Online154.47.158.219:28014checked 10m ago
test
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 07:13 UTC11d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which rules govern test?
A gather rate is absent from the name of test. The group limit is the game's default of 8 players. survival is the game mode, gather, build, raid: the standard game. Fighting and raiding between players is allowed. The server browser lists it as Modded, with plugins or settings that alter the game. Plugins: Oxide. Anti-cheat VAC from Valve is on.
Which map is running on test?
A procedural map of size 6,000 is what test runs, generated by the game with seed 428963375. You can see it on RustMaps from this page, because the same size and seed give the same map.
Tags, lists and filters
Where can test be found in Rust Player Count lists and filters?
These Rust Player Count lists include test: Modded Rust servers. You can find it on the server list using these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you interpret the tags on test?
These are the tags test publishes for the game's server browser: gmvanilla (Game mode): Standard vanilla survival; mp10 (Max players): The server has 10 slots; ts8 (Group limit): This uses the default team cap: 8 players; v2634 (Protocol): Joining requires the same protocol: 2634; cs167584 (Build): The game build is 167584; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): It appears under Modded because plugins or settings modify the game. The tags also include its current players, its queue and when its world was made, shown at the top of this page.
Player numbers
How full is test?
0 of 10 slots are filled on test right now. The average player count for the last seven days is 0, and the highest point was 1.
How does test compare in server rankings?
For player hours in the last seven days, test ranks #15,320 and is in the top 69% of all ranked servers.
Server details
How reliable is test, and is it online?
test is currently online. It reports an uptime that puts the last restart at roughly 15 hours ago. For the last 7 full days, it was online for 144 of 168 hours, a 86% uptime. Rust Player Count recorded it for the first time on 13 September 2026.
What is the Rust version for test?
On Linux, test runs Rust network protocol 2634 and build 167584. The protocol has to match for you to join, but Steam updates it without any action from you.
What region does test serve?
No region is published by test. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. It is located at 154.47.158.219:28014.
Is test lag-free?
The server ran at an average of 92 fps over the last 48 hours, never falling below 71. The highest entity count was 206,897, covering buildings, deployables and all other objects. Peak memory use was 4,611 MB. What players perceive as lag comes from low fps and a rising entity count.
Wipe schedule
What changes on test on wipe day?
The average busiest point in recent wipes reached 0 players. 0 hours after the latest wipe, the crowd hit its peak.
When does test wipe?
With so few of test's wipes on record, its rhythm remains unclear. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe applies to all Rust servers. The world in play was created 11 days 16 hours ago.
Join the server
How can I connect to test?
Joining is done by opening the console (F1) and running client.connect 154.47.158.219:28014. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2634,gmvanilla,cs167584,ts8,^o^z
Game
gmvanilla
mp10
ts8
v2634
cs167584
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.