Rust Player Count
47,185 playing now

Online153.68.126.170:28015checked 16m ago

RustDockerServer

Players now 0/ 10 0% full
7-day average 0 peak –
Rank #15,977 top 71%
Last wipe 9d ago no schedule published
Next wipe – too few wipes seen yet

Players

AveragePeak
0123402:0011:0020:0005:0014:0023:00

Hourly average and peak, UTC.

Server performance

05010015020002:0011:0020:0005:0014:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak 0 players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 07:17 UTC9d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 409 on average 182/ 225
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 359 on average 131/ 200
Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 342 on average 414/ 425
Rustoria.co - EU LongEU · groups of 14+ · monthly · 336 on average 147/ 200
Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average 30/ 250
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average 130/ 175

Quick answers

from the figures on this page

Rules and settings

What are the server rules for RustDockerServer?

A gather rate is absent from the name of RustDockerServer. Groups are capped at 8 players, the default in the game. The server runs survival, gather, build, raid: the standard game. PvP and raiding are enabled. The server browser lists it under Community, as a community server. Anti-cheat VAC from Valve is on.

Which map is running on RustDockerServer?

RustDockerServer runs a procedural map of size 4,500 with seed 1337, generated by the game. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page.

Tags, lists and filters

Where can RustDockerServer be found in Rust Player Count lists and filters?

The Rust Player Count lists that RustDockerServer fits are: Best Rust PvE servers. You can find it on the server list using these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you interpret the tags on RustDockerServer?

For the game's server browser, RustDockerServer publishes: gmrust (Game mode): The usual Rust survival experience; mp10 (Max players): The server has 10 slots; ts8 (Group limit): Teams max out at 8, the standard game limit; v2634 (Protocol): Joining requires the same protocol: 2634; cs167398 (Build): The game build is 167398; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): No region code is set. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.

Population

How full is RustDockerServer?

Right now, 0 players are on RustDockerServer, which has 10 slots. The average player count for the past seven days is 0.

How does RustDockerServer compare in server rankings?

Over the last seven days, RustDockerServer is #15,977 for player hours, placing it in the top 71% of ranked servers.

About the server

How reliable is RustDockerServer, and is it online?

You can find RustDockerServer online at the moment. The uptime it gives suggests it restarted about 2 days 15 hours ago. For the last 7 full days, it was online for 144 of 168 hours, a 86% uptime. Its first appearance in Rust Player Count was on 20 September 2026.

What is the Rust version for RustDockerServer?

On Linux, RustDockerServer runs Rust network protocol 2634 and build 167398. The protocol has to match for you to join, but Steam updates it without any action from you.

Where can you find RustDockerServer?

There is no region published by RustDockerServer. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. You can reach it at 153.68.126.170:28015.

What is the performance like on RustDockerServer?

Over the last 48 hours, the average server fps was 161, and it never dropped below 111. The highest entity count was 120,657, covering buildings, deployables and all other objects. At its highest, it used 3,806 MB of memory. A climbing entity count and low fps are felt as lag by players.

Wipe schedule

What happens on RustDockerServer when a wipe occurs?

Recent wipes saw an average peak of 0 players. 0 hours after the wipe, the crowd on the latest wipe was at its highest.

When does RustDockerServer wipe?

The rhythm of wipes on RustDockerServer cannot be told yet, since too few are on record. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it comes next. The present world dates from 9 days 17 hours ago.

Join the server

What is the process to join RustDockerServer?

Joining is done by opening the console (F1) and running client.connect 153.68.126.170:28015. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode The usual Rust survival experience.
mp10
Max players The server has 10 slots.
ts8
Group limit Teams max out at 8, the standard game limit.
v2634
Protocol Joining requires the same protocol: 2634.
cs167398
Build The game build is 167398.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.