute uses. The protocol has to match for you to join, but Steam updates it without any action from you.

Where can you find TroubleChute?

No region is published by TroubleChute. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. You can reach it at 150.228.104.161:28015.

Wipe information

How often does TroubleChute wipe?

Too few wipes are recorded for TroubleChute to reveal its pattern. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe applies to all Rust servers. The world in play was created 29 days 20 hours ago.

Connect to the server

How can I connect to TroubleChute?

Joining is done by opening the console (F1) and running client.connect 150.228.104.161:28015. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs163794,ts8,^o^z

Game

gmrust
Game mode Survival as standard in Rust.
mp10
Max players 10 slots are available.
ts8
Group limit 8 per team, which is what the game sets by default.
v2633
Protocol Joining requires the same protocol: 2633.
cs163794
Build It runs on game build 163794.
ptrak
Networking It uses RakNet, the game's default networking.
$r?
Region code A region code is not present.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded It appears under Modded because plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.