Offline152.70.30.5:28116checked 18d ago
selftest
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What are the server rules for selftest?
No gather rate appears in the name of selftest. A group limit is not published. The server runs survival, gather, build, raid: the standard game. PvP and raiding are enabled. It appears in the Community section of the server browser as a community server. VAC is on, Valve's anti-cheat.
Tags and filters
Where can selftest be found in Rust Player Count lists and filters?
These Rust Player Count lists include selftest: Best Rust PvE servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all.
What is the meaning of the tags on selftest?
These are the tags selftest publishes for the game's server browser: mp2 (Max players): Capacity: 2 slots; v1069 (Protocol): To join, your game must match protocol 1069; rust (Custom tag): A custom tag, not part of standard Rust: added by the owner or a plugin. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.
Population
How full is selftest?
selftest is offline at the moment; the last time it was seen was 18 days 5 hours ago.
How does selftest compare in server rankings?
Over the last seven days, selftest is #16,527 for player hours, placing it in the top 71% of ranked servers.
About the server
What is the online status and reliability of selftest?
Last seen 18 days 5 hours ago, selftest is offline right now. It was up 0% of the time over the last 7 full days, 0 of 168 hours. 25 September 2026 is when Rust Player Count first saw it.
What is the Rust version for selftest?
On Windows, selftest runs Rust network protocol 1069. Joining requires the same protocol on your game; Steam updates it for you.
What is the location of selftest?
No region is published by selftest. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. You can reach it at 152.70.30.5:28116.
Wipe schedule
How often does selftest wipe?
Too few wipes are recorded for selftest to reveal its pattern. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe applies to all Rust servers.
How to join
What steps are needed to join selftest?
Joining is done by opening the console (F1) and running client.connect 152.70.30.5:28116. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.
Server tags
what each one meansPublished as rust,mp2,v1069
Game
mp2
v1069
Other
rust
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.