Rust Player Count
75,654 playing now

Offline150.228.105.125:28015checked 28d ago

TroubleChute

Players now 1/ 10 10% full
7-day average 0 peak –
Rank #13,349 no region published
Last wipe 28d ago no schedule published
Next wipe – no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average 560/ 600
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 345 on average 423/ 400
Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 335 on average 116/ 200
Rustoria.co - EU LongEU · groups of 14+ · monthly · 326 on average 332/ 375
Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average 43/ 250
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 276 on average 302/ 400

Quick answers

from the figures on this page

Rules and settings

What configuration does TroubleChute use?

No gather rate appears in the name of TroubleChute. The group limit is the game's default of 8 players. The server runs survival, gather, build, raid: the standard game. You can fight and raid other players. The server browser lists it under Community, as a community server. VAC is on, Valve's anti-cheat.

What map is used on TroubleChute?

A procedural map is what TroubleChute runs, generated by the game.

Tags, lists and filters

Where can TroubleChute be found in Rust Player Count lists and filters?

The Rust Player Count lists that TroubleChute fits are: Best Rust PvE servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What information do the tags on TroubleChute convey?

The game's server browser reads these tags from TroubleChute: gmrust (Game mode): Survival as standard in Rust; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams max out at 8, the standard game limit; v2633 (Protocol): Joining requires the same protocol: 2633; cs163794 (Build): Build number: 163794; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): No region code is set. The tags also include its current players, its queue and when its world was made, shown at the top of this page.

Player count

What is the player count on TroubleChute?

TroubleChute is offline at the moment; the last time it was seen was 28 days 3 hours ago.

How does TroubleChute compare in server rankings?

TroubleChute is in the top – of all ranked servers with a rank of #13,349 for player hours over the past seven days.

Server details

How reliable is TroubleChute, and is it online?

Last seen 28 days 3 hours ago, TroubleChute is offline right now. For the last 7 full days, it was online for 0 of 168 hours, a 0% uptime. Rust Player Count recorded it for the first time on 16 September 2026.

What is the Rust version for TroubleChute?

Rust network protocol 2633 and build 163794 on Windows is what TroubleChute uses. Joining requires the same protocol on your game; Steam updates it for you.

What is the location of TroubleChute?

No region is published by TroubleChute. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. You can reach it at 150.228.105.125:28015.

Wipe days

How often does TroubleChute wipe?

Too few wipes are recorded for TroubleChute to reveal its pattern. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it comes next. The world in play was created 28 days 5 hours ago.

Join the server

How can I connect to TroubleChute?

Joining is done by opening the console (F1) and running client.connect 150.228.105.125:28015. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Survival as standard in Rust.
mp10
Max players 10 slots are available.
ts8
Group limit Teams max out at 8, the standard game limit.
v2633
Protocol Joining requires the same protocol: 2633.
cs163794
Build Build number: 163794.
ptrak
Networking RakNet is the game's usual network protocol, and this server uses it.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.