Rust Player Count
84,204 playing now

Online150.252.190.81:28015checked 12m ago

Ashes We Return

Players now 0/ 50 0% full
7-day average 0 peak 2
Rank #6,427 top 29%
Last wipe 3d ago no schedule published
Next wipe – no wipe seen yet

Players

AveragePeak
00.250.50.75120:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

Server performance

02040608020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k11 Oct12 Oct13 Oct14 Oct

Top 29% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 398 on average 503/ 550
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 339 on average 442/ 475
Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 332 on average 261/ 275
Rustoria.co - EU LongEU · groups of 14+ · monthly · 321 on average 406/ 450
Rustoria.co - EU MainEU · groups of 16+ · weekly · 297 on average 45/ 250
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 272 on average 358/ 450

Quick answers

from the figures on this page

Rules and settings

What configuration does Ashes We Return use?

No gather rate appears in the name of Ashes We Return. Up to 8 players per group, which is the game's default. The server runs survival, gather, build, raid: the standard game. You can fight and raid other players. Under Community in the server browser, it is a community server. VAC is on, Valve's anti-cheat.

What map is used on Ashes We Return?

The game generates a procedural map of size 3,000 with seed 1337 for Ashes We Return. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page.

Tags and filters

Where can Ashes We Return be found in Rust Player Count lists and filters?

These Rust Player Count lists include Ashes We Return: Best Rust PvE servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

How should you interpret the tags on Ashes We Return?

The game's server browser reads these tags from Ashes We Return: gmrust (Game mode): The usual Rust survival experience; mp50 (Max players): 50 slots are available; ts8 (Group limit): Teams max out at 8, the standard game limit; v2634 (Protocol): Joining requires the same protocol: 2634; cs167398 (Build): The game build is 167398; ptrak (Networking): It uses RakNet, the game's default networking; $r? (Region code): A region code is not present. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.

Player numbers

How many players does Ashes We Return have?

Right now, 0 players are on Ashes We Return, which has 50 slots. The average player count for the last seven days is 0, and the highest point was 2. The highest average in the last 48 hours was 1 players at 20:00 UTC.

How does Ashes We Return compare in server rankings?

For player hours in the last seven days, Ashes We Return ranks #6,427 and is in the top 29% of all ranked servers.

About the server

How reliable is Ashes We Return, and is it online?

You can find Ashes We Return online at the moment. Based on the uptime it reports, the last restart was about 3 days 12 hours ago. In the last 2 full days, it was up for 48 of 48 hours, which is 100% uptime. Its first appearance in Rust Player Count was on 11 October 2026.

What Rust version is used on Ashes We Return?

Rust network protocol 2634 and build 167398 on Windows is what Ashes We Return uses. The protocol has to match for you to join, but Steam updates it without any action from you.

What is the location of Ashes We Return?

A region is not published by Ashes We Return. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. You can reach it at 150.252.190.81:28015.

What is the performance like on Ashes We Return?

In the last 48 hours, it averaged 29 server fps, with a low of 8. Up to 48,190 entities were present, including buildings, deployables and other world objects. Memory usage reached up to 2,193 MB. What players perceive as lag comes from low fps and a rising entity count.

Wipe schedule

When does Ashes We Return wipe?

Too few wipes are recorded for Ashes We Return to reveal its pattern. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe applies to all Rust servers. The present world dates from 3 days 14 hours ago.

How to join

What is the process to join Ashes We Return?

To get in, press F1 in Rust and enter client.connect 150.252.190.81:28015. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode The usual Rust survival experience.
mp50
Max players 50 slots are available.
ts8
Group limit Teams max out at 8, the standard game limit.
v2634
Protocol Joining requires the same protocol: 2634.
cs167398
Build The game build is 167398.
ptrak
Networking It uses RakNet, the game's default networking.
$r?
Region code A region code is not present.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.