Online153.35.147.23:55555checked 11m ago
[帝都城]
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 20% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 21d 14h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 6, 33 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:57 UTC FW13d ago | 6 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules, map and settings
Which rules govern [帝都城]?
No gather rate appears in the name of [帝都城]. Group size is limited to 9 players. pve is the game mode, no player-versus-player fighting. The server browser lists it under Modded, because plugins or settings alter the game. Plugins: Oxide. Its own label is vanilla: no altered rates, kits or rules: this is the game exactly as Facepunch ships it. VAC is off, Valve's anti-cheat.
What is the map on [帝都城]?
[帝都城] runs a procedural map of size 1,000 with seed 1337, generated by the game. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page. The name of its map is: Custom Map.
Tags and filters
Who is responsible for [帝都城]?
Because [帝都城] and 8 other servers we track all publish a 2ust.cn hostname, they are likely run by the same operator.
Where can [帝都城] be found in Rust Player Count lists and filters?
These Rust Player Count lists include [帝都城]: Modded Rust servers and Rust PvE servers. These filters bring it up on the server list: Region: Asia; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
What information do the tags on [帝都城] convey?
The game's server browser reads these tags from [帝都城]: gmrust (Game mode): The usual Rust survival experience; mp100 (Max players): The server has 100 slots; ts9 (Group limit): Teams are capped at 9 players; v2634 (Protocol): To join, your game must match protocol 2634; cs166494 (Build): Build number: 166494; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): The region code field is empty; ^m (Monthly): Monthly wipes, timed with Facepunch's force wipe; ^v (Vanilla): No altered rates, kits or rules: this is the game exactly as Facepunch ships it; ^p (PvE): The danger comes from the world, not from other players; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The Modded category: plugins or configuration change gameplay. The tags also include its current players, its queue and when its world was made, shown at the top of this page.
Player numbers
What is the player count on [帝都城]?
With 100 slots, [帝都城] has 0 players at the moment. The average player count for the last seven days is 0, and the highest point was 5. The highest average in the last 48 hours was 2 players at 12:00 UTC.
Where does [帝都城] sit in the rankings?
[帝都城] is in the top 20% of all ranked servers with a rank of #4,497 for player hours over the past seven days.
About the server
What is the online status and reliability of [帝都城]?
[帝都城] is currently online. The uptime it gives suggests it restarted about 1 hours ago. In the last 7 full days, it was up for 168 of 168 hours, which is 100% uptime. Its first appearance in Rust Player Count was on 13 September 2026.
What Rust version is used on [帝都城]?
Windows hosts [帝都城], which runs Rust network protocol 2634 and build 166494. Joining requires the same protocol on your game; Steam updates it for you.
Where can you find [帝都城]?
Its name points to Asia, even though [帝都城] publishes no region tag. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. You can reach it at 153.35.147.23:55555.
Is [帝都城] lag-free?
In the last 48 hours, it averaged 94 server fps, with a low of 41. The highest entity count was 40,963, covering buildings, deployables and all other objects. Peak memory use was 2,046 MB. What players perceive as lag comes from low fps and a rising entity count.
Wipe information
What happens on [帝都城] when a wipe occurs?
The average busiest point in recent wipes reached 6 players. 33 hours after the wipe, the crowd on the latest wipe was at its highest.
What wipe pattern does [帝都城] follow?
Monthly force wipes are the sole wipes on [帝都城]. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The present world dates from 13 days 5 hours ago. Its tags declare wipes on a monthly schedule.
How to join
How can I connect to [帝都城]?
To get in, press F1 in Rust and enter client.connect 153.35.147.23:55555. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server. https://68509.cn is its website.
Server tags
what each one meansPublished as mp100,ptrak,$r?,v2634,^m,^v,^p,gmrust,cs166494,ts9,^o^z
Game
gmrust
mp100
ts9
v2634
cs166494
ptrak
$r?
Wipe schedule
^m
Difficulty
^v
Gameplay
^p
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.