OfflineNA152.232.231.170:28015checked 1d ago
LIVECOPY TEST - DO NOT JOIN
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 54% of all ranked servers, top 75% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 22d 23h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in, with 1 in the queue.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 11 Oct, 13:38 UTC2d ago | 1+1 queue | – | running | 1 |
| Wed 7 Oct, 23:34 UTC5d ago | 1 | – | 3.6 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What are the server rules for LIVECOPY TEST - DO NOT JOIN?
The name of LIVECOPY TEST - DO NOT JOIN does not state a gather rate. Up to 8 players per group, which is the game's default. pve is the game mode, no player-versus-player fighting. The server browser lists it under Modded, because plugins or settings alter the game. Plugins: Oxide. Vanilla is its own description: unmodified Rust: no changed rates, no kits, no extra rules. VAC is on, Valve's anti-cheat.
Which map is running on LIVECOPY TEST - DO NOT JOIN?
A procedural map, generated by the game, runs on LIVECOPY TEST - DO NOT JOIN.
Server tags
Where can LIVECOPY TEST - DO NOT JOIN be found in Rust Player Count lists and filters?
The Rust Player Count lists that LIVECOPY TEST - DO NOT JOIN fits are: Modded Rust servers, Rust PvE servers and North American Rust servers. These filters bring it up on the server list: Region: North America; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
What information do the tags on LIVECOPY TEST - DO NOT JOIN convey?
These are the tags LIVECOPY TEST - DO NOT JOIN publishes for the game's server browser: gmrust (Game mode): The usual Rust survival experience; mp20 (Max players): The server has 20 slots; ts8 (Group limit): 8 per team, which is what the game sets by default; v2634 (Protocol): To join, your game must match protocol 2634; cs167398 (Build): Build number: 167398; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): The region code field is empty; ^m (Monthly): Expect one wipe per month, alongside the forced wipe from Facepunch; ^v (Vanilla): Unmodified Rust: no changed rates, no kits, no extra rules; ^p (PvE): The danger comes from the world, not from other players; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The Modded category: plugins or configuration change gameplay; NA (North America): The server browser lists this one under North America. At the top of this page, its tags show its current players, queue and world creation time as well.
Population
What is the player count on LIVECOPY TEST - DO NOT JOIN?
Currently offline, LIVECOPY TEST - DO NOT JOIN was last seen 36 hours ago. The average player count for the last seven days is 0, and the highest point was 1.
Where does LIVECOPY TEST - DO NOT JOIN sit in the rankings?
In the last seven days, LIVECOPY TEST - DO NOT JOIN is #12,101 for player hours, #1,393 in North America, and within the top 54% of ranked servers.
Server details
What is the uptime and reliability of LIVECOPY TEST - DO NOT JOIN?
Currently offline, LIVECOPY TEST - DO NOT JOIN was last seen 36 hours ago. In the last 7 full days, it was up for 19 of 168 hours, which is 11% uptime. Rust Player Count recorded it for the first time on 29 September 2026.
What is the Rust version for LIVECOPY TEST - DO NOT JOIN?
Rust network protocol 2634 and build 167398 on Windows is what LIVECOPY TEST - DO NOT JOIN uses. The protocol has to match for you to join, but Steam updates it without any action from you.
What is the location of LIVECOPY TEST - DO NOT JOIN?
In North America, LIVECOPY TEST - DO NOT JOIN lists itself with its NA tag. Rust Player Count displays the location a server claims, not the physical location of the machine. It is located at 152.232.231.170:28015.
Wipe schedule
What should you expect on LIVECOPY TEST - DO NOT JOIN during a wipe?
Recent wipes saw an average peak of 1 players. With 1 more waiting in the queue, the latest wipe peaked 1 hours after the wipe.
When does LIVECOPY TEST - DO NOT JOIN wipe?
Monthly force wipes are the sole wipes on LIVECOPY TEST - DO NOT JOIN. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world in play was created 12 days 1 hours ago. Its tags declare wipes on a monthly schedule.
How to join
What is the process to join LIVECOPY TEST - DO NOT JOIN?
Joining is done by opening the console (F1) and running client.connect 152.232.231.170:28015. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.
Server tags
what each one meansPublished as mp20,ptrak,$r?,v2634,^m,^v,NA,^p,gmrust,cs167398,ts8,^o^z
Game
gmrust
mp20
ts8
v2634
cs167398
ptrak
$r?
Wipe schedule
^m
Difficulty
^v
Gameplay
^p
Mods and access
^o
^z
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.