Rust Player Count
63,332 playing now

Offline151.251.214.114:28015checked 1d ago

Tests

Players now 0/ 500 0% full
7-day average 1 peak 1
Rank #11,624 top 53%
Last wipe 12d ago no schedule published
Next wipe – no wipe seen yet

Players

AveragePeak
00.250.50.75109:0010:0011:00

Hourly average and peak, UTC.

Server performance

05010015020009:0010:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k14 Oct15 Oct

Top 53% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 389 on average 494/ 525
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 326 on average 287/ 325
Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 323 on average 115/ 200
Rustoria.co - EU LongEU · groups of 14+ · monthly · 309 on average 336/ 375
Rustoria.co - EU MainEU · groups of 16+ · weekly · 294 on average 68/ 250
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 265 on average 248/ 300

Quick answers

from the figures on this page

Settings and map

What are the server rules for Tests?

The name of Tests does not state a gather rate. Groups are capped at 8 players, the default in the game. survival is the game mode, gather, build, raid: the standard game. Fighting and raiding between players is allowed. The server browser lists it under Community, as a community server. VAC is on, Valve's anti-cheat.

What is the map on Tests?

Tests runs a procedural map of size 4,500 with seed 1234567, generated by the game. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page.

Tags, lists and filters

Where can Tests be found in Rust Player Count lists and filters?

The Rust Player Count lists that Tests fits are: Best Rust PvE servers. You can find it on the server list using these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What information do the tags on Tests convey?

These are the tags Tests publishes for the game's server browser: gmrust (Game mode): Survival as standard in Rust; mp500 (Max players): The server has 500 slots; ts8 (Group limit): Teams max out at 8, the standard game limit; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): It runs on game build 167781; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): A region code is not present. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.

Player numbers

How many players does Tests have?

Currently offline, Tests was last seen 25 hours ago. The seven-day average is 1 players, with a peak of 1. In the past 48 hours, the peak activity occurred at 10:00 UTC, averaging 1 players.

How does Tests compare in server rankings?

Over the last seven days, Tests is #11,624 for player hours, placing it in the top 53% of ranked servers.

Server information

What is the online status and reliability of Tests?

Currently offline, Tests was last seen 25 hours ago. The uptime it gives suggests it restarted about 1 hours ago. Its first appearance in Rust Player Count was on 14 October 2026.

What Rust version is used on Tests?

Rust network protocol 2634 and build 167781 on Windows is what Tests uses. Joining requires the same protocol on your game; Steam updates it for you.

Where can you find Tests?

No region is published by Tests. Rust Player Count displays the location a server claims, not the physical location of the machine. You can reach it at 151.251.214.114:28015.

What is the performance like on Tests?

The server ran at an average of 132 fps over the last 48 hours, never falling below 132. The highest entity count was 120,753, covering buildings, deployables and all other objects. Memory usage reached up to 2,644 MB. A climbing entity count and low fps are felt as lag by players.

Wipe information

How often does Tests wipe?

With so few of Tests's wipes on record, its rhythm remains unclear. On Thursday 5 November at 19:00 UTC the next monthly force wipe arrives, wiping every Rust server. The present world dates from 12 days 11 hours ago.

How to join

How can I connect to Tests?

To get in, press F1 in Rust and enter client.connect 151.251.214.114:28015. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival as standard in Rust.
mp500
Max players The server has 500 slots.
ts8
Group limit Teams max out at 8, the standard game limit.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build It runs on game build 167781.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code A region code is not present.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.