Rust Player Count
43,509 playing now

Online152.89.199.21:35700checked 11m ago

HARD | RUST

monthly wipes vanillamoddedoxide
Players now 0/ 100 0% full
7-day average 0 peak 2
Rank #6,589 top 30%
Last wipe 5d ago monthly schedule
Next wipe 21d 17h Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
00.250.50.75102:0011:0020:0005:0014:0023:00

Hourly average and peak, UTC.

Server performance

05010015020002:0011:0020:0005:0014:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k24 Sep28 Sep2 Oct7 Oct11 Oct15 Oct

Top 30% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 21d 17h. The force wipe · high confidence

Usual gap 2.2 days between real wipes
On rhythm 67% of its recent wipes
Wipe-day peak 2 players, last three wipes
Crowd held 0% else halves by day 1

Coming wipes

21d 17hThu 5 Nov, 19:00 UTC FW

The first 48 hours of its last wipes

Fri 9 OctFri 2 OctWed 30 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 7 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 11:05 UTC5d ago 2 – running 1
Fri 2 Oct, 03:21 UTC12d ago 2 halved by day 2 7.3 days 0
Wed 30 Sep, 02:28 UTC14d ago 3 halved by day 1 2 days 1
Sun 27 Sep, 22:37 UTC17d ago 1 halved by day 1 2.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 88 on average 4/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average 4/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 73 on average 11/ 700
666 RUST /ДЛЯ НОВИЧКОВ /РУССКИЙ 09.10EU · groups of 16+ · monthly · 67 on average 7/ 650
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 13.10EU · groups of 16+ · monthly · 63 on average 66/ 700
SURVIVORS.GG | 2 x Vanilla | Monthlygroups of 30+ · monthly · 62 on average 11/ 200

Quick answers

from the figures on this page

Rules and settings

What are the server rules for HARD | RUST?

The name of HARD | RUST does not state a gather rate. A maximum of 30 players per group. The server runs survival, gather, build, raid: the standard game. You can fight and raid other players. The server browser lists it under Modded, because plugins or settings alter the game. Plugins: Oxide. Vanilla is its own description: unmodified Rust: no changed rates, no kits, no extra rules. VAC is on, Valve's anti-cheat.

What map is used on HARD | RUST?

HARD | RUST runs a procedural map of size 4,000 with seed 13472, generated by the game. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page.

Tags and filters

Where can HARD | RUST be found in Rust Player Count lists and filters?

These Rust Player Count lists include HARD | RUST: Modded Rust servers. You can find it on the server list using these filters: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.

What information do the tags on HARD | RUST convey?

The game's server browser reads these tags from HARD | RUST: gmvanilla (Game mode): Standard vanilla survival; mp100 (Max players): Capacity: 100 slots; ts30 (Group limit): Teams are capped at 30 players; v2634 (Protocol): Joining requires the same protocol: 2634; cs167398 (Build): It runs on game build 167398; ptrak (Networking): It uses RakNet, the game's default networking; $r? (Region code): No region code is set; ^m (Monthly): Monthly wipes, timed with Facepunch's force wipe; ^v (Vanilla): Unmodified Rust: no changed rates, no kits, no extra rules; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): This server is Modded; plugins or settings affect how it plays; jp0 (Custom tag): A custom tag, not part of standard Rust: added by the owner or a plugin. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.

Player numbers

How full is HARD | RUST?

Right now, 0 players are on HARD | RUST, which has 100 slots. The seven-day average is 0 players, with a peak of 2. The highest average in the last 48 hours was 1 players at 12:00 UTC.

What position does HARD | RUST hold among Rust servers?

HARD | RUST is in the top 30% of all ranked servers with a rank of #6,589 for player hours over the past seven days.

Server details

What is the uptime and reliability of HARD | RUST?

You can find HARD | RUST online at the moment. It reports an uptime that puts the last restart at roughly 2 hours ago. For the last 7 full days, it was online for 168 of 168 hours, a 100% uptime. 24 September 2026 is when Rust Player Count first saw it.

What is the Rust version for HARD | RUST?

Rust network protocol 2634 and build 167398 on Windows is what HARD | RUST uses. The protocol has to match for you to join, but Steam updates it without any action from you.

What region does HARD | RUST serve?

There is no region published by HARD | RUST. Rust Player Count displays the location a server claims, not the physical location of the machine. It is located at 152.89.199.21:35700.

Is HARD | RUST lag-free?

The server ran at an average of 109 fps over the last 48 hours, never falling below 75. Up to 100,036 entities were present, including buildings, deployables and other world objects. At its highest, it used 2,756 MB of memory. A climbing entity count and low fps are felt as lag by players.

Wipe days

What changes on HARD | RUST on wipe day?

The average busiest point in recent wipes reached 2 players. The latest wipe saw its biggest crowd 7 hours in. Half that peak was maintained until the next wipe in 0% of recent wipes. If not, the crowd went below half by day 1.

How often does HARD | RUST wipe?

Wipes happen once a month on HARD | RUST, along with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The present world dates from 5 days 12 hours ago. The tags show a wipe schedule set to monthly.

Connect to the server

What is the process to join HARD | RUST?

Joining is done by opening the console (F1) and running client.connect 152.89.199.21:35700. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in. For more, visit its website at https://nsk15.gamestores.app/.

Server tags

what each one means

Published as mp100,ptrak,jp0,$r?,v2634,^m,^v,gmvanilla,cs167398,ts30,^o^z

Game

gmvanilla
Game mode Standard vanilla survival.
mp100
Max players Capacity: 100 slots.
ts30
Group limit Teams are capped at 30 players.
v2634
Protocol Joining requires the same protocol: 2634.
cs167398
Build It runs on game build 167398.
ptrak
Networking It uses RakNet, the game's default networking.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Monthly wipes, timed with Facepunch's force wipe.

Difficulty

^v
Vanilla Unmodified Rust: no changed rates, no kits, no extra rules.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded This server is Modded; plugins or settings affect how it plays.

Other

jp0
Custom tag A custom tag, not part of standard Rust: added by the owner or a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.