Rust Player Count
44,948 playing now

Offline150.228.63.234:28015checked 12d ago

MyLocalTest

Players now 0/ 1 0% full
7-day average 0 peak –
Rank #16,557 top 70%
Last wipe 12d ago no schedule published
Next wipe – no rhythm it keeps

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep1 Oct3 Oct4 Oct6 Oct8 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Usual gap 0.9 days between real wipes
On rhythm 0% of its recent wipes
Wipe-day peak 1 players, last three wipes

The first 48 hours of its last wipes

Thu 1 OctWed 30 SepTue 29 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 11:41 UTC12d ago 0 – running 1
Wed 30 Sep, 09:00 UTC13d ago 1 – 1.1 days 1
Tue 29 Sep, 18:20 UTC14d ago 1 – 0.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 409 on average 163/ 225
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 359 on average 119/ 200
Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 341 on average 416/ 425
Rustoria.co - EU LongEU · groups of 14+ · monthly · 336 on average 141/ 200
Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average 23/ 250
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average 119/ 175

Quick answers

from the figures on this page

Rules, map and settings

What are the server rules for MyLocalTest?

No gather rate appears in the name of MyLocalTest. Up to 8 players per group, which is the game's default. The server runs survival, gather, build, raid: the standard game. PvP and raiding are enabled. It appears in the Community section of the server browser as a community server. Anti-cheat VAC from Valve is on.

What map is used on MyLocalTest?

A procedural map is what MyLocalTest runs, generated by the game.

Tags and filters

Where can MyLocalTest be found in Rust Player Count lists and filters?

The Rust Player Count lists that MyLocalTest fits are: Best Rust PvE servers. You can find it on the server list using these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you interpret the tags on MyLocalTest?

The game's server browser reads these tags from MyLocalTest: gmrust (Game mode): Survival as standard in Rust; mp1 (Max players): Capacity: 1 slots; ts8 (Group limit): This uses the default team cap: 8 players; v2634 (Protocol): To join, your game must match protocol 2634; cs166235 (Build): It runs on game build 166235; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): No region code is set. At the top of this page, its tags show its current players, queue and world creation time as well.

Population

What is the player count on MyLocalTest?

MyLocalTest is offline at the moment; the last time it was seen was 12 days 13 hours ago.

How does MyLocalTest compare in server rankings?

For player hours in the last seven days, MyLocalTest ranks #16,557 and is in the top 70% of all ranked servers.

About the server

What is the online status and reliability of MyLocalTest?

Currently offline, MyLocalTest was last seen 12 days 13 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. Rust Player Count recorded it for the first time on 29 September 2026.

What is the Rust version for MyLocalTest?

On Windows, MyLocalTest runs Rust network protocol 2634 and build 166235. The protocol has to match for you to join, but Steam updates it without any action from you.

What region does MyLocalTest serve?

No region is published by MyLocalTest. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. It is located at 150.228.63.234:28015.

Wipe information

What happens on MyLocalTest when a wipe occurs?

The average busiest point in recent wipes reached 1 players. 0 hours after the wipe, the crowd on the latest wipe was at its highest.

How often does MyLocalTest wipe?

With irregular wipe times on MyLocalTest, no next wipe is possible to predict. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe applies to all Rust servers. The present world dates from 12 days 13 hours ago.

How to join

How can I connect to MyLocalTest?

Open the Rust console with F1, then type client.connect 150.228.63.234:28015. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs166235,ts8

Game

gmrust
Game mode Survival as standard in Rust.
mp1
Max players Capacity: 1 slots.
ts8
Group limit This uses the default team cap: 8 players.
v2634
Protocol To join, your game must match protocol 2634.
cs166235
Build It runs on game build 166235.
ptrak
Networking RakNet is the game's usual network protocol, and this server uses it.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.