Rust Player Count
85,697 playing now

Offline152.228.198.227:26816checked 1d ago

A Shockbyte Rust Server

moddedoxide
Players now 0/ 5 0% full
7-day average 0 peak –
Rank #15,913 top 72%
Last wipe 36d ago no schedule published
Next wipe – no wipe seen yet

Players

AveragePeak
0123418:0023:0003:0008:0012:0017:00

Hourly average and peak, UTC.

Server performance

010020030040018:0023:0003:0008:0012:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimitno group limit · 127 on average 159/ 300
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 107 on average 187/ 225
МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average 88/ 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 87 on average 41/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average 12/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 72 on average 66/ 700

Quick answers

from the figures on this page

Rules and settings

What configuration does A Shockbyte Rust Server use?

The name of A Shockbyte Rust Server does not state a gather rate. The group limit is the game's default of 8 players. The server runs survival, gather, build, raid: the standard game. You can fight and raid other players. The server browser lists it under Modded, because plugins or settings alter the game. Plugins: Oxide. Anti-cheat VAC from Valve is on.

What map is used on A Shockbyte Rust Server?

The game generates a procedural map of size 3,000 with seed 50000 for A Shockbyte Rust Server. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page.

Tags and filters

Where can A Shockbyte Rust Server be found in Rust Player Count lists and filters?

The Rust Player Count lists that A Shockbyte Rust Server fits are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What information do the tags on A Shockbyte Rust Server convey?

The game's server browser reads these tags from A Shockbyte Rust Server: gmrust (Game mode): Survival as standard in Rust; mp5 (Max players): Capacity: 5 slots; ts8 (Group limit): 8 per team, which is what the game sets by default; v2633 (Protocol): Your game version needs to be on protocol 2633 to connect; cs165217 (Build): It runs on game build 165217; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): This server is Modded; plugins or settings affect how it plays. At the top of this page, its tags show its current players, queue and world creation time as well.

Player numbers

How many players does A Shockbyte Rust Server have?

The server A Shockbyte Rust Server is offline at present, with its last appearance 24 hours ago. For the past week, the average number of players was 0.

How does A Shockbyte Rust Server compare in server rankings?

For player hours in the last seven days, A Shockbyte Rust Server ranks #15,913 and is in the top 72% of all ranked servers.

About the server

What is the uptime and reliability of A Shockbyte Rust Server?

A Shockbyte Rust Server is down at the moment and was last seen 24 hours ago. It reports an uptime that puts the last restart at roughly 19 days 7 hours ago. In the last 7 full days, it was up for 162 of 168 hours, which is 96% uptime. Its first appearance in Rust Player Count was on 13 September 2026.

What Rust version is used on A Shockbyte Rust Server?

Linux hosts A Shockbyte Rust Server, which runs Rust network protocol 2633 and build 165217. The protocol has to match for you to join, but Steam updates it without any action from you.

What is the location of A Shockbyte Rust Server?

No region is published by A Shockbyte Rust Server. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. It is located at 152.228.198.227:26816.

What is the performance like on A Shockbyte Rust Server?

Over the last 48 hours, the average server fps was 206, and it never dropped below 182. The highest entity count was 48,005, covering buildings, deployables and all other objects. At its highest, it used 5,118 MB of memory. Lag, as players experience it, is caused by low fps and increasing entities.

Wipe days

What wipe pattern does A Shockbyte Rust Server follow?

With so few of A Shockbyte Rust Server's wipes on record, its rhythm remains unclear. On Thursday 5 November at 19:00 UTC the next monthly force wipe arrives, wiping every Rust server. It has been running its current world for 36 days 5 hours.

Connect to the server

How can I connect to A Shockbyte Rust Server?

To get in, press F1 in Rust and enter client.connect 152.228.198.227:26816. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode Survival as standard in Rust.
mp5
Max players Capacity: 5 slots.
ts8
Group limit 8 per team, which is what the game sets by default.
v2633
Protocol Your game version needs to be on protocol 2633 to connect.
cs165217
Build It runs on game build 165217.
ptrak
Networking RakNet is the game's usual network protocol, and this server uses it.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded This server is Modded; plugins or settings affect how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.