Rust Player Count
89,109 playing now

OfflineNA152.232.231.170:28015checked 1d ago

LIVECOPY TEST - DO NOT JOIN

monthly wipes vanillamoddedoxidepve
Players now 0/ 20 0% full
7-day average 0 peak 1
Rank #12,101 top 54% · #1393 in NA
Last wipe 12d ago monthly schedule
Next wipe 22d 23h Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
0123423:0000:0002:0003:0005:0006:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep2 Oct5 Oct8 Oct11 Oct13 Oct

Top 54% of all ranked servers, top 75% in NA. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 22d 23h. The force wipe · high confidence

Usual gap 3.6 days between real wipes
Wipe-day peak 1 players, last three wipes

Coming wipes

22d 23hThu 5 Nov, 19:00 UTC FW

The first 48 hours of its last wipes

Sun 11 OctWed 7 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in, with 1 in the queue.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 13:38 UTC2d ago 1+1 queue – running 1
Wed 7 Oct, 23:34 UTC5d ago 1 – 3.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 66 on average 67/ 200
[US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 65 on average 48/ 200
Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 62 on average 58/ 100
Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | JetNA · no group limit · 1x · monthly · 50 on average 37/ 100
[US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | NA · groups of 20+ · monthly · 42 on average 42/ 150
RustPlay PVE/PVP-Zones TP|Zombies|LVLs|Kits|Quests|Clans|+More!NA · groups of 8+ · monthly · 27 on average 21/ 420

Quick answers

from the figures on this page

Settings and map

What are the server rules for LIVECOPY TEST - DO NOT JOIN?

The name of LIVECOPY TEST - DO NOT JOIN does not state a gather rate. Up to 8 players per group, which is the game's default. pve is the game mode, no player-versus-player fighting. The server browser lists it under Modded, because plugins or settings alter the game. Plugins: Oxide. Vanilla is its own description: unmodified Rust: no changed rates, no kits, no extra rules. VAC is on, Valve's anti-cheat.

Which map is running on LIVECOPY TEST - DO NOT JOIN?

A procedural map, generated by the game, runs on LIVECOPY TEST - DO NOT JOIN.

Server tags

Where can LIVECOPY TEST - DO NOT JOIN be found in Rust Player Count lists and filters?

The Rust Player Count lists that LIVECOPY TEST - DO NOT JOIN fits are: Modded Rust servers, Rust PvE servers and North American Rust servers. These filters bring it up on the server list: Region: North America; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

What information do the tags on LIVECOPY TEST - DO NOT JOIN convey?

These are the tags LIVECOPY TEST - DO NOT JOIN publishes for the game's server browser: gmrust (Game mode): The usual Rust survival experience; mp20 (Max players): The server has 20 slots; ts8 (Group limit): 8 per team, which is what the game sets by default; v2634 (Protocol): To join, your game must match protocol 2634; cs167398 (Build): Build number: 167398; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): The region code field is empty; ^m (Monthly): Expect one wipe per month, alongside the forced wipe from Facepunch; ^v (Vanilla): Unmodified Rust: no changed rates, no kits, no extra rules; ^p (PvE): The danger comes from the world, not from other players; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The Modded category: plugins or configuration change gameplay; NA (North America): The server browser lists this one under North America. At the top of this page, its tags show its current players, queue and world creation time as well.

Population

What is the player count on LIVECOPY TEST - DO NOT JOIN?

Currently offline, LIVECOPY TEST - DO NOT JOIN was last seen 36 hours ago. The average player count for the last seven days is 0, and the highest point was 1.

Where does LIVECOPY TEST - DO NOT JOIN sit in the rankings?

In the last seven days, LIVECOPY TEST - DO NOT JOIN is #12,101 for player hours, #1,393 in North America, and within the top 54% of ranked servers.

Server details

What is the uptime and reliability of LIVECOPY TEST - DO NOT JOIN?

Currently offline, LIVECOPY TEST - DO NOT JOIN was last seen 36 hours ago. In the last 7 full days, it was up for 19 of 168 hours, which is 11% uptime. Rust Player Count recorded it for the first time on 29 September 2026.

What is the Rust version for LIVECOPY TEST - DO NOT JOIN?

Rust network protocol 2634 and build 167398 on Windows is what LIVECOPY TEST - DO NOT JOIN uses. The protocol has to match for you to join, but Steam updates it without any action from you.

What is the location of LIVECOPY TEST - DO NOT JOIN?

In North America, LIVECOPY TEST - DO NOT JOIN lists itself with its NA tag. Rust Player Count displays the location a server claims, not the physical location of the machine. It is located at 152.232.231.170:28015.

Wipe schedule

What should you expect on LIVECOPY TEST - DO NOT JOIN during a wipe?

Recent wipes saw an average peak of 1 players. With 1 more waiting in the queue, the latest wipe peaked 1 hours after the wipe.

When does LIVECOPY TEST - DO NOT JOIN wipe?

Monthly force wipes are the sole wipes on LIVECOPY TEST - DO NOT JOIN. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world in play was created 12 days 1 hours ago. Its tags declare wipes on a monthly schedule.

How to join

What is the process to join LIVECOPY TEST - DO NOT JOIN?

Joining is done by opening the console (F1) and running client.connect 152.232.231.170:28015. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2634,^m,^v,NA,^p,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode The usual Rust survival experience.
mp20
Max players The server has 20 slots.
ts8
Group limit 8 per team, which is what the game sets by default.
v2634
Protocol To join, your game must match protocol 2634.
cs167398
Build Build number: 167398.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code The region code field is empty.

Wipe schedule

^m
Monthly Expect one wipe per month, alongside the forced wipe from Facepunch.

Difficulty

^v
Vanilla Unmodified Rust: no changed rates, no kits, no extra rules.

Gameplay

^p
PvE The danger comes from the world, not from other players.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded The Modded category: plugins or configuration change gameplay.

Region

NA
North America The server browser lists this one under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.