Rust Player Count
52,822 playing now

Online152.37.196.217:28015checked 7m ago

Oclium Dev Server

Players now 0/ 10 0% full
7-day average 0 peak –
Rank #15,986 top 71%
Last wipe 6d ago no schedule published
Next wipe – no rhythm it keeps

Players

AveragePeak
0123400:0009:0018:0004:0013:0022:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Usual gap 9.5 days between real wipes
On rhythm 0% of its recent wipes
Wipe-day peak 0 players, last three wipes

The first 48 hours of its last wipes

Wed 7 OctWed 23 SepFri 18 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 7 Oct, 22:28 UTC6d ago 0 – running 0
Wed 23 Sep, 03:00 UTC20d ago 0 – 14.8 days 0
Fri 18 Sep, 23:16 UTC25d ago 0 – 4.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 409 on average 230/ 275
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 360 on average 219/ 275
Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 344 on average 347/ 350
Rustoria.co - EU LongEU · groups of 14+ · monthly · 336 on average 190/ 250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average 36/ 250
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average 176/ 275

Quick answers

from the figures on this page

Rules and settings

Which rules govern Oclium Dev Server?

No gather rate appears in the name of Oclium Dev Server. Groups are capped at 8 players, the default in the game. The server runs survival, gather, build, raid: the standard game. Fighting and raiding between players is allowed. It appears in the Community section of the server browser as a community server. Anti-cheat VAC from Valve is off.

Which map is running on Oclium Dev Server?

A procedural map, generated by the game, runs on Oclium Dev Server.

Server tags

Where can Oclium Dev Server be found in Rust Player Count lists and filters?

These Rust Player Count lists include Oclium Dev Server: Best Rust PvE servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

What is the meaning of the tags on Oclium Dev Server?

The game's server browser reads these tags from Oclium Dev Server: gmvanilla (Game mode): Survival in its vanilla form; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams max out at 8, the standard game limit; v2634 (Protocol): Your game version needs to be on protocol 2634 to connect; cs167058 (Build): It runs on game build 167058; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): No region code is set. At the top of this page, its tags show its current players, queue and world creation time as well.

Player count

How full is Oclium Dev Server?

Right now, 0 players are on Oclium Dev Server, which has 10 slots. For the past week, the average number of players was 0.

How does Oclium Dev Server compare in server rankings?

Oclium Dev Server is in the top 71% of all ranked servers with a rank of #15,986 for player hours over the past seven days.

Server details

What is the uptime and reliability of Oclium Dev Server?

Oclium Dev Server is currently online. In the last 7 full days, it was up for 168 of 168 hours, which is 100% uptime. Rust Player Count recorded it for the first time on 13 September 2026.

What Rust version is used on Oclium Dev Server?

On Linux, Oclium Dev Server runs Rust network protocol 2634 and build 167058. Joining requires the same protocol on your game; Steam updates it for you.

What is the location of Oclium Dev Server?

No region is published by Oclium Dev Server. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. It is located at 152.37.196.217:28015.

Wipe schedule

What happens on Oclium Dev Server when a wipe occurs?

Recent wipes saw an average peak of 0 players. The latest wipe saw its biggest crowd 0 hours in.

What wipe pattern does Oclium Dev Server follow?

Wipes on Oclium Dev Server come at irregular times, leaving no next wipe to forecast. On Thursday 5 November at 19:00 UTC the next monthly force wipe arrives, wiping every Rust server. The present world dates from 6 days ago.

How to join

How can I connect to Oclium Dev Server?

To get in, press F1 in Rust and enter client.connect 152.37.196.217:28015. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmvanilla,cs167058,ts8

Game

gmvanilla
Game mode Survival in its vanilla form.
mp10
Max players 10 slots are available.
ts8
Group limit Teams max out at 8, the standard game limit.
v2634
Protocol Your game version needs to be on protocol 2634 to connect.
cs167058
Build It runs on game build 167058.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.