Offline153.189.252.175:28015checked 23d ago
Chill-Sava
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
Which rules govern Chill-Sava?
The name of Chill-Sava does not state a gather rate. Groups are capped at 8 players, the default in the game. The server runs survival, gather, build, raid: the standard game. You can fight and raid other players. Under Community in the server browser, it is a community server. Anti-cheat VAC from Valve is off.
What map is used on Chill-Sava?
A procedural map, generated by the game, runs on Chill-Sava.
Tags and filters
Where can Chill-Sava be found in Rust Player Count lists and filters?
The Rust Player Count lists that Chill-Sava fits are: Best Rust PvE servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you interpret the tags on Chill-Sava?
The game's server browser reads these tags from Chill-Sava: gmvanilla (Game mode): Survival in its vanilla form; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): 8 per team, which is what the game sets by default; v2633 (Protocol): Your game version needs to be on protocol 2633 to connect; cs163794 (Build): Build number: 163794; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): A region code is not present. The tags also include its current players, its queue and when its world was made, shown at the top of this page.
Player count
How many players does Chill-Sava have?
Chill-Sava is offline at the moment; the last time it was seen was 23 days ago.
What position does Chill-Sava hold among Rust servers?
For player hours in the last seven days, Chill-Sava ranks #15,478 and is in the top 68% of all ranked servers.
About the server
What is the online status and reliability of Chill-Sava?
Chill-Sava is down at the moment and was last seen 23 days ago. In the last 7 full days, it was up for 0 of 168 hours, which is 0% uptime. Rust Player Count recorded it for the first time on 16 September 2026.
What Rust version is used on Chill-Sava?
Rust network protocol 2633 and build 163794 on Linux is what Chill-Sava uses. Joining requires the same protocol on your game; Steam updates it for you.
Where can you find Chill-Sava?
No region is published by Chill-Sava. Rust Player Count displays the location a server claims, not the physical location of the machine. It is located at 153.189.252.175:28015.
Wipe information
How often does Chill-Sava wipe?
With so few of Chill-Sava's wipes on record, its rhythm remains unclear. On Thursday 5 November at 19:00 UTC the next monthly force wipe arrives, wiping every Rust server. It has been running its current world for 27 days 18 hours.
Join the server
How can I connect to Chill-Sava?
Joining is done by opening the console (F1) and running client.connect 153.189.252.175:28015. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2633,gmvanilla,cs163794,ts8
Game
gmvanilla
mp10
ts8
v2633
cs163794
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.