Rust Player Count
78,700 playing now

Offline153.170.109.3:28020checked 1d ago

Test

modded
Players now 0/ ?
7-day average 0 peak –
Rank #15,901 top 71%
Last wipe 1d ago no schedule published
Next wipe – no rhythm it keeps

Players

AveragePeakWipe
0123408:0009:0010:0011:00Wiped Tue 13 Oct, 08:29 UTCWIPE

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Usual gap 2.8 days between real wipes
On rhythm 20% of its recent wipes
Wipe-day peak 1 players, last three wipes
Crowd held 50% else halves by day 5

The first 48 hours of its last wipes

Thu 1 OctWed 30 SepSun 27 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 08:29 UTC1d ago – – running 0
Thu 1 Oct, 18:03 UTC FW12d ago 1 halved by day 5 11.6 days 1
Wed 30 Sep, 14:34 UTC14d ago 1 – 1.1 days 1
Sun 27 Sep, 07:41 UTC17d ago 1 held half 3.3 days 1
Thu 24 Sep, 12:12 UTC20d ago 1 – 2.8 days 1
Wed 23 Sep, 03:50 UTC21d ago 1 – 1.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimitno group limit · 126 on average 197/ 300
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 106 on average 188/ 225
МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average 89/ 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 87 on average 47/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average 11/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 72 on average 72/ 700

Quick answers

from the figures on this page

Rules, map and settings

What are the server rules for Test?

No gather rate appears in the name of Test. The group limit is the game's default of 8 players. survival is the game mode, gather, build, raid: the standard game. You can fight and raid other players. The server browser lists it as Modded, with plugins or settings that alter the game. Anti-cheat VAC from Valve is on.

Tags and filters

Where can Test be found in Rust Player Count lists and filters?

The Rust Player Count lists that Test fits are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Group limit: 5 or more; Last wipe: In the last 3 days.

What is the meaning of the tags on Test?

For the game's server browser, Test publishes: gmrust (Game mode): Survival as standard in Rust; mp0 (Max players): Capacity: 0 slots; ts8 (Group limit): 8 per team, which is what the game sets by default; v2634 (Protocol): Your game version needs to be on protocol 2634 to connect; cs167584 (Build): It runs on game build 167584; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): A region code is not present; modded (Modded): The Modded category: plugins or configuration change gameplay. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.

Player numbers

What is the player count on Test?

Currently offline, Test was last seen 27 hours ago. The average player count for the past seven days is 0.

Where does Test sit in the rankings?

Over the last seven days, Test is #15,901 for player hours, placing it in the top 71% of ranked servers.

Server information

What is the uptime and reliability of Test?

Currently offline, Test was last seen 27 hours ago. In the last 7 full days, it was up for 5 of 168 hours, which is 3% uptime. 18 September 2026 is when Rust Player Count first saw it.

What is the Rust version for Test?

Windows hosts Test, which runs Rust network protocol 2634 and build 167584. Joining requires the same protocol on your game; Steam updates it for you.

What region does Test serve?

A region is not published by Test. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. You can reach it at 153.170.109.3:28020.

Wipe schedule

What changes on Test on wipe day?

Across its recent wipes, the busiest times averaged 1 players. The latest wipe saw its biggest crowd 0 hours in. Half that peak was maintained until the next wipe in 50% of recent wipes. If not, the crowd went below half by day 5.

What wipe pattern does Test follow?

No next wipe can be predicted for Test, as it wipes at irregular times. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it comes next. The world in play was created 30 hours ago.

How to join

What steps are needed to join Test?

To get in, press F1 in Rust and enter client.connect 153.170.109.3:28020. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server.

Server tags

what each one means

Published as mp0,ptrak,$r?,v2634,gmrust,cs167584,ts8,modded

Game

gmrust
Game mode Survival as standard in Rust.
mp0
Max players Capacity: 0 slots.
ts8
Group limit 8 per team, which is what the game sets by default.
v2634
Protocol Your game version needs to be on protocol 2634 to connect.
cs167584
Build It runs on game build 167584.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code A region code is not present.

Mods and access

modded
Modded The Modded category: plugins or configuration change gameplay.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.