Online151.243.93.248:20000checked 11m ago
Calvins Dev Server
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
What configuration does Calvins Dev Server use?
No gather rate appears in the name of Calvins Dev Server. The group limit is the game's default of 8 players. survival is the game mode, gather, build, raid: the standard game. Fighting and raiding between players is allowed. The server browser lists it under Modded, because plugins or settings alter the game. Plugins: Oxide. Anti-cheat VAC from Valve is on.
What is the map on Calvins Dev Server?
Calvins Dev Server runs a procedural map of size 2,500 with seed 2147483647, generated by the game. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page.
Tags and filters
Where can Calvins Dev Server be found in Rust Player Count lists and filters?
These Rust Player Count lists include Calvins Dev Server: Modded Rust servers. You can find it on the server list using these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you interpret the tags on Calvins Dev Server?
The game's server browser reads these tags from Calvins Dev Server: gmrust (Game mode): The usual Rust survival experience; mp40 (Max players): The server has 40 slots; ts8 (Group limit): 8 per team, which is what the game sets by default; v2633 (Protocol): Joining requires the same protocol: 2633; cs165217 (Build): It runs on game build 165217; ptrak (Networking): It uses RakNet, the game's default networking; $r? (Region code): A region code is not present; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): The Modded category: plugins or configuration change gameplay. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.
Population
What is the player count on Calvins Dev Server?
0 of 40 slots are filled on Calvins Dev Server right now. The average player count for the past seven days is 0.
What position does Calvins Dev Server hold among Rust servers?
Over the last seven days, Calvins Dev Server is #15,960 for player hours, placing it in the top 71% of ranked servers.
Server details
What is the uptime and reliability of Calvins Dev Server?
Right now, Calvins Dev Server is up. Based on the uptime it reports, the last restart was about 14 days 4 hours ago. It was up 96% of the time over the last 7 full days, 161 of 168 hours. Its first appearance in Rust Player Count was on 26 September 2026.
What Rust version is used on Calvins Dev Server?
Linux hosts Calvins Dev Server, which runs Rust network protocol 2633 and build 165217. The protocol has to match for you to join, but Steam updates it without any action from you.
What region does Calvins Dev Server serve?
A region is not published by Calvins Dev Server. Rust Player Count displays the location a server claims, not the physical location of the machine. It is located at 151.243.93.248:20000.
How well does Calvins Dev Server perform?
Over the last 48 hours, the average server fps was 30, and it never dropped below 28. The maximum number of entities it carried was 28,418, which includes buildings, deployables and everything else. Peak memory use was 3,050 MB. A climbing entity count and low fps are felt as lag by players.
Wipe days
How often does Calvins Dev Server wipe?
With so few of Calvins Dev Server's wipes on record, its rhythm remains unclear. On Thursday 5 November at 19:00 UTC the next monthly force wipe arrives, wiping every Rust server. The present world dates from 22 days 1 hours ago.
Join the server
What steps are needed to join Calvins Dev Server?
To get in, press F1 in Rust and enter client.connect 151.243.93.248:20000. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server.
Server tags
what each one meansPublished as mp40,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z
Game
gmrust
mp40
ts8
v2633
cs165217
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.